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Lesson Plan Name Grades
Defining the Difference Between Prokaryotic and Eukaryotic Cells--An alternative to direct instruction. 7 to 12
(0 stars, 2 ratings)
This inquiry based lesson plan helps students define the difference between prokaryotic and eukaryotic cells using microscopes (one equiped with a camera), a smart board and a powerpoint/pictures of prokaryotic and eukaryotic cells (slides).
Engage in Literature Circle discussion. 7 to 8
(0 stars, 1 ratings)
Students discuss readings from selected texts, done the previous night, with the goal of engaging text, interacting with each other, and exhibiting ordered but collaborative work.
Grade 2 Air Show 2 to 3
(0 stars, 1 ratings)
This is a science and math lesson using paper airplanes. The students develop a hypothesis on what makes a paper airplane fly far and test their hypothesis. They utilize measurement skills & estimation in math. It also includes our school's General Learner Outcomes- "GLO's"
The Next DIY Stars 3 to 8
(0 stars, 4 ratings)
Teach students to write "how to" or "directions" essays, then bring them to life by demonstrating on video using Movie Maker and Flip cameras.
A Snap at Geometry 5 to 6
(0 stars, 4 ratings)
This project focuses on analyzing objects and discussing their math attributes. After learners explore and build background knowledge about polygons, polyhedrons, and other geometric figures, they will complete a webquest. Students will create, explain, and evaluate their understanding of geometric shapes through activities.
La Casa de Mis Sueños/My Dream House 9 to 12
(0 stars, 1 ratings)
Students will use present tense conjugation and learn vocabulary that describes a house. Students will create visual representation of their dream house using presentation tool of their choice. Students will “walk us through” their houses in small group presentations (6 students + teacher) while we roll a dice to ask questions about each presentation and providing verbal feedback, all in Spanish.
My Altered Life, Exploring Mixed Genre Writing 9 to 12
(0 stars, 1 ratings)
The purpose of this project is to present the students with a structured activity in which they are able to develop and enhance their reading fluency and comprehension skills in a fun and creative way. The mode of exploration will be that of mixed genre writing and altered books.
"50 Ways to Use Your FlipCam" 9 to 12
(0 stars, 1 ratings)
This lesson/power point was developed in order to teach the audience (teachers/instructors) simple and quick ways to enhance their teaching and to help invest their student in their education by using a FlipCam.
"Coming to a Library Near You!" - Book Trailer Grant 9 to 12
(0 stars, 1 ratings)
Students will read their chosen books and create book trailers using clip art and sound bites. These book trailers will be played on the district's television channel to share with all students. Book trailers will entice other students to read more books!
"In the News!" 2 to 8
(0 stars, 3 ratings)
A newscast that can be writen, produced and created by elementary or middle school students. Co-Authored with Stacy Bodin
"Teach it to Me"-Seasonal Calendar K to 2
(0 stars, 3 ratings)
Students the use digital technology to pictorially depict weather conditions and environmental changes throughout the months and seasons. Then, they will use photographs to complete a seasonal calendar.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
(PART 1) Applied STEM: Rocketry and its Components 6 to 8
(0 stars, 1 ratings)
This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved.
(PART 3) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for following sections with the exception of Lesson Plan Description.
1950's Socio-Cultural Mini Documentary 9 to 12
(0 stars, 1 ratings)
Students researched, designed, and developed historical documentaries on different cultural aspects of the 1950's. They used flip video cameras to film them and then used IMovie to edit them.
3-D Point of View 4 to 4
(0 stars, 1 ratings)
Students will identify and build a three-dimensional object from a two-dimensional representation of that object and vice versa.
4th Grade Life Science Unit: Animals 4 to 4
(0 stars, 1 ratings)
Our fourth grade teaching team will use technology tools to meet the description of Colorado’s 21st Century learning skills: critical thinking and reasoning, information literacy, collaboration, self-direction, invention. Through the use of technology, we will appeal to our student’s senses and teach to a variety of learning styles with meaningful, authentic learning opportunities.
7th grade- Adding Rational Numbers 7 to 7
(0 stars, 1 ratings)
-Adding integers using a horizontal or vertical number lines. Adding integers using counters/chips
8th grade Math-Intro toTransformations 8 to 8
(0 stars, 1 ratings)
A week of lesson plans to introduce students to the different Transformations.
8th Grade Science End of the Year Flip Video Review 6 to 8
(0 stars, 1 ratings)
Students will create a video segment that highlights a prior unit of study. They will include specific examples that demonstrate their understanding of the given objectives. Videos will be reviewed and rated by their peers.
A Book for Every Child 7 to 12
(0 stars, 1 ratings)
Students will self-select a book to read through accessing an eBook on the school's library website.
A Day in the Life of a World War II Soldier 7 to 12
(0 stars, 2 ratings)
Students complete a webquest where they look at first hand accounts of WWII soldiers and nurses.
A Math Twist 3 to 6
(0 stars, 1 ratings)
Students create mathematical problems using computer applications such as Microsoft Word and clearly explain in writing how the problem is solved.
A Picture of Dreams 11 to 12
(0 stars, 1 ratings)
Students will merge photography; gel transfer pictures, writing, and their plan for their future to result in a multi dimensional visual art project that supports digital skills, education and career development, and the arts, poetry and English language.
A tour into our micro world 11 to 12
(0 stars, 1 ratings)
Students will use video photography to create a Public Service announcement about our micro-world. Then using MS office software, video record a narrative on a green screen. They will inlay the background photos.
A Utopian Revolution 9 to 12
(0 stars, 1 ratings)
Students are introduced to the ideas of utopia and totalitarian states before reading George Orwell's "Nineteen Eighty-Four" by actively participating in the creation of a utopia and its fall into a totalitarian society. Students will document the rise and fall of their society and reflect upon the changes that allowed a dictator to take control.
A Zoo Book for All 1 to 3
(0 stars, 1 ratings)
The purpose of this lesson is for my students to be able to research information about animals and communicate in written form using the Four Stages of Writing. They will use Tool Factory Workshop and MultiMedia Lab V to create two pages for our class book and a presentation for our Friday Morning Assembly.
Abstract to Concrete P-K to P-K
(0 stars, 2 ratings)
Students will utilize Apps in Ipads to draw illustrations of buildings in the communities such as; where they live, places they visit, or community helper facilities. Students will them use hands-on manipulative such as blocks, megatiles, or K'necs to construct their plans into a community.
Advertising 6 to 12
(0 stars, 2 ratings)
A brief introduction into advertising for middle school students.
Advocate for Something! Flip Cam Media Advocacy Project 9 to 12
(0 stars, 1 ratings)
Students will find an inner passion to support cause through the power of Media Advocacy campaigns using Flip Cameras. This lesson is a basic introduction on online research, video team roles, field reporting, collecting video interviews and video editing interviews into a short 2-3 minute video.
All About Me 12 to 12
(0 stars, 2 ratings)
Students in the MultiMedia class will create a 5 minute graduation video presentation on themselves.
All About Safety 9 to 12
(0 stars, 1 ratings)
Robotics Class students will learn about safe operation of equipment in the robotics lab. As groups, students will create pod-casts summarizing their learning and teaching others about safely using machinery and tools.
American History Digital Movie 5 to 12
Students write, perform, produce, and present a digital movie based on a historical event.
America’s Roaring 20’s Decade Silent Movie Project 9 to 12
(0 stars, 1 ratings)
Using video as a medium to provide a visual presentation of the 1920’s can help students gain a better grasp of its effects on today’s society. In this project students will be asked to research and describe the 1920s and analyze cause and effect relationships within the 1920s and the effects of society on today.
Amusement Park LegoWeDo Engineering Challenge P-K to 5
(0 stars, 1 ratings)
LegoWeDo Challenge K-5. Parents and community can support this event in the school yard.
Analyzing and Synthesizing Propaganda Techniques in Film 9 to 12
(0 stars, 1 ratings)
Students will analyze the non-verbal techniques used in films that attempt to manipulate audiences through political or commercial propaganda. In teams, students will then create their own videos demonstrating a synthesis of these techniques.
Ancient Civilizations Podcast 7 to 7
(0 stars, 1 ratings)
This lesson is designed as a year ending project encouraging students to creatively demonstrate what they have learned about various civilizations that we studied throughout the year. This is also used as a great review for our final exam.
And Action ........ Stop Motion Style 9 to 12
(0 stars, 1 ratings)
Cross-Curriculum project integrating Art (sculpting) and Technology (Video Editing, Web 2.0 (Video Sharing),
Animals Classification 4 to 6
(0 stars, 1 ratings)
- Classify animals with backbones into groups of mammals, reptiles, birds, amphibians, and fish based on their features and description.
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
Animation Pre-Production 3 to 12
(0 stars, 6 ratings)
Students will learn the process of animation from concept to a short storyboard/ comic strip. They will walk through the steps of developing a character creating a story around that character and imagining what they will look like.
ANIMATORS AND LEGO MANIA! 2 to 6
(0 stars, 2 ratings)
Students will work in groups and create a short informational animated movie on animals they read about. They will use a storyboard to develop their short story.
Antony vs. Brutus 9 to 12
(0 stars, 1 ratings)
In groups of four, students will create an advertising campaign based on their given character/speech of Antony or Brutus from Shakespeare's Caesar. Students will use the project as means of debate focusing on the which character should have control of Rome after the death of their former leader, Caesar.
Architecture: Re-Designing our School 9 to 12
(0 stars, 1 ratings)
Architecture is the catalyst for teaching students to be curious, informed, and empowered to positively impact the built environment around them. Our students have the unique opportunity to correspond with real architect mentors from across the nation to re-design an area of their school. We need Samsung Google Chromebooks and 3D printers to bring their projects to life.
