Browse All Lesson Plans |
Lesson Plan Name |
Grades |
Amusement Park LegoWeDo Engineering Challenge |
P-K to 5 |
(0 stars, 1 ratings) LegoWeDo Challenge K-5. Parents and community can support this event in the school yard. |
Civil Engineering and Architecture |
9 to 12 |
(0 stars, 1 ratings) This lesson plan includes the Engineering Magnet students' use of 3-d CAD modelling software to design and create residential and commercial buildings. The goal is to get the students an Autodesk Revit certification. |
Engineering Design of Thermal Home with Renewable Energy Source for specific Biomes of the world |
6 to 8 |
(0 stars, 1 ratings) Students will work together in families to discover one of Earth’s biomes. As a family, the students will focus their research on the climate, typical flora and fauna, and typical weather cycles of their biome. The family will then use their knowledge of thermal energy combined with their research data on their biome to design, construct and present their home design and reasoning to the class in a creative manner.
Students will then do further research into weather patterns, statistical data of precipitation, temperature, hours of sunshine, etc and viable renewable energy possibilities so that families can then add to their homes a unique means to use the natural resources in their biome as a renewal resources to generate energy for their home.
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The Robotics Obstacle Course Challenge |
6 to 8 |
(0 stars, 1 ratings) The Robotics Obstacle Course Challenge is a comprehensive instructional unit that exposes middle school students to various engineering domains/colleges, enhances student motivation and engagement, provides authentic avenues for research, and challenges all students to excel in a robotics obstacle course challenge. |
"Girls Only" Science Workshop |
2 to 12 |
(0 stars, 4 ratings) This workshop was created to give female students a chance to design and implement both scientific and engineering skills. Female students are sometimes discouraged from entering the fields of science and engineering so we developed this curriculum and hosted an All Girls Science Camp Weekend. |
(PART 1) Applied STEM: Rocketry and its Components |
6 to 8 |
(0 stars, 1 ratings) This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved. |
(PART 2) Applied STEM: Rocketry and its Components |
6 to 8 |
See Part 1 for all following sections with the exception of Lesson Plan Description. |
(PART 3) Applied STEM: Rocketry and its Components |
6 to 8 |
See Part 1 for following sections with the exception of Lesson Plan Description. |
(PART 4) Applied STEM: Rocketry and its Components |
6 to 8 |
See Part 1 for the following sections with the exception of Lesson Plan Description. |
DROP BY DROP WE CAN CHANGE THE WORLD |
6 to 8 |
(0 stars, 2 ratings) The purpose of the unit is for students to acquire information and knowledge about water, its structure, its properties, its usage, and its importance as a resource. Many students inherently know about water because they consume and use it every day. Many students however think there is an infinite supply of fresh water and all they have to do to get fresh water is to turn on the faucet. To acquire water usage statistics and appreciate the unique properties of water will help student accomplish their final task. |
From Future Flight to Past Flight |
5 to 8 |
By integrating a virtual learning environment with a real-world, hands-on experience, students experience a higher level of understanding. Furthermore, by teaching others, students exercise their own creativity and long term recognition. |
Gingerbread Man Alternative Ending |
P-K to 12 |
(0 stars, 1 ratings) After reading "The Gingerbread Man" discuss what would have happened if there was a bridge to cross instead of the fox. Challenge students to design and build a bridge that could have saved the gingerbread man. |
Land is On the Move! |
4 to 6 |
(0 stars, 1 ratings) Through time lapse video of several laboratory experiences with erosion, students will analyze how environmental factors influence landforms. Students will collect, analyze and interpret data for use in constructing arguments about scientific causes and effects. |
Lego Mindstorms Robotics |
4 to 12 |
(0 stars, 1 ratings) The 5th, 6th, and 7th grade students of St. Catherine of Siena participate in Lego Mindstorms Robotics Initiative. By designing, building, programming and documenting robot performance, students will use science, engineering technology, mathematics and writing skills in hands-on projects that reinforce their learning.
