Browse All Lesson Plans |
Lesson Plan Name |
Grades |
Dot and Dash Global Ambassadors |
3 to 6 |
(0 stars, 1 ratings) Combining communication , collaboration, critical thinking , computer coding, real world writing, geography, research skills and creativity. |
Introduction to Dash & Dot |
P-K to 12 |
(0 stars, 1 ratings) In this lesson, the students will be introduced to Dash & Dot, the robots. This is only the beginning of the coding that they will be able to do with Dash & Dot. |
Code the Bots! Block Coding in Javascript |
K to 5 |
(0 stars, 1 ratings) Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs. |
A Snap at Geometry |
5 to 6 |
(0 stars, 4 ratings) This project focuses on analyzing objects and discussing their math attributes. After learners explore and build background knowledge about polygons, polyhedrons, and other geometric figures, they will complete a webquest. Students will create, explain, and evaluate their understanding of geometric shapes through activities.
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"SMART" Science |
7 to 7 |
(0 stars, 2 ratings) The following description of our 10 week Energy unit (Colorado Science Standard 3) in the life science curriculum demonstrates how I will integrate the SMART board system into my classroom and use it to engage, excite, motivate and challenge my students in order to help them learn and understand essential life science concepts. |
Abstract to Concrete |
P-K to P-K |
(0 stars, 2 ratings) Students will utilize Apps in Ipads to draw illustrations of buildings in the communities such as; where they live, places they visit, or community helper facilities. Students will them use hands-on manipulative such as blocks, megatiles, or K'necs to construct their plans into a community. |
Add Sum Frogs |
P-K to P-K |
(0 stars, 1 ratings) Students will work as a team to add frogs to a lily pad on the Whiteboard. There will be a flipchart with frogs and a lily pad already made. The students will move the frogs onto the lily pad and find the total number of frogs. As a class we will create an addition problem based on the visual. |
Advocate for Something! Flip Cam Media Advocacy Project |
9 to 12 |
(0 stars, 1 ratings) Students will find an inner passion to support cause through the power of Media Advocacy campaigns using Flip Cameras. This lesson is a basic introduction on online research, video team roles, field reporting, collecting video interviews and video editing interviews into a short 2-3 minute video. |
Analyzing Motion of a Tossed Ball |
10 to 12 |
(0 stars, 1 ratings) Using digital cameras, students collect videos of their peers making basketball shots or tossing a ball in a parabolic arc. Using Vernier software, the students then analyze the motion of the object. |
Animation |
9 to 12 |
(0 stars, 1 ratings) Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts. |
Author Study - Tomie de Paola |
K to 2 |
(0 stars, 2 ratings) Students use Tomie de Paola books to explore different themes and ideas as well as make connections between Tomie de Paola's books and connections to real world scenarios and situations. |
Becoming Africa’s Wildlife |
4 to 6 |
(0 stars, 1 ratings) Each student becomes an expert on one of the animals native to Africa and contributes important information to a safari field guide. Each student investigates the natural history of the animal and learns about the animal’s habitat, ecological niche, interdependence, relative position in a food web, adaptive features and behaviors, and conservation. With their research behind them, each student “becomes” an animal and creates a poster presentation written primarily from the animal’s point of view. |
Black History Month Menu/Choice Boards |
5 to 12 |
•Students will write and create podcasts for a variety of purposes.
•Students will make choices about their learning, using a menu/choice board as a guide.
•Students will conduct guided research to create a variety of podcast projects to communicate their understanding of their research.
•Students will work collaboratively with other researchers in creating interesting podcasts.
•Students will explore literature, music and the lives of people associated with black history month.