Artistic Expression of the Scientific Revolution 9 to 10
(0 stars, 1 ratings)
Students will explore the influences of the Scientific Revolution beyond literal scientific tools and inventions through reading, collaborating, scavenging, and games. Students will identify the ways in which science influenced and transformed European cultural institutions through art and music.
At the Movies 1 to 2
(0 stars, 1 ratings)
Students respond to books, poems and literary genres by using flip cameras to make movie trailers, "behind-the-scene-clips", never before seen footage, movie reviews and commercials as the use imagination, innovations and 21st century digital tools to show their understanding.
At the Movies 1 to 2
(0 stars, 1 ratings)
This lesson plan attempts at creating a framework for creativity, innovation and global collaboration while allowing students to create different movies as they respond to books and poems from different literary genres. The lesson plan allows for student-driven learning, with choices and project-based learning.
At the Top of Mississippi: Southaven 6 to 8
(0 stars, 2 ratings)
Project – At the Top of Mississippi: Southaven Students will report and record personal events, people and places that are important to them in their daily lives. They will then, with their classmates, combine their efforts and produce a DVD that will be presented to the City of Southaven and the Southaven Chamber of Commerce to give to families that are interested in relocating to our city. This will promote Southaven in a positive manner through the eyes of our youth.
Battleship 5 to 5
(0 stars, 1 ratings)
Our fifth grade students learn about the American Revolution. I had tried to incorporate learning Microsoft Excel by turning it into a fun game
Becoming a Composer 9 to 12
(0 stars, 1 ratings)
Objective: Students will research different genres of music in heterogeneous groups and create their own musical piece in that style. Students will then present their piece to the class, explaining in detail how it fits into their musical genre.
Behind the Camera 5 to 8
Students create a documentary-style video that speaks to an organization within the community.
Beyond the Basic Research Paper 8 to 8
(0 stars, 2 ratings)
Students will use technology to demonstrate understanding of immigration and create unique technology enriched products of specific research topics.
Birthdays, Everyone Has One! P-K to 3
(0 stars, 1 ratings)
Specific purpose/ objective The student will practice retelling and explaining to build social studies and vocabulary skills. The student will connect the information with prior experiences and insights to his or her own birthday.
Black History Month Menu/Choice Boards 5 to 12
•Students will write and create podcasts for a variety of purposes. •Students will make choices about their learning, using a menu/choice board as a guide. •Students will conduct guided research to create a variety of podcast projects to communicate their understanding of their research. •Students will work collaboratively with other researchers in creating interesting podcasts. •Students will explore literature, music and the lives of people associated with black history month. •Students will engage in differentiated learning activities based on their interest and their ability.
Body Language 9 to 12
(0 stars, 1 ratings)
This unit is designed as an introduction to digital photography. The students are divided into groups and assigned roles within those groups. The goal of the lesson is to guide the students to see each other in a creative and positive light while learning the basics of photography.
Body Tissues and Membranes 9 to 12
(0 stars, 1 ratings)
The document camera will be used to project an image to demonstrate proper dissection of a rat and display body tissues/membranes during lab time.
Book Report: Movie Trailer (Elements of Narration) P-K to P-K
(0 stars, 1 ratings)
Instead of the old "write a summary" book report, students will tell the parts of the plot by writing an interactive movie trailer.
Building cross cultural learning through technology 3 to 3
(0 stars, 1 ratings)
Students will conduct research and create a PowerPoint presentation on an animal. Students will then showcase their PowerPoint to families and Skype presentations to pen pals in Japan.
Caching in Pine's Treasures 6 to 12
Project ‘Caching in Pine’s Treasures” was designed to increase student knowledge of Social Studies’ topics in a non-traditional way. Students will use digital cameras and GPS units to learn historical information outside the classroom walls increasing student motivation, content knowledge, and knowledge of “technology-based gadgets.”
Camera Settings 9 to 12
(0 stars, 1 ratings)
Students learn about the different settings on a DSLR camera. Technology students sharpen skills to help them take better pictures.
Cameras and Shadows K to 8
(0 stars, 2 ratings)
Students will utilize photographs to capture shadow changes throughout the day. These changes will help to make predictions about how the shadows will change and why they change. They will use this information to then create and document a sun dial that tells time.
Can You Carry a Tune in a Bucket? 10 to 12
(0 stars, 1 ratings)
Students will examine the relationships between frequency, wavelength, and measurable parameters associated with test-tube "instruments" used to play a tune.
Cat's Famous Cupcakes P-K to 12
(0 stars, 1 ratings)
Autistic students, along with other special education students, will use the computer lab, Polyvision Interactive Board to recreate a cupcake from an example given to earn points. The faster they are, the more points they earn.
Cellcraft Game 6 to 8
(0 stars, 1 ratings)
Students learn the cell organelles' location, structure, and functions by playing Cellcraft game while taking Cornell notes on the cell structures as they "discover" them, in the game.
Cells and Organelles 6 to 8
(0 stars, 1 ratings)
The students will learn about cells and cell parts. They will create 2-d or 3-d models of cell parts and use a flip video camera to create a "common craft" teaching video.
Cemetery Restoration Project K to 8
An old abandoned cemetery is given the opportunity for new "life" through the efforts of its new owners, a Catholic school, and a new parish in the beautiful Frederick Valley near the foot of the Catoctin Mountains.
Class Memory Book 9 to 12
The entire class will create a memory book for each student in the class. Pictures and paragraphs will tell a short story about each student.
Classical Greece: Magazine Project 5 to 7
(0 stars, 2 ratings)
Members will be creating a full magazine centered on the Grecian’s Golden Age. Issues will be celebrating either the 30th, 40th, or 50th anniversary of the Greeks victory over the Persians.
Classroom Booklet Adapted from Brown Bear, Brown Bear, What Do You See K to K
Students will make pictures of animals using different colors as in the book mentioned. When they are finished, a photo will be taken of them and their picture.
Climate Change in Context 8 to 12
(0 stars, 1 ratings)
Students predict and review the effects of climate change by reviewing text and writing hypotheses. Groups then present the information to the class in a jigsaw/spider web format.
Clubhouse design 5 to 5
(0 stars, 2 ratings)
Students design a clubhouse floor plan to scale with blue prints and outside views. The winning design is then developed into a 3D scale model.
Collaborating with Robots 6 to 8
(0 stars, 1 ratings)
Students in the Behavior Support Program will practice communication, collaborative and pro-social skills to create and program a classroom robot using Lego Mindstorms technology.
Collecting, Organizing, and Displaying Data 6 to 6
(0 stars, 1 ratings)
Groups complete fun activities, record and organize their results, and display them as dot plots and box-and-whisker plots.
Come Meet Us at the Zoo P-K to P-K
(0 stars, 1 ratings)
Come Meet Us at the Zoo is a project theme lesson plan that incorporates technology with life science, literacy, writing skills, and creativity. Children will identify animals, research them online and with books and magazines, then write a book about the animal of their choice.
Commonwealth Connections 9 to 12
(0 stars, 1 ratings)
Students will make historical connections with Famous African-Americans from Virginia by learning and teaching others through this hands-on project. Students will research, write, film, edit, and publish videos about these important historical figures in order to promote tourism in Virginia.
Community Based Instruction P-K to 12
(0 stars, 1 ratings)
Community Based Instruction involves functional academics, independent living , self-help, interpersonal as well as speech and language development/skills. Most activities require the student to demonstrate learning through a hands on approach assessed with measurable goals in which a rubric or percentage is obtained. The best part of CBI is that the activities allow students with various abilities, skill levels, and various learning styles an opportunity to be successful.
CRAAPY or Happy? 6 to 8
(0 stars, 1 ratings)
Students will use the CRAAP test to determine whether a research source is credible or not.
Create a News Program 3 to 12
(0 stars, 1 ratings)
Students will create their very own news program complete with commercials. They will explore writing, reporting, operating a video camera, and using digital tools such as chroma-key. This lesson will spark their interest in reporting facts and writing for a purpose.
Creating a Digital Portfolio 9 to 12
(0 stars, 1 ratings)
Digital Portfolios encourage students to showcase their accomplishments, works in progress, or personal history when applying for a job or for college entrance.
Creating a Virtual Zoo: A Cross-Curriculum, Problem Based Learning Project 1 to 1
(0 stars, 1 ratings)
In this unit lessons, students will use technology skills and digital media applications, along with science and literacy skills to research animals in order to create a "virtual zoo", for students who do not have a zoo nearby or cannot afford to make the trip.
Creating Authors With Technology! 2 to 5
(0 stars, 1 ratings)
With this lesson, students should be able to look at a classmates projected writing (via a HoverCam Document Camera) and give aapropriate feedback. The student author will get a notated printout with suggestions for improving writing.
Cryptid Zoo 4 to 6
(0 stars, 2 ratings)
Students will research a cryptid (mysterious animal) and then they will write a script for their creature using the facts they have learned. The children will illustrate their cryptid and take a digital photograph of their drawing to be uploaded to the computer. These drawings will be digitally animated using Blabberize and microphones.
Cubelet 6 Pre-K 4 Lesson Plan for Steam P-K to P-K
(0 stars, 1 ratings)
Using the children's book "Robo-Pete," preschool students participate in STEAM activities.
Cyberbullying 6 to 8
(0 stars, 2 ratings)
With the layering of identity through the use of nicknames and avatars as well as a sense of anonymity, it is easy for young people to sometimes forget that real people – with real feelings – are at the heart of online conversations. In this lesson students will explore this concept and discuss the importance of good netizenship.
Cyberbullying 4 to 5
(0 stars, 1 ratings)
Teach students how to prevent cyberbullying
Dakota Pipeline Lesson 11 to 12
(0 stars, 1 ratings)
This is an a unit that is geared towards students understanding the components of the Regents exam. The argumentative essay will focus on students reading and analyzing 4 different texts that examine multiple sides about the Dakota Access Pipeline debate. The essay will extend in students participating in a socratic seminar with their peers using respectful and accountable talk and fostering productive peer to peer discussion.
Dazzling Digital Poem Project ¨C 7th grade 7 to 10
(0 stars, 1 ratings)
7th grade students will take one of their original poems and create a digital poem on PowerPoint. This poem will include a student narration of poem, a collage of pictures representing their poem's ideas and background music.
Design Team Challenge 4 to 8
Students use technology and engineering skills to create robots. These robots are used to test various math applications, and data tables are used to compare data.
Designing a Digital Portfolio 9 to 12
(0 stars, 1 ratings)
Students will design, produce, and evaluate digital portfolios. The purpose of this unit is to introduce students to digital portfolios. Web portfolios are effective tools that can help students showcase their projects to a global audience.
Differentiated Tea Party: Important Groups in Feudal Japan 7 to 12
(0 stars, 2 ratings)
This lesson teaches the students the important groups that made up Feudal Japan, and the very different views that they had. The point of this lesson is to show the students the many changes that took place in Japan following Prince Shotoku's desire to open Japan's borders to other Asian influences.
Digital Citizenship 11 to 12
(0 stars, 2 ratings)
Objective: In this lesson(s), students will be able to continue developing an understanding of what it means to be a digital citizen. Through guided notes, discussion, and activity student will be led through various concepts relating to being responsible in the digital world. Unit Summary: This unit would be considered year long, ongoing curriculum that will constantly be reinforced as we utilize technology within the English Language Arts classroom. The main areas to be focused on will include: self image and identity, relationships and communication, digital footprint and reputation, cyberbullying and digital drama, and internet safety. In order to have a technologically centered classroom and methodology these items must be addressed. Students need to not only know how to use the technology effectively but also how to use it responsibly and safely.
Digital Forensics 9 to 12
Students will understand and comprehend how to investigate a crime scene and the importance of crime scene photography.
Digital Presentation of Life In The Future 7 to 12
(0 stars, 1 ratings)
After watching Ray Bradbury's "Fahrenheit 451", students will discuss the future as Bradbury predicted. Students will create a video representation of what THEY think the world will look like 50 years into the future.
Digital Rube Goldberg Lesson P-K to 12
(0 stars, 1 ratings)
This lesson requires the use of physics, critical thinking skills, creativity, and group collaboration to create a multi-step Rube Goldberg design that begins as a virtual lab and can become a physical project or competition.
Digital Scratchboards 7 to 8
(0 stars, 1 ratings)
Students will learn a new art technique using digital software. Scratchboard procedures will be used to produce high contrast photographs.
Digital Storytelling - My Special Story 4 to 6
(0 stars, 1 ratings)
Students will learn the techniques of Digital Storytelling in order to complete a narrative about an important event in their lives. Students will compose a narrative, collect images and photographs. Students will then create a digital slideshow, complete with spoken narration, images, music and transitions appropriate to the mood they want to set for their story.
Digitally Concerned Citizens 5 to 5
(0 stars, 2 ratings)
Students need to learn relevant technology skills to succeed in the modern workforce. This lesson allows students to master skills with an inquiry based investigation on how humans contribute to changes in ecosystems. With a better understanding of issues facing our planet, students increase their ability to voice their concerns and facilitate change.
Documentary-Style Research Projects 4 to 6
(0 stars, 2 ratings)
Students will research a topic related to the social studies curriculum, and then create a report and a short documentary video using iMovie. Along the way, students will learn how to narrow topics, take notes, keep citations, and make editing choices. This is an ideal lesson for a computer lab setting.
Documenting Science Through an Active Inquiry Process 4 to 12
Students will engage in active learning about science topics and document findings, experiences, and insights with point and shoot cameras.
Don't Laugh At Me 3 to 5
(0 stars, 1 ratings)
Third graders create a music video for the song 'Don't Laugh At Me'. They use their connections and synthesis to illustrate the points made in the book and song.
Earth Day Movie Maker Documentary 9 to 12
(0 stars, 2 ratings)
This lesson, which spans over the course of about a week and a half, has students researching a particular animal and the ways in which it has been impacted by humans and the environment. Students will take a field trip to the zoo and use flip cams to videotape their animal. They will then choose a prompt from the list and create a documentary (using Tool Factory Movie Maker) about their animal.
Earth Editing: Increasing Environmental Awareness with Student Created Public Service Announcements 3 to 12
(0 stars, 1 ratings)
Students create a Public Service Announcement video on issues concerning the environment, which will “air” on the school website and at an Earth Day Assembly. Each video will focus on a single strategy that students and community members can do to help protect our planet Earth.
Eccentricity of Conic Sections 9 to 12
(0 stars, 1 ratings)
Students will practice their skills calculating the eccentricity of different conic sections.
Electricity - how it works and how we measure and pay for it! 6 to 12
What is electricity, and where can we see it in our daily lives. This lesson is primarily informational, providing an easy-to-understand description of electricity and how it is literally all around us.
Electricity for Kids! It's Shocking! 2 to 3
(0 stars, 1 ratings)
Electricity for Kids! It's Shocking!
Electronic Poetry Project 6 to 12
(0 stars, 2 ratings)
Students will utilize digital technology to create a presentation of a chosen or original poem. The project will include creating photos/videos, voice overs, original background music, and character generation to interpret a poem for classroom and podcast presentation.
Electronic Poetry Project 6 to 12
(0 stars, 1 ratings)
The Electronic Poetry Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. Student-driven, project-based learning enhances lasting knowledge rather that just momentary learning.
Engaging Presentations of Research 3 to 4
(0 stars, 1 ratings)
Students will use a Z5 Hovercam Document Camera to help present information gathered through a research project on the American revolution. Presentations include recording an 'interview' with a Revolutionary patriot.
Essential to Autumn: Line, Shape, Color, Texture, Pattern, Rhythm, Emphasis, Movement, Balance, and Unity 3 to 5
(0 stars, 1 ratings)
Students will observe their natural environment to experience the changes that occur when Autumn arrives. Students will create artworks based on personal observations and experiences with their environment in Autumn.
Expert Board Games 2 to 12
(0 stars, 1 ratings)
Students will choose an "expert" area for themselves and create a classroom game. They will then be responsible for utilizing different sources of technology to advertise their game to other students.
Exploring our World through Video 2 to 4
I want to allow students to use video to express their lives and the area in which they live. I also would like for them to learn how to use a camera, import video and create great projects using that video.
Exploring the Solar System K to 1
(0 stars, 1 ratings)
Students will use Smartphones, VR headsets and space app to explore the planets in the solar system.
Fairytale tale rewrite video presentations 6 to 6
(0 stars, 1 ratings)
The students have rewritten fairytales and made them more modern. They will be video taped and students will also create a power point presentation involoving the video and pictures taken during the project.
Famous Americans 3 to 3
(0 stars, 1 ratings)
In this social studies lesson, students chose a famous American to study in order to create a research-based PowerPoint presentation using a template. Ultimately, students present their work to the class.
Fantastic Feathers P-K to P-K
(0 stars, 1 ratings)
Inquiry student pairs will use a combination of technology and hands-on techniques, to learn about the form and function of bird's feather.
Fast Food Meal Planning for Early Childhood 9 to 12
(0 stars, 2 ratings)
Early childhood education students will use combined information on food and nutrition requirements for PreK age children to plan meals within the My Plate USDA guidelines and meeting case study criteria with fast food menus
Festivals, Fairs, and Fun and Unit Exploring Spanish Festivals 6 to 12
(0 stars, 1 ratings)
Students will compare and contrast the cultural traditions and festivals of Spanish speaking countries with their own culture. It is our desire that students understand, value, and respect people and places outside of their own environment.
Figurative Language Videos 3 to 7
(0 stars, 1 ratings)
Students will demonstrate their understanding of figurative language by integrating figurative language into web 2.0 tools. Students will then take the products from the web to complete a video in Windows Movie Maker.
Film Legends 6 to 12
(0 stars, 1 ratings)
Students utilize the internet to research/respond to topics/questions related to films they view. I found this lesson particularly engaging for my ELL students. Student presentations could definitely expand, if our digital equipment was increased!
Finding Your NOOK (TM) in the Classroom 9 to 12
(0 stars, 2 ratings)
The Barnes and Noble's NOOK will allow students in my classroom to access e-books, digital resources, educational apps, and more. The sky is the limit!
Flat Stanley 1 to 2
(0 stars, 1 ratings)
Students will read the book Flat Stanley, take him home for a week and write and film their adventures with Flat Stanley at home and report back what they did with him to the class.
Flip Camera Activity: Being a Good Citizen 3 to 4
Flip Camera Activity: Being a Good Citizen involves the students dicovering and citing what makes a good citizen and then filming each other's findings.
Flip Cameras and Puppet Shows Create Education 9 to 12
(0 stars, 1 ratings)
Students will create, film, download, and produce an educational video of a puppet show using a flip camera.
Flip Into Reading by Using Voice K to 5
(0 stars, 2 ratings)
Goal: To teach the importance of adding “voice” when reading aloud. To improve fluency skills and writing skills.
Flip into Technology! 6 to 12
(0 stars, 1 ratings)
Students use Flip cameras to gather information and integrate it into any classroom activity.
Flip Video Cultural Exchange between students in Texas and New Zealand 6 to 8
(0 stars, 1 ratings)
Students create a class YouTube video comparing the differences/similarities between the Hurricane Ike disaster in Houston, TX to the earthquake in Christchurch, New Zealand. The video was sent to all schools in Christchurch, New Zealand - expanding students' world view to include more than just their immediate concerns.
Flippin' For CJH-A Video Presentation of Our Campus 6 to 8
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The students use the Flip Video Cameras to learn the principles of multimedia production while producing a meaningful video tour of our campus product. This product will be used to introduce CJH to newcomers and the world wide web.