•Students will engage in differentiated learning activities based on their interest and their ability. |
Bouncy Ball Energy |
9 to 10 |
(0 stars, 1 ratings) Students make their own bouncy balls after a short discussion about what is happening at the molecular level to convert the substance from liquid to solid. Then students record a video of dropping their ball to upload and analyze in LoggerPro. |
Cameras and Shadows |
K to 8 |
(0 stars, 2 ratings) Students will utilize photographs to capture shadow changes throughout the day. These changes will help to make predictions about how the shadows will change and why they change. They will use this information to then create and document a sun dial that tells time. |
Coding in a Different Way! --Secret Code Messages |
4 to 6 |
(0 stars, 1 ratings) Students will be able to create a rolling robot that flashes the light cube in morse code, so as to communicate a brief message to the students on the other side of the classroom. |
Collaborative Story Writing with the Dell Venue Pro Smartphone |
3 to 12 |
(0 stars, 2 ratings) Students learn the writing strategy of rereading the text while collaborating on a story with their peers. The Dell Vanue Pro Smartphone is utilized as a word processor and assessment tool. |
Collecting, Organizing, and Displaying Data |
6 to 6 |
(0 stars, 1 ratings) Groups complete fun activities, record and organize their results, and display them as dot plots and box-and-whisker plots. |
Commercial Success with Sensory Adjectives |
3 to 5 |
(0 stars, 1 ratings) Students will learn about sensory adjectives by using various modalities. They will create a 1 -2 minute commericial for a product using sensory adjectives in writing and in a presentation. |
Compare/Contrast Animal Kingdom Characteristics from Informational Texts |
P-K to P-K |
(0 stars, 1 ratings) Students will compare and contrast the various animal kingdoms. Students will take this knowledge and complete a compare/contrast essay after researching the animal kingdoms. |
Discovering Your Hometown |
7 to 8 |
Inspired by the "Hometown America" writing contest by "Junior Scholastic," this lesson will allow all 7th and 8th grade students to explore and document the geography, history, culture and traditions of Folsom, New Jersey and the surrounding areas. |
Drawing Pictures |
K to 6 |
(0 stars, 1 ratings) You will learn how to use a computer program to draw pictures. You will draw your house using the drawing program tools. |
DROP BY DROP WE CAN CHANGE THE WORLD |
6 to 8 |
(0 stars, 2 ratings) The purpose of the unit is for students to acquire information and knowledge about water, its structure, its properties, its usage, and its importance as a resource. Many students inherently know about water because they consume and use it every day. Many students however think there is an infinite supply of fresh water and all they have to do to get fresh water is to turn on the faucet. To acquire water usage statistics and appreciate the unique properties of water will help student accomplish their final task. |
Earth Day - 3rd Grade |
3 to 3 |
(0 stars, 1 ratings) Students will create videos utilizing Tool Factory's movie making software about pollution and how to protect the Earth. |
Elementary Zone - Computer Drawing |
K to 5 |
(0 stars, 1 ratings) You will learn how to use a computer program to draw pictures. You will draw your house using the drawing program tools. |
Family Artifact Research Project |
6 to 8 |
(0 stars, 1 ratings) The Family Artifact project is an introductory project for sixth graders to begin their life long journey of research, writing and presentation. The students will evaluate the differences between primary and secondary sources in both documents and artifacts. |
In the Days of our People: Shageluk, Alaska |
K to 12 |
Archiving Athabaskan Memories from Shageluk: Student projects |
LCR Math Dice Game |
9 to 12 |
(0 stars, 1 ratings) The fun and famous LCR Dice Game can be converted to a math game for students with multiple disabilities. The students really enjoy this game and realize how much fun learning can be. |
Limericks |
5 to 8 |
(0 stars, 1 ratings) Students will study the rhythm and the rhyming pattern of Limericks. |
Mitchell Road Investigation |
7 to 7 |
(0 stars, 1 ratings) Students study the potential ecological impact of a developing 4 lane road through an open space near the middle school. |
Mitosis |
6 to 8 |
(0 stars, 2 ratings) This lesson is modified for technology infusion in a typical classroom for students to better understand Mitosis and be creative learning the concepts collaborative environment. It has also been modified for students with disabilities who have been integrated into the regular classroom setting. |
My Ideal World |
8 to 12 |
After reading the book To Kill a Mockingbird in English, students will use adobe Photoshop or GIMP Photoshop to create their own ideal worlds. |
Noun Book Videos |
1 to 3 |
(0 stars, 2 ratings) Students create a noun book with pictures they have pulled from various magazines. They then work in pairs, to video record each other as they present and explain their noun book. The videos are added to their Video Portfolios. |
Online - On Stage - and ACTION! |
P-K to 5 |
(0 stars, 1 ratings) This year-long 4th grade project integrates information literacy skills with the arts, character education, and social studies. |
Osmo Letter Recognition and Spelling |
9 to 12 |
(0 stars, 1 ratings) Students will use the Osmo system and letter tiles to practice letter recognition and spelling activities, based on IEP goals and performance levels. Teacher and Teacher Assistants will rotate between students to assist students as well as positively reinforce their work. |
Persistence of Vision/Thaumatrope and Flip Book |
9 to 12 |
(0 stars, 1 ratings) Thaumatrope: Scientifically students will come to understand the Persistence of Vision, the theory which explains why our eyes are able to see objects on film move instead of seeing individual pictures. Flipbook: Students will take Persistence of Vision one step further by making a short 4 second flip book that will be captured and viewed on video as animation, finally seeing the tie between art, history, science, and technology.