Flipping for Force and Motion! 6 to 8
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Students will go through many fun, hands-on experiences using the flip cams to document evidence of their learning.
Flipping Over Our Weather Reports 2 to 6
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Students will write and film a weather report.
Flipping Over Romeo and Juliet! Translating Shakespeare Into Standard American English 8 to 8
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Students will record performances of important scenes from Shakespeare's Romeo and Juliet and use appropriate software to add subtitles to the scenes, which are translations of Shakespeare's Early Modern English into Standard American English.
Fly Me to the Moon 2 to 2
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The students will create the script and setting for a video of the Frank Sinatra song, Fly Me to the Moon. Space, seasons, and friendship are the focus of this lesson along with the technology opportunities for the students to video, edit, and publish their performance.
Fossils P-K to P-K
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Students will use technology to research fossils, participate in interactive activities and create and present a presentation about what they learned.
Fractions, Decimals and Percents 3 to 4
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We will be able to convert a fraction to a decimal and a percent after this lesson using an ELMO.
Fredrick Douglass...A digital History 7 to 7
Using technology, the students will create projects that depicts the stuggles of slaves with a focus on Fredrick Douglass and his determination to abolish it.
From photo to printed word: Getting second-graders to write! K to 2
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By taking pictures and focusing on the basics (capital letters and periods), second graders get the beginning concepts of writing a story by taking compelling images.
Geography of Our School K to K
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Students will work in groups to video interviews about the important locations in their school. The videos will be embedded into a class-made map of the school to share with the class as well as future Kindergarten students.
Geometry Film Makers 3 to 5
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Students will apply their knowledge of geometric concepts related to the world around them. The use of flip cameras will enable students to explain the distinguishing characteristics of key geometric vocabulary as they develop movie clips that will be used in the creation of a short film.
Georgia's Physical Features 8 to 8
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Students will use various websites and interactive online tools to learn about the physical features of Georgia.
Get Creative with Coding 9 to 12
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For each action a robot does, an engineer has to write an algorithm. The algorithm is translated into code, a language that can be read by computers. In this activity, you’ll create an algorithm and write code to program a human “computer.”
Get Inspired in Kindergarten! K to K
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Incorporating the Inspired Classroom approach in a Kindergarten Classroom For more information about the Inspired Classroom model see http://inspiredclassrooms.wikispaces.com/
Getting Techy With Insects 1 to 5
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Students will engage in a variety of activities, including a WebQuest and Google Hangout with another classroom. The duration of this lesson is a 2-5 days, depending on the activities used.
Getting to Know the Characters in The Tempest P-K to P-K
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This lesson is about characterization and Shakespear's play, The Tempest
Goddard Gazette Web Site 7 to 8
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My students will create a school news web site from the ground up, updating it every two weeks with news and events at our middle school.
GPS Treasure Hunt for Knowledge 6 to 8
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Working in groups, students will walk around the school community and stop off at 10 areas to complete a task related to what is being taught in the classroom.
Graphing quadratic equations of the form f(x) = ax^2 + c 9 to 12
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In this lesson, we explore the effect of the constant C in the quadratic function f(x) = ax^2. Students will be able to observe that C shifts the quadratic function up/down.
Group Video Bookreport 3 to 7
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Students will adapt and create a skit based on books that they have read. They will then film themselves for their classmates to watch.
Guías de la escuela-School guides 9 to 12
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Student will use flip camcorders to record virtual tours of different parts of the school in Spanish.
Gumby Rules! 5 to 6
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Using Responsive Classroom ideas, students will brainstorm classroom rules, examples of those rules, ways to apologize when rules are broken, and possible consequences. Each student will then pick one part to animate with the software.
Historical Scavenger Hunts 6 to 8
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Students explore the history of their community by paying attention to the details of architecture, monuments and area artifacts. This is a multi-step lesson that allows students to practice historical fieldwork, pre-reading strategies, acting skills, research skills, writing skills and public speaking skills.
How Much does it Cost Project 7 to 9
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In this project, students investigate pricing schemes for various entry fees and determine which is the better option depending on their situation.
How to "Write Right"! K to 1
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One to two sentences will be written on the board with an appropriate/relevant illustration underneath. Students will be given the opportunity to review and practice their oral, reading and writing skills in this lesson.
How to Build an Electric Motor 6 to 6
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Students will use the POE method to build an electric motor.
Human Geometry Book 3 to 12
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Students model numerous geometry vocabulary using their bodies. Display pictures as a learning tool or a review tool in a geometry book that has photos along with descriptive text.
I CAN DO IT: Shopping For Groceries 9 to 12
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Students with severe mental, physical, and communication disabilities will learn to make grocery lists and shop for groceries with the aid of digital photos. To encourage independence, students with mental, physical, and communication disabilities will control the activity by directing an assistant to follow each step, a digital photo, which must be performed in the correct order to make a successful purchase.
I Have A Dream Too 5 to 7
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In this lesson, students will practice writing persuasive speeches according to a rubric outline, learn about Martin Luther King Jr., and learn how to give an effective speech. They will have the opportunity to view themselves giving their speech, so that they can critique their ability to give speeches.
Iditarod 4 to 8
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This lesson provides students with a point of view experience while tracking Iditarod mushers online live.
If Dracula Walked Today 9 to 12
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Objective: Preserving the message and power within the original manuscript of Dracula, while recreating an original depiction using a flip camera and an understanding of pop culture.
If Hornets Could Talk... 5 to 5
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As a teacher, I find myself constantly challenged to integrate the state and parish standards, grade level expectations, ILEAP test preparation, and multi-disciplinary lessons, at the same time keeping my students engaged, excited, and learning. At times I find the students either bored or discouraged with basic assignments, in particular reading, writing, and researching. I find that no matter how important the components being taught, without a “catch” or “hook,” the students view the assignments as redundant and see no connection with real life. I’ve found a “hook!”
Integrated Curriculum, student- led Environmental Project P-K to 12
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A student-led environmental project based on cooperative learning with a cross-curricular base in order to address many subject areas and work towards the goal of creating positive change. This is an amazing project that empowers the children, helps them to discover and utilize their gifts to create change in the world.
Interactive Books with VoiceThread P-K to 2
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Students will use photos, illustrations and writing to dictate an interactive book which can be read during shared reading or shared with families.
Internet Footprints 6 to 8
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Students will learn about their digital footprints. Students will also discuss steps they can take to keep their personal information more secure on the internet.
Internet Security Basics 9 to 12
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The goal of the lesson is to educate the learners in the responsibilities of using the Internet's resources in a safe, secure, and ethical manner. In addition, students will be able to apply new knowledge to correct unsafe practices currently used by them on social networks and other Internet sites.
Interview with an Explorer! 4 to 5
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The students will research the explorers, then report about it in an "interview" setting. The final phase includes "writing about the project" in a newspaper. All information is included on my website.
Intro to Marketing 9 to 12
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Students will engage in an extensive market simulation covering material from chapters 1, 2, 3, 5, & 6. The simulation will include but not be limited to the 4 P¡¦s of Marketing, SWOT Analysis, Business Ethics, Global Marketing, and Maslow¡¦s Hierarchy of Needs.
Introduction to Coding 5 to 8
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Students will be able to establish a positive attitude towards building and not just consuming technology. Students will be able to perform using logical reasoning while learning the fundamentals of coding.
Introduction to Dash & Dot P-K to 12
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In this lesson, the students will be introduced to Dash & Dot, the robots. This is only the beginning of the coding that they will be able to do with Dash & Dot.
Introduction to Parallel Lines Cut by a Transversal 8 to 9
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This lesson introduces eighth grade mathematics students to the concept of parallel lines cut by a transversal. As a result of this lesson, students will be able to develop an understanding of and identify the interior and exterior sections formed by parallel lines. Students will also be able to identify the interior and exterior angles formed when parallel lines are cut by a transversal.
Invasive Species 9 to 12
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Invasive species can disrupt and use natural resources that are necessary for endemic species to survive. Students will conduct a field study of an invasive plant species to learn how their community and the endemic species have been affected.
iPad Ecology 9 to 12
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This "iPad Ecology" lesson will incorporate pressing ecological issues that students will investigate through an ecology app, watch a video on how people are "up-cycling" used items, blog about local environmental issues, and read and take a short quiz on an online current issue article.
It's a Bird...It's a Plane...It's a Digital Citizen Superhero! 1 to 6
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Students will learn about what it means to be a Digital Citizen in the 21st Century by coming up with some cyber safety concerns. They will then create a Digital Citizen Superhero who's job it will be to promote cyber safety and digital citizenship.
It's Challenging Being Green! 3 to 5
Students will delve into botany by planting a seed and watching it grow or die based on what they do to take care of it. Prior knowledge of human anatomy and physiology will be the entry point as students connect these two very different areas of biology. By the end of the unit, students will be able to defend plant conservation the way they could any other organism they study. Ultimately, students should have increased awareness of the lack of green spaces in urban areas and the need for more parks and gardens
iTeach iLearn 6 to 12
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The iTeach iLearn Project is the artful mixing of video, narratives, images, music, sound and special effects into a digital story teaching about any concept. These digital stories reflect the student’s understanding of the themes of science. Science is a way of learning about the natural world, science has built a vast body of changing and increasing knowledge described by physical, mathematical, and conceptual models, and science’s effect on technology and society.
JUPITER 6 to 8
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This lesson teaches students about Jupiter and Earth Science. It has been modified to accommodate students with various disabilities.
Just Because You Cannot See It...Doesn't Mean It's Not There 9 to 12
Using a camera, microscope, and photography software, students will look at the microscopic world around them. Afterwards, they will create a photo album to assess what they have learned.
Keeping an Inventory of Greenhouse Plants 9 to 12
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Stores keep inventories to know what they have and use this to work with customers as well as know when to reorder. It is important to keep a good inventory of what you have in your greenhouse as well.
Kindergarten E-Pals and Measurement K to K
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in this class, Kindergarten classes use questioning in mathematics, along with digital communication to figure out how to measure/compare with non-standard units.
La Presencia Escondida: Spanish Speakers in Our Community 9 to 12
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Using skills learned in Spanish class and technology students will venture out into the community to become more familiar with native Spanish in the area and how they have come to live and work locally.
Lattice Multiplication using ShowMe App 3 to 6
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Students will use the iPad app ShowMe to solve one of the following multiplication problems below using the lattice method. As students solve the problems, students will explain what steps that are taking and why. While the iPad app ShowMe is recommended, any screen casting application can be used.
Laws of Motion Keynote Presentation 7 to 10
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After reviewing Newton’s Laws of Motion, students will create animations to illustrate each of the three laws. When animations are complete, appropriate sound effects can be added. Finished Keynote presentations will be exported as Quicktime movies, to be embedded in class wiki.
Learning About Area and Microsoft Excel 3 to 3
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Third grade students will enhance their knowledge of area and technology by creating a floor plan of their home using excel.
Learning with Cubelet Robot Blocks K to 5
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Students will integrate core subject areas with a hands on approach of coding and constructing tiny robot blocks. Students will design and create a way for these tiny robot cubes to interact with their learning in Social Studies, Reading Writing and Math.
Lego Mindstorms Robotics 4 to 12
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The 5th, 6th, and 7th grade students of St. Catherine of Siena participate in Lego Mindstorms Robotics Initiative. By designing, building, programming and documenting robot performance, students will use science, engineering technology, mathematics and writing skills in hands-on projects that reinforce their learning.
Lets Go to Mars 12 to 12
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Students will be working in teams to designing and build a theoretical habitat for a research base on Mars.
Let’s Get Excited about Roller Coasters! 5 to 9
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An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Life Map 11 to 12
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This is a lesson plan that helps you to get to know your students and also helps you determine their computer/writing skills. For this lesson students use a computer that has Adobe Illustrator to design a life map. Then they need to submit a one page typed paper that explains their life map, I suggest using Microsoft Word.
Life Skill Communication K to 12
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Using digital camera to expand students with significant disabilities' communication methods.
Lights, Camera, Action! 3 to 12
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Using Flip Cameras and editing software, students will create videos of students performing a weekly reading selection.
Limericks 5 to 8
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Students will study the rhythm and the rhyming pattern of Limericks.
Linear Relationships in the Real World 9 to 12
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The student will use problem solving, mathematical communication, mathematical reasoning, connections and representations to solve multi-step equations in one variable with the variable on one of two sides of the equations while identifying at least 3 careers which utilize this skill.
Listening on the Go 6 to 8
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To encourage students with Special Needs that they are able to enjoy reading and being read to with the latest technology. This technology does not have to look like the typical, Augmentative and Alternative Communication (AAC) devices or be software directly loaded onto a computer where they have to sit in a chair to access.
Living Organisms Digital Scavenger Hunt 1 to 5
We conducted a digital scavenger hunt with digital cameras at a nearby pond to document various living things for our science unit.
Local Heroes 9 to 12
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The students will use interview skills, digital photography, digital video and movie editing software to create a five-to-ten-minute video showcasing a local person who is a positive role model.
Lord of the Flies 9 to 12
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In an effort to stimulate the interest of Lord of the Flies with high school seniors, I created a three option video project . The project was designed to integrate technology tools and concepts with their english curriculum.
MAGIC WORMS! 3 to 3
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This is a fun and relevant Common Core math activity to help third grade students measure their 'worm' to the nearest quarter inch. To conclude the activity, a class line plot is created.
Make a Memory with Movie Maker 3 to 12
Students create an original story, plan the illustrations and create an audiofile to tell the story. Put everything together on Movie Maker and you have students begging to write more.
Making Book Trailers 5 to 7
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5th grade students will make short trailers for popular children's books using Windows Movie Maker.
Math Vocabulary 6 to 8
Students create jingles, songs, and displays to teach vocabulary to their peers and younger students.
Memoirs of a Fifth Grader 5 to 5
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Fifth grade students will write an auto-biography and create a correlating video diary.
Men Who Built America 8 to 8
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Students will be watching Episode 1 of "The Men Who Built America" (Historical DocuDrama) and 'live tweet' their reactions on a discussion board via Google Sites while also answering questions directed by their teacher.
Middle Ages Cross Curriculum Project 6 to 8
This project incorporates all subject areas while students learn about the Middle Ages.
Military Families P-K to P-K
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Improving student vocabulary through interactive spelling games and a short story.
Minor League Baseball Stadium 5 to 12
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Students will compare other small towns with minor league stadiums and budget, design, plan, fundraise, and build one for our town of Wentzville
Mitosis 6 to 8
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This lesson is modified for technology infusion in a typical classroom for students to better understand Mitosis and be creative learning the concepts collaborative environment. It has also been modified for students with disabilities who have been integrated into the regular classroom setting.
Mitosis 9 to 12
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Using document camera, students will model to mitosis
Mitosis and Meiosis Field Project 9 to 12
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A Biology class composes a documentary on Mitosis and Meiosis using themselves (i.e., holding hands, creating a circle) to diagram and perform the different phases of cell reproduction. The students will then be able to evaluate their performance through watching themselves on the video.
Modern Day Pen Pals, Connecting Our Art Room to the Rest of the World! P-K to 8
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We have all heard of pen pals writing letters, but why not have “Modern Day Pen Pals” connect through the web using video streaming and pod casting technology!
Modern Day Piracy 9 to 12
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Students will lean about copyright laws and how use the internet legally and safely.
Mondrian - Primary/Secondary Color Study 7 to 12
Students will use photoshop to create a painting similar to Mondrian's with primary and secondary colors. Students must create the secondary colors from the primary colors and not select them from the color palette
More Interaction 10 to 12
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We want to use the paid version of Powtoon and Castasia for my classes. It would allow students to be more involved in their education.
Movies for Motivation: Encouraging Literacy Through Student-Created Films 9 to 12
Struggling readers enrolled in a Targeted Reading class will use Tool Factory Movie Maker to create videos advertising their favorite books. These videos will then be shown to the entire school as part of a school-wide literacy encouragement effort.
Moving the Brain 5 to 6
Students will lead short exercise routines that can be performed in the classroom. Classroom teachers will then be able to use these videos to get their class up and moving when they are in need of a quick brain break!
Multiplication and Division Strategy Podcast 3 to 5
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The students will draft, edit, and publish a podcast explaining their favorite strategy for solving multiplication and division word problems.
Multiplicity - Creating a photo composite in digital art P-K to P-K
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Students will create a multiplicity composite image of themselves in the same photo by using a tripod with a partner to control the location, lighting, shadows, and perspective. They will then upload their photos into photoshop and by layering the photos, composite the images together so that they are in the one photo, 5 times.
Multiplying 2-digit Numbers 4 to 4
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Students will use several strategies to multiply two-digit numbers by two-digit numbers. They will use area models, partial products, and the standard algorithm.
Musical Centers with i-pad apps 3 to 5
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Students will work independently or with a partner to use a variety of i-pad apps. Students will demonstrate understanding and application of musical skills in pitch matching, rhythm and composition at their grade level.
My Digital Story 9 to 12
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Digital storytelling is one of the most creative ways to encourage students to write narratives. The project allows students to use existing writing, photography and computer skills, and gives them a challenging platform to create more intense, interesting and personal stories.
My Ideal World 8 to 12
After reading the book To Kill a Mockingbird in English, students will use adobe Photoshop or GIMP Photoshop to create their own ideal worlds.
Mystery Word Wall Vocabulary 9 to 12
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This lesson will be used to introduce high students to new vocabulary and words commonly found on assessments (OGT, SAT, ACT). Students will learn and use the words in a fun and engaging way.
Native America Regions 4 to 6
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Students will learn about different Native American regions, using a web quest and internet to research the culture, homes, clothing, food and location. Students will present findings to the class using a PowerPoint presentation.
New and Different Civilizations- A Claymation Dreamer's World 5 to 8
The book 'Westlandia' by Paul Fleischman is the inspiration for this claymation unit because the ultimate message is that it is o.k. to be different. In Art, I am an advocate for thinking outside the box and communicating what you are about through your art making experiences and explorations. With this in mind, I let Wesley's feelings and ideas be the seeds for our project. The only thing I change from the book is having students work in teams of 3 or 4 throughout this unit.
New School Mural P-K to 12
Students will use digital images to create a mural for one of the walls next to the breezeway doors.
NIce to Voki You! This is my Family Cyber Safety Glog 5 to 8
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Students create voki avatars that speak and introduce themselves to the class Create a famous historical figure voki Digital Family Tree for the Entire Family Cyber Safety Glog
Notre monde - Our world 7 to 12
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Students will share their way of life with their French-speaking pen pals by making a video about them in their community.
Noun Book Videos 1 to 3
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Students create a noun book with pictures they have pulled from various magazines. They then work in pairs, to video record each other as they present and explain their noun book. The videos are added to their Video Portfolios.
Ocean's 4 4 to 6
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Integrating technology in the curriculum is vital for the students to learn 21st century skills. By collaborating with the fourth grade classroom teacher and combining science in the computer class the students can learn subject matter in an interactive, self-directed method.
One L.E.S.S. (Partners in Education Campaign Initiative) 9 to 12
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Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making.
Online - On Stage - and ACTION! P-K to 5
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This year-long 4th grade project integrates information literacy skills with the arts, character education, and social studies.