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Persistence of Vision: Animation I |
10 to 12 |
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V. |
Restoring Memories and Planning Autobiography |
4 to 8 |
(0 stars, 1 ratings) This plan utilizes Google Maps for autobiography writing in response to the mentor text Knots in my Yo-Yo String” by Jerry Spinelli. |
Rules of Thirds |
3 to 5 |
(0 stars, 1 ratings) The objective of this lesson is to teach students the "rule of thirds" in order to practice getting a balanced photograph. Students will get to have hands-on experience with drawing out thirds to see where the four focal points are located. |
Scanning Pictures |
2 to 5 |
(0 stars, 1 ratings) Students will scan a picture from home and edit it! |
Selfie vs Self-portrait |
9 to 12 |
(0 stars, 1 ratings) This activity combines contemporary technology with archaic photographic processes the end result a one of a kind tangible self-portrait from a 200 year old process using modern technology. It challenges the students to further understand the difference between our cultural image capture and the power of a image when it's seen as an entity, not a digital thumbnail. |
Symmetry in Nature and Congruent Shapes All Around |
2 to 2 |
(0 stars, 1 ratings) All students will work in groups to investigate nature and their surroundings to find symmetry in nature and congruent shapes all around. Students will take photos using a digital camera and help create a multimedia presentation of their geometric findings. Students will share the final project with their peers. |
Teaching Digital Citizenship through Stories of Immigration and Diversity |
K to 2 |
(0 stars, 1 ratings) This is Cross-Curricular Unit that addresses the Social Studies Big Ideas of diversity, and our personal connections to immigration in our community. These lessons plan to increase awareness and understanding about our diverse, ethnic and racial backgrounds from specific underrepresented minorities (who speak Nepali, Khmer, Chinese, and Spanish), through innovative uses of technology. Using Smartboards, interactive language-learning websites (in various languages), and developing cyber pen-pals between like-minded schools in our neighborhood and abroad, we will acquire more sensitivity to cultural and linguistic diversity in our community, and become better-equipped global citizens for the 21st century. |
The Flip Side of Plants and Animals |
K to 6 |
(0 stars, 1 ratings) Typically, science experiment observation is paper pencil, but with the Flip Video camcorder, students can record their observations on video, allowing them to be extremely detailed and accurate. Using a Flip Video for observation also allows the student to share with others exactly what they saw during the course of an experiment. |
The Secret Stairway |
3 to 5 |
(0 stars, 1 ratings) This is a lesson that continues work on the recorder by providing music projection to allow hand-free music reading, composing opportunities and interactive music collaboration. |
Time to Vote |
6 to 8 |
(0 stars, 11 ratings) The students will learn about the three branches of U.S. government by creating and simulating the election and campaign processes. They will utilize not only their textbooks and classroom materials, but will also take a hands on approach with various technologies to enhance their outcome. |
UNIVERSAL BUS STOP |
9 to 12 |
(0 stars, 2 ratings) As a culminating activity, my Advanced Placement seniors create a script and storyboard combining literary characters and historical figures. The presentation must begin at a bus stop, and the identity of the characters / people should be made evident through dress, dialogue, and actions. |
Video Modeling for Children with Autism |
2 to 5 |
(0 stars, 4 ratings) This lesson uses videos to teach children with autism. The current skill being worked on is playing a game. |
WCCS News 78 Investigative Report |
K to 8 |
Several television stations in the St. Louis metropolitan area feature a news investigative reporter who acts on tips received from local viewers. The West County Christian School seventh/eighth grade students will research/investigate a news tip, send their own news investigative team to the site to document digitally their findings, write the script to produce a news report, and then videotape that presentation. |
Weather Watchers |
2 to 5 |
Students will observe weather collecting data from hand made and scientific instruments and the internet weather resources. They will correspond with weather professionals and devise their own weather forecasting video using their knowledge and vocabulary. |