Oral Tradition-- digital storytelling 6 to 8
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Students work to create an original tale from the oral tradition. Instead of publishing a formal written document, students create a stop action video depicting the tale.
Our Past is our Future: We will repeat it if we don't learn from it 8 to 12
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Purpose and Overview: Create a multimedia social science project where students collect the oral history from elder volunteers who live in the surrounding neighborhoods. The purpose is to prepare students with severe emotional and behavioral disabilities for transition into the community and work world after graduation from high school.
Our Place In The Rio Grande Rift Valley Watershed 6 to 8
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An arroyo that bisects our campus is the setting for student groups to explore the influence of flora, fauna, humans, land, water, and weather in this watershed environment. Students will use flip cameras and digital still cameras to document their observations and create digital presentations.
Our Video Adventure: Traveling Through Blair County 3 to 3
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Third grade studetns are learning about the county in which they live. They are studying local geography and history. Students research an establishment in Blair County, write a report about the site, and build a model. This project is videoed in stages and then will be compiled into a complete project.
Pair Ideas:Parody 6 to 12
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After studying a poem, play, or novel considered to be a "literary canon," students will write and videotape a parody of it utilizing live musical or acting performances, LEGO animation, or puppet theater to share with peers and then serve as mentors for middle school students to recreate this process. All videos will be accessible on a web blog site or through a Google Drive or dropbox.
Paper Airplanes 9 to 12
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Applications of Scatter Plots, Lines of Best Fit, Dependant & Independent Variables through the making and flying of paper airplanes. I have the class research several designs of airplanes, we discuss aerodynamics, construct a their desired model, fly the model, gather information and plot the results.
Paul Revere's Ride featuring EduBlogs 5 to 5
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In this lesson, students will use the program Edublogs to create a blog post comparing and contrasting the three accounts of "Paul Revere's Ride".
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
persuasive writing FLIP style! 3 to 12
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Students produced a persuasive i-movie presentation on avoiding caffeine-includes the characteristics of persuasive writing, images, voiceovers, data, recommended solutions, and song remake of "Pants on the Ground."
Physical Education - Student Skill/Technique Self-evaluation Utilizing Video Feedback 3 to 6
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Students will learn important elements of a skill in Physical Education. Then by using video feedback and peer conferencing, each student will apply what they have learned to evaluate and improve their skill.
Physical Education Deal or No Deal 9 to 12
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Students will demonstrate and be engaged in a variety of activities/exercises that contribute to improvement of overall fitness by playing a game show called Deal or No Deal.
Piet Mondrian Unit K to 2
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A four day art unit dedicated to exploring the concept of modern art. Includes lessons in artist appreciation, art appreciation, problem solving, collaboration, technology, and creation.
Podcast for the Environment 6 to 8
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Students will improve comprehension skills and access prior knowledge by researching an enviromental issue and creating a podcast on the issue.
Podcast, Podcast, Read All about It 6 to 8
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Students will be able to create a podcast. They will practice submitting a podcast onto an iPod Shuffle.
Podcasting Challenge P-K to 8
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Students take ownership under the direction of their teacher to be trained and train others in the school to the use of Podcasting equipment. The final product results in monthly or bi-monthly podcast reports.
Podcasting Our Way Through Nature 3 to 5
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Student created podcasts guide other students along the nature trail which is located on our school grounds. The podcasts point out interesting features and teach others about the plants and landforms found along the trail.
Podcasting Parabolas 7 to 12
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After an introductory lesson on parabolas, students will research parabolas, the general equation of a parabola from three points and photograph pictures of parabolas found in everyday life. Students will then organize the data to create and publish a podcast to be share with their peers in the classroom, as well as, around the world. (This is a 3-day lesson for the block schedule)
Poetry Alive! Interpreting Poetry Using Digital Images 9 to 12
A team of English students will take the role of a production company and will create a 4-5 minute film using the digital image as a medium for interpreting students’ original poems. Three classes will be working together in order to complete this project: Creative Writing, English, and The Actor’s Studio.
Poetry and Photography 7 to 8
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Using a digital camera to help students understand poetry
Point and Shoot Mood Silent Movie 7 to 8
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There is a movie, Who is Afraid of Virginia Wolf, that the story is told more by the actions of the characters than their words. This lesson will help students understand emotions and how to portray the mood of a story with facial expressions, music and no words. They will make a silent movie!
Polar Bears K to 4
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In this lesson students will learn about polar bears. They will create a writing piece about the characteristics of a polar bear. They will extend this activity by developing ideas about the extinction of the polar bear.
Positive Vibe Lesson - A Line for Everyone 3 to 7
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The learner will be able to create a table and fill in two or more positive statements for every member of his or her class that will then be compiled and printed as a holiday gift for each student by the teacher.
Postcards 4 to 6
Students will create a colored pencil drawing of themselves in an environment of their choice, using a digital output of their head as the starting point. The teacher will reduce the painting to postcard size and the students will write a descriptive letter on the back.
Poverty Point Native Americans 2 to 3
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Poverty Point Native Americans and Landmark in Louisiana (Rotation Day 1 with Centers)
Pretty Plants Point of View 4 to 5
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Students will use kidspiration to create a flower of their choosing and write a poem from the flower's point of view.
Pride in Diversity - Our Similarities and Differences Make Us Strong K to 8
This project gives students experience with digital cameras and web design tools while showcasing the ways our similarities and differences make us stronger as a community of learning.
Producing a Franchise to encourage global awareness, increased, informed decision making about health, peer relationships and education. 7 to 8
The students will determine categories of franchises from which to work out media productions for weekly broadcasts on our school news show.
Programming with Alice 6 to 12
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Learn computer programming skills in a fun and creativity way using Alice, free software developed by Carnegie Mellon University. Create 3-D movies and video games while learning traditional programming concepts such as loops, nesting, if/else statements, and functions.
Projects with Pizazz 9 to 12
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High School students make digital project presentations using Photo Story, Voicethreads, Animoto, Glogster, Windows Media Player and/or Quicktime
Rainforest: Creating Globally Conscious Students 2 to 2
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Students will be able to apply their knowledge of the rainforest ecosystem to create peer interviews with Flipcams. These interviews will be edited and posted on our district website as well as sites such as www.teachertube.com for students to convey their understanding of: • The various strata of the rainforest, and the role that each plays in the overall health of the ecosystem. • The interdependence humans have with the rainforest for health needs. • The great diversity of the animal kingdom that resides in the rainforest as well as the effect deforestation has on these species. • How our actions can directly impact the rainforests. Students should be able to persuade others to take simple steps to protect these regions of the world.
Ratio/proportional Relationships: using graphs, tables, and equations 6 to 7
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Students will match proportional relationships using graphs, tables, and one-step equations to show hoe they are related.
Reading Fluency P-K to 12
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Using a tablet to assist students in listening to themselves and others reading while assessing themselves and peers on correctness and speed.
Reading for Life: Preparing Students to Function in Educational and Community Settings K to 12
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Building confidence through literacy. Children are provided with 1:1 and small group support while navigating an online curriculum to boost overall fluency, assessment outcomes and success in community.
Ready, Aim, Focus! 1 to 5
Through a hands-on photography lesson, students will develop and enhance writing focus, including brainstorming ideas, topic selection, word choice, and use of descriptive words. Also, students will use the printed images to inspire additional writing strategies such as developing voice, organization, and editing.
Recycling PSA 9 to 12
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Students apply the 3 types of persuasive appeals to make a public service announcement about recycling.
Research Project 8 to 12
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This is an 8th grade research lesson plan. Students research a variety of historical figures stemming from the film "Night At the Museum, Battle At the Smithsonian."
Restoring Memories and Planning Autobiography 4 to 8
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This plan utilizes Google Maps for autobiography writing in response to the mentor text Knots in my Yo-Yo String” by Jerry Spinelli.
rhythm is math 1 to 3
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Music and math go together! Learn songs with activities that help understand and reinforce counting, addition, subtraction, and multiplication. Also focus on National Standards for Music Education; Singing, counting, steady beat, etc.
River Reflections 3 to 11
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Students have been conducting river studies for over five years in 6th grade. A true reflection of the experience is necessary for true learning. Writing advocacy projects and sharing them through podcasting helps to reflect on the experience.
Robotics for KINDERGARTNERS K to 2
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LEGO Education WeDo Robotics kits are designed for students at the lower elementary level; These kits cover the STEM areas of science, technology, engineering, and math. Students will be provided the opportunity to design, build, program, and test robotic models.
Robotics Reading Hour - Robot Dog 9 to 12
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In this lesson plan, the teacher facilitates high school students reading aloud and demonstrating technology to pre-k and kindergarten aged students. The high school students benefit from building and programming the robot used in the demonstration and in learning to read and interact with younger students in an educational setting.
Robotics: Lego Mindstorms EV3 7 to 12
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We have Lego Mindstorms EV3 sets. This gives CTE/Computer Science credit.
Rock Cycle Lab 5 to 8
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Students will create each type of rock (Igneous,sedimentary,metamorphic), complete a lab sheet and then write a short essay describing about the rock cycle. This will then be presented to the class via song, video, power point etc. This project will be done in groups of 3.
Save Trees, Use the Mini to Complete Our Assignment! 2 to 2
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Students will learn that by using technology in the classroom, they will be saving trees from destruction to create our textbooks and workbooks and how we can stop filling our landfills with mounds of paper. With our reading program online, students will have access to the program and will be able to complete assignments directed by the teacher and have immediate feedback on their performance.
School-wide Anti-bullying Campaign 5 to 8
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Creating anti-bullying messages that influence my peers. Creating a climate for anti-bullying.
Science and Art Museum 6 to 8
Middle School students create works of art inspired by document experiments in science. Digital cameras record SCIENCE AS ART, in action!
Science Circles Podcast 5 to 12
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Science Circles Podcasts will feature small groups of 3 to 4 students holding round table discussions on weekly science topics. Students will prepare statements presenting their ideas about the topic. A student facilitator will direct the flow of an open, round table discussion after opening ideas are presented.
Science Safety Bots 2 to 5
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Students will create a bot using Cubelets and Legos to demonstrate a Science Lab classroom safety rule. They will then create an action card so others can recreate the bot while assigned to Cubelets station as a free choice activity on Robotic Day (scheduled robotics days at end of each science unit).
Science Video Journal Through Earth's Systems 6 to 6
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Collaborative groups will be used to create video lessons for classmates in a modified jigsaw type activity. Students will become experts on their topic and teach peers using creative video lessons to explain concepts on Earth's dynamic systems. Video lessons can be demonstrations, skits, interviews, songs, etc.
SciPod Studies K to 5
The project involves the older students reading from their science texts and recording new vocabulary as well as the definition, and using the recordings to study these new ideas. The podcasts can be shared with other readers, non-readers, and/or struggling students, as well as traded with other studetns to quiz eachother for benchmark mastery.
ScreenPlay Writing 9 to 12
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This a two-week unit that includes screenplay writing and video editing
Sea Scallop Data Mining Research Project 10 to 12
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Students develop a research question and then gather the data to answer that question using the National Oceanic and Atmospheric Administration's Sea Scallop Survey database. Students present the results in a formal classroom presentation and a scientific poster session which is open to the public.
Selfie vs Self-portrait - Creating a 19th Century Photograph using Modern Technology 9 to 12
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The iPhone revolutionized how we communicate. It also changed how we see ourselves and how we see others. The ‘selfie’ phenomenon is not slowing down and as more people use their phones to take pictures of themselves we start to loose sight of what a strong self-portrait can communicate.
Sequencing in Kindergarten K to 2
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Students will learn the the basics of sequencing and how it relates to the word around us. Students will use this as a guiding lesson to introduce the basics of coding using codable.org.
Set Design 9 to 12
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Students will pick a play, read it, and create how the stage would appear if they were to direct this production.
Shadow Play K to 2
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Shadow Play is an integration of science, technology, and social studies. Students in K-2 discuss the significance of February 2nd; listen to a story about “Groundhog Day”, and create a shadow matching worksheet using word processing tools.
Silent Films with a Flip Cam 4 to 12
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Students will analyze a variety of silent films, the roles and responsibilities of film careers and work together to create a film that demonstrates the basic storytelling concepts of conflict and resolution.
Sim's Cities - 5th grade (would work wonderful at the middle school level) P-K to P-K
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Creating with Visual Arts through the 21st Century -Core Curriculum Skills
Smart Board Challenge 5 to 6
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Using Problem-Based Learning (PBL) in using the problem of knowing what a Smart Board is (how it operates, its uses, etc.) as the starting point for the acquisition of new student knowledge.
SO WHAT ABOUT THE WORLD?!?!? 6 to 12
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Students will investigate world countries currently at war/conflict and the impact on the United States. Students will create a news podcast/broadcast video available on youtube.com, schooltube.com, and Kozlen.com.
Social Skills 6 to 8
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Students will read a text at their reading level depicting a challenge faced in middle school. They will discuss the relevant issue and collaborate about how to solve the problem through role-play and practice.
Solutions to Real World Economic Problems in the Classroom 6 to 12
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Students will investigate real world American economic issues that are effecting the average family. In this project, students will conduct research to identify the causes of the struggling United States economy. They will examine the effect it has on the average American citizen. They will create strategies to help the struggling American family. The final product of this project will be a documentary about the direct effect of the struggling economy on the DuPage county community.
Solving 2-step Inequalities 7 to 8
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Students/teachers can do entire lesson on line w/videos and examples to enhance learning.
Song Creation: Of Mice and Men vs. The Greatest Game Ever Played 9 to 12
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After reading Of Mice and Men and watching The Greatest Game Ever Played, compare and contrast George Milton and Francis Ouimet and Lennie Small and Eddie Lowery in a song to be written and recorded.
Sounds of ... Assignment 10 to 12
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This intermediate PodCasting assignment focuses and strengthens students' scriptwriting abilities by having them weave audio elements throughout their work. Sounds are no longer ancillary or used merely as aural illustrations; sounds are central and are enhanced by the script.
Spanish I Going Places and Invitations 10 to 12
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This lesson plan is multifaceted and provides a week of introduction, modeling, practice and review before the actual video cameras are put into use. Day five begins our video camera use with the students creating clips to be used with an interactive white board in order to play a vocabulary game featuring the students. The end of the unit culminates in a Multimedia project where students will divide into groups to create and perform dialogues and rap videos with the assistance of props also created by the students.
SPARTACUS!!! Wait...what? 9 to 12
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The student will be able to create a Claymation version of their favorite movie using the skills that were learned in class. They will also create a stop motion version using their classmates as the objects.
Standard 6.07 - Produce computer-aided floor plan designs. 9 to 12
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This lesson plan uses a computer-based design program to teach students how to produce a computer-aided floor plan.
Star Reading 4 to 12
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Students will understand the importance of fluency and become fully engaged in the process. The teacher will act as a facilitator while students perform the tasks. Students will become motivated to become more fluent readers as they view and graph their scores. They also learn to critique their own reading and that of their peers. They will begin to fully understand what fluency is and sounds like through the process.
Stone Soup--More than a Field Trip When it is a Video/Movie P-K to 8
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First grade students use digital storytelling techniques to create movies that extend the learning from field trips.
Stop Motion Animation with Photographs 5 to 12
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Have students move objects in a scene and take a series of photographs that create the illusion of movement of said objects. The students will then put the photos in a video editing program to make a short video of their characters in action.
Story Development 3 to 12
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This lesson can be used in the initial stages of developing a digital story using media literacy skills taught beforehand.
Super Hero High P-K to 9
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To make a movie with special needs high school students (students have multiple disabilities) about "Super Heroes." Students will create characters for themselves and decide what "Super Powers," they have and how they would use them.
Surrealism 9 to 12
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Students will use technology to explore Surrealist art. They will discuss characteristics, and research a chosen artist.
Target the Question! Daily Math Problem Solving (Smartboard) 1 to 5
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Students utilize Smartboard software daily to experience, plan, strategize, communicate & evaluate applied math problem solving. Through integrated technology, students develop flexible & efficient math problem solving skills and make connections to their everyday world.
Teaching Digital Citizenship through Stories of Immigration and Diversity K to 2
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This is Cross-Curricular Unit that addresses the Social Studies Big Ideas of diversity, and our personal connections to immigration in our community. These lessons plan to increase awareness and understanding about our diverse, ethnic and racial backgrounds from specific underrepresented minorities (who speak Nepali, Khmer, Chinese, and Spanish), through innovative uses of technology. Using Smartboards, interactive language-learning websites (in various languages), and developing cyber pen-pals between like-minded schools in our neighborhood and abroad, we will acquire more sensitivity to cultural and linguistic diversity in our community, and become better-equipped global citizens for the 21st century.
Teaching Tone and Mood 9 to 12
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After reading a book or novel students create a documentary where they play the role of one of the characters from the story. Students demonstrate an understanding of tone and mood through their acting, music selection, and editing of the video.
Teching Up the Nature of Science 2 to 5
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Fourth grade GPS Standards:S4CS8. Students will understand important features of the process of scientific inquiry & S4CS7. Students will be familiar with the character of scientific knowledge and how it is achieved. Students will explore these standards while keeping a video diary of developing results & an online log for their peers to "question" as well.
Technique is the Key 3 to 6
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The main focus of this lesson is improving students' keyboarding skills - specifically speed and accuracy. This lesson is taught at the beginning of the school year and is appropriate for 3rd-6th grade students.
Techno Lit 3 to 5
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This lessons includes a variety of technology to publish expository texts so they can be viewed on iPod touches and iPads.
Technology Across the Curriculum K to 5
Students will be using digital cameras in Math, Language Arts, and Science. They will be producing symmetry pictures, a scrapbook, and learn how a camera and an eye are similar.
Technology as a Tool of Science 9 to 12
Digital cameras and Tool Factory will be used in a variety of projects in several classes. The objective is to show students the tools that can assist them in the recording, cataloging and sharing of science information.
Technology Rich Romeo and Juliet Lesson Plan 9 to 10
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The students will understand Romeo and Juliet and as a result will produce and present a Storyboard that demonstrates a scene’s importance.
The "FLIP IT" Experience 9 to 12
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This lesson uses technology, multimedia, business, and journalism skills in a real-life application to produce a high school yearbook. Journalism is a class that captures memories for historical reference. It requires many academic and social skills in collaboration for the preservation of intangible treasures.
The Amazing Race-Physical Science 9 to 12
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The students will compete in a race around the school while reviewing physical science concepts.
The American Revolution: It Takes Two to Tangle, but Three to Decide a War! 5 to 12
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This unit on the American Revolution is designed to provide students with a deeper understanding of the complexities of war. The goal is for students to gain knowledge of history from several different points of view.
The Autobiography of a Middle School 6 to 8
The multidisciplinary project would use the Olympus Digital Cameras and Tool Factory Software to help define and build school unity, self-esteem, and culture through student-made pictures, essays, biographies, and art. The final goal of this project will be an autobiographical photo-essay slide show that the student council will present to their peers, parents, faculty, and school board at their eighth grade graduation ceremony.
The Butterfly Effect P-K to P-K
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After studying the rise of Hitler and the Nazi regime, students are asked to think about the "butterfly effect" regarding negative events that happened in various countries because Hitler was the Fuhrer. This project begins with research, includes history, contains digital tools, incorporates fiction, and ends with a classroom presentation.
The Flip Side: A Multi-Genre Occupational Research Project 7 to 12
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This lesson will provide students with the authority of the "naked eye" to give way towards finding their own truth, place, and ability to communicate efficiently in a global community.
The History of Daily Life in America: An Inquiry-based Unit Plan P-K to 8
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By completing an inquiry-based project, students will be able to compare the various ways people lived in the 1800’s to the way we live today. Students will learn how to form a good inquiry question, effectively search the web for answers and synthesize the information found to form a deep understanding of the topic. Students will prepare a Power Point presentation of their knowledge to share with the class. At the very end of this unit, students will take part in a living history lesson and act like people living in the 1800’s.
The Middle Ages Meet Modern Technology 11 to 11
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Students will use mobile devices to go on a pilgrimage through the Middle Ages. Students will make stops throughout their journey to gather background information to provide a context for the reading of The Canterbury Tales.
The Mini-Me People Iditarod 9 to 12
I work at Warren Project TEACH/TEC (Teen Education and Child Health/Transitional Education Center). We are an Alternative High School for Parenting and Pregnant Teenagers and Students at Risk.
The Planet Mars 5 to 8
I created this lesson plan so that my fifth grade students would be able to compare and contrast the planets of Mars and Earth, and further build their knowledge of the solar system.
The PLEO Project: An Introduction to Computational Thinking and Programming 8 to 8
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This small group collaborative project introduces 8th grade students to programming with PLEO, a robotic baby Camarasaurus with a LifeOS. Students first get to know PLEO's personality by interacting with him to learn about his behaviors. They will then learn how to program him to perform their individually created original "skits".
The Tales of Nerdy Norm 8 to 12
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In this lesson, students will create a stop motion video that showcases the transformations of quadratic functions by creating a clay model of "Nerdy Norm the Normal Parabola." Students will add audio to their movie to tell the tale of how a shift in Nerdy Norm's "mood" changes his graph!
The Water Cycle: A Green Screen Movie 4 to 5
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After learning about the water cycle through hands on experiments, texts, and multimedia, students produce a video of the water cycle. You will be using the green screen effect. It is important that students have already had some video making experience and experience with the green screen effects prior to this lesson.
Their Side Of The Story 3 to 5
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Students use Flip cameras as a way to look at and understand school life from others' point of view.
Through our eyes 4 to 8
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A guest speaker will introduce students to basic photography techniques and skills. Students will use cameras to capture the beauty of their lives. Each student will choose his or her favorite image to paint and to write a short descriptive essay.
Titanic Research Projects 7 to 7
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In this lesson, students conduct research (CCSS W.7.7) on topics connected to a narrative nonfiction story from the reading basil, "Exploring the Titanic" by Robert Ballard. Students use iPads or Chromebooks to gather credible and relevant research on individually assigned topics and then present their findings to the class through use of an interactive presentation program such as Prezi, Emaze, or Google Slides.
Transition Planning-Technology in Professions 9 to 10
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This lesson plan is designed to help student with disabilities (in a Study Skills class for students with IEP's) research and understand how technology is vital in almost every career, particularly health-related careers. It is also designed to show students how technology may help them in their current schooling and future career goals.
Tune in tonight 6 to 8
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We will learn about the growth of imperalism and how countries in Africa and Asia are colonized by Europeans. We will discuss the impact of imperialism on these countries in Africa and Asia
TV and Clickers to Increase Student Learning 9 to 12
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Using a classroom response system to check for understanding in real time throughout a class period and then adjust teaching as needed.
Twenty-First Century Social Skills Instruction 2 to 5
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This project uses video taped self modeling technique to help students learn and practice appropriate social behaviors.
Understanding Idioms 6 to 8
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Students understand and explain literal and figurative meaning of common idioms.
Unexplained Phenomenon 4 to 8
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This unit requires students to conduct research and evaluate credible sources.
Using Flipgrid to Teach Hamlet 10 to 10
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Students will use Flipgrid to demonstrate their understanding of each act of Shakespeare's Hamlet. They will create social media posts for characters and act out/modernize scenes.
Using Performance Assessments in the Technology Classroom 7 to 8
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Students will use Flip video cameras to take video of various technology activities that are to be evaluated. The performance based assessment is a way for students to explain themselves and what they learned.
Using Podcasts to teach about the Constitutional Convention 7 to 8
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Using Netbooks with webcams and a Smartboard to create and share Podcasts. Students will participate in discussions and the creation of Podcasts by taking advantage of the interactive nature of table Netbooks and a classroom Smartboard.
VERB-alize P-K to K
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Still-shots and short video clips will be used to illustrate action verbs for hearing-handicapped preschoolers. The photographs and clips will include the manual sign, appropriate setting, and modeled target action. These will be integrated into lessons presented via Smartboard technology and into vocabulary/communication journals.
Video Modeling for Children with Autism 2 to 5
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This lesson uses videos to teach children with autism. The current skill being worked on is playing a game.
Virtual Dissection 11 to 12
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Through the aid of 4danatomy.com a virtual dissection program our students will further understand the structures of the human body
Voice of Democracy 9 to 12
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Record your original 3 to 5 minute (+ or - 5 seconds) essay on a standard cassette tape or CD on the 2010-11 theme "Does My Generation Have a Role In America's Future" Label your cassette or CD and neatly typed essay with your name and completed entry form.
Want to Drag?! (: 6 to 8
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This lesson plan will present 7th & 8th grade students with engaging, motivating, and fun hands-on engineering opportunity to create, design, fabricate, test, and competitively race scale model cars for aerodynamics and performance
Wanted - Dead or Alive 3 to 6
After learning about trickster tales, students will create clay models of a trickster, create a mug shot which will be used on a life-size wanted poster. Students will also photograph and animate the trickster using the Claymation software in Whole Class Fresco. Finally, students will design games based on a trickster tale for younger students.
Water Unit 6 to 8
In this unit, students will learn about the essential and valuable properties of water. Students will learn through hands-on activities.
Weather Watchers 2 to 5
Students will observe weather collecting data from hand made and scientific instruments and the internet weather resources. They will correspond with weather professionals and devise their own weather forecasting video using their knowledge and vocabulary.
Welcome to Our School ! 6 to 8
Overview - using a camera for an ongoing class project will allow students to capture on film any and all projects done in classes for the year, Teacher expectations, and how to get around at our school. The selected activities will be documented and used to make additions and subtractions in an effort to make all projects more student friendly, and to familiarize parents and students with their new school.
What Do You Know About Your Town? 2 to 3
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Lessons that help students learn a little about their own community. Lesson is generated for Erath, Louisiana, however can be adapted to any area.
What does Citizenship mean to you? 9 to 12
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Students create an audio podcast about citizenship.
What is the FAFSA? 11 to 12
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Aim: The purpose of this lesson is… To familiarize students with what the FAFSA is and the steps to complete it. To familiarize students with what the CSS Profile is and the steps to complete it. To have Junior students submit their necessary materials, so they can be prepared for financial aid early. To have Senior students complete their FAFSA, so they can receive aid for school.
What Makes a Great Plate? Nutrition for Today 4 to 5
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Students will make informational posters, focusing on the new “MyPlate” nutrition guidelines from the USDA. Using the Tool Factory Word Processor, students will design posters that will be displayed in the school cafeteria to encourage the student body to make wise choices within each food group.
What The Giver Society is Missing 6 to 12
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Student will create a slideshow about The Giver by Lois Lowry. They will show why some of the rules in that community are actually not beneficial and are quite harmful.
What's In A Name? 6 to 8
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Sixth grade research class students will learn about triangulation as they collect primary and secondary research about their names, along with expert opinion . The research findings will be presented in the form of a movie.
Where and When Was That? 6 to 8
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Students will utilize Google Applications to apply what they have learned about the civilizations of Egypt, China, India, Greece, and Rome. Students will gain more knowledge on the geography of these areas in Ancient Times.
Where Oh Where Did the Sand Go 2 to 5
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Students will build a sand/soil mound and record the erosion of the mound using pictures and videos. The students will then record their data and create a movie to make the erosion time lapsed.
Who Are QR? 3 to 7
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Use your tablet to create a QR "Who Is" activity that allows self checking.
Who's the Man? Men of the French & Indian War and Road to the Revolution 5 to 6
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Who's the Man? Men of the French & Indian War and Road to the Revolution
Why salt the roads? 10 to 12
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This lesson focuses on why states like Illinois must salt the roads during the winter. We will focus not only on the why but which type of salt is most efficient and safe for the environment.
Wiki Comment: The News and You 5 to 8
Writing Prompt Option for Students Create a wiki with a page for this student writing prompt. The activity is a a page for writing clear and cohesive comments that connect students to the news. The goal is for students to write concisely about their connection to the news in the world, sharing and commenting on each others' ideas.
WORDS: A Lesson in Collaboration (Disguised as a Lesson on Homophones/Homonyms) 6 to 12
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Students work in groups to plan, create, edit, and share a collaborative, creative video on homophones and homonyms to share with the world.
World of Quadrilaterals 7 to 12
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Why is it important to know the properties of quadrilaterals? How can we use it in our real life?
World Travelers K to 12
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Students in grades K-8 and Visual Art students would choose destinations to "visit" by grade levels, which would enable classroom teachers to use this project as a learning tool for many other subject areas. Classes would then photograph their ideas of locations, settings, places to visit, plant life, perhaps even life of that area to create a travel brochure for future visitors.
Write My Name P-K to P-K
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In this lesson, students take pictures and use a computer with iMovie to make a digital story of a slowmotion video of how to write their name, so they can practice independently.
You Were There! Art History Game 6 to 12
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Students will photograph themselves and then use software to add a painterly look to their photos. Then they will compete to use the software to place themselves as the subject of some of the masters' paintings by following clues.
Zebra Broadcasting Network 6 to 7
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This lesson will have the student's creating and maintaining a TV news station to play for the school every other week.
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