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Mrs. Valgos' Amazing Race |
5 to 5 |
(0 stars, 1 ratings) In this lessons students will learn to assemble and program Cubelet Robot Blocks. The students will be divided into groups and program and race their robots over a course they created. |
Real World Addition and Subtraction |
1 to 3 |
(0 stars, 1 ratings) Students will apply previous knowledge to solve real world addition and subtraction problems. |
Rockin Robotics |
K to 5 |
(0 stars, 2 ratings) Students will design, engineer, and create a artbot with Cubelets. This problem based exercise will include the student choosing Lego blocks and Cubelets to design a drawing robot that dances to the beat of a favorite song. |
The Emerald Ash is taking over! |
K to 6 |
(0 stars, 1 ratings) Students research the problem of the invasive Emerald Ash Borer and how it is impacting Vermont's environment. Students then design and engineer a solution that can stop the damage being done by the Emerald Ash Borer. |
Want to Drag?! (: |
6 to 8 |
(0 stars, 1 ratings) This lesson plan will present 7th & 8th grade students with engaging, motivating, and fun hands-on engineering opportunity to create, design, fabricate, test, and competitively race scale model cars for aerodynamics and performance |
A Day in the Life of ... |
10 to 12 |
(0 stars, 1 ratings) Overview: Evansville, IN offers many opportunities for students to experience high tech product creation.Students will video the life of a product being manufactured in Evansville at such companies like Mead Johnson Nutrition, Berry Plastics Corporation and AmeriQual Foods. |
A New Way of Looking |
5 to 8 |
(0 stars, 1 ratings) Students will be able to understand the concepts of light and lens using the life of Galileo as a guide. Students will be given opportunities to experiment just like Galileo. Students will be given a variety of opportunities to learn about the complexity of light using many different mediums. |
Animal Trading Cards |
2 to 4 |
(0 stars, 1 ratings) This is a collaborative unite in which students research an animal and create a trading card like a baseball trading card using Microsoft Word or other word processing software. |
Bringing STEM to the Elementary Classroom Through 3D Printing |
4 to 5 |
(0 stars, 1 ratings) Utilize a project based approach to STEM by providing students an education in CAD software and 3D printing. The software utilized will be Google SketchUp |
Claymation Metamorphosis in Butterflies |
3 to 8 |
(0 stars, 1 ratings) This Claymation project will show the Butterfly Life Cycle. Starting with a storyboard plan our students will build characters ( young larvae, mature larvae, butterfly) and film their actions one frame at a time with a digital camera. |
Community Problem Solvers |
6 to 6 |
(0 stars, 3 ratings) Students collaborate in teams to conduct research and solve real community problems using science and engineering. This is applied to the ECybermission Challenge. |
Create A Keychain using 3D design |
P-K to 9 |
(0 stars, 2 ratings) In this lesson my students will be able to utilize online 3D software to create a "marketable" keychain and print it out on a 3D printer. This will let students take ownership of this process by making it their own and understanding how to begin an entrepreneurship. |
Design Team Challenge |
4 to 8 |
Students use technology and engineering skills to create robots. These robots are used to test various math applications, and data tables are used to compare data. |
Electricity - how it works and how we measure and pay for it! |
6 to 12 |
What is electricity, and where can we see it in our daily lives. This lesson is primarily informational, providing an easy-to-understand description of electricity and how it is literally all around us. |
Frontal Impact Safety Challenge |
8 to 10 |
(0 stars, 1 ratings) Design and construct a vehicle that will protect an egg if the vehicle is in a front end crash. |
Growing STEM Minds Through the Growing Gardens |
9 to 12 |
(0 stars, 2 ratings) The nexus of our STEM activities revolves around our urban gardening center surrounding the school. The STEM activities will reach across all the subject areas including English, History, Science, Engineering, Technology and Math classes at our school. |
Integrated Curriculum, student- led Environmental Project |
P-K to 12 |
(0 stars, 1 ratings) A student-led environmental project based on cooperative learning with a cross-curricular base in order to address many subject areas and work towards the goal of creating positive change. This is an amazing project that empowers the children, helps them to discover and utilize their gifts to create change in the world. |
LEGO Learning Station |
K to 4 |
(0 stars, 1 ratings) I use technology at every center in my special education classroom and would like to add a lego education station for my students. They enjoy technology and this would add to their educational experience. |
Lets Go to Mars |
12 to 12 |
(0 stars, 1 ratings) Students will be working in teams to designing and build a theoretical habitat for a research base on Mars. |
Let’s Get Excited about Roller Coasters! |
5 to 9 |
(0 stars, 1 ratings) An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy. |
Let’s Get Excited about Roller Coasters! |
5 to 9 |
(0 stars, 1 ratings) An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy. |
Light Sport Aircraft Design Challenge |
7 to 10 |
(0 stars, 1 ratings) Students in 7th grade Physical Science will be assigned the challenge to design a new Light Sport Aircraft or modify an existing one using aircraft design software to meet the demands of a customer. |
Making Butter- From a Liquid to a Solid |
1 to 3 |
(0 stars, 1 ratings) Students will make butter and design/engineer hands-free butter-shaking apparatus. Students will record and graph the length of time of the butter changing process (change of state of matter). |
Picture Vocabualry |
6 to 8 |
(0 stars, 1 ratings) Students will use visual arts to learn STEM-specific tier 2 and 3 vocabulary |
Picture Vocabualry |
6 to 8 |
(0 stars, 1 ratings) Students will use visual arts to learn STEM-specific tier 2 and 3 vocabulary |
Science Safety Bots |
2 to 5 |
(0 stars, 1 ratings) Students will create a bot using Cubelets and Legos to demonstrate a Science Lab classroom safety rule. They will then create an action card so others can recreate the bot while assigned to Cubelets station as a free choice activity on Robotic Day (scheduled robotics days at end of each science unit). |
Sequencing in Kindergarten |
K to 2 |
(0 stars, 1 ratings) Students will learn the the basics of sequencing and how it relates to the word around us. Students will use this as a guiding lesson to introduce the basics of coding using codable.org. |
Students will utilize tablets to research S.T.E,M, topics to enhance their knowledge, achievement, success, and engagement in the classroom. |
5 to 12 |
(0 stars, 1 ratings) Student teams of three will select from a teacher prepared list of STEM topics. They will utilize a tablet to research, document and create a variety of presentations on their selected topic. Student teams will utilize a teacher prepared rubric to complete their assignment. |
Tiger EV Technology to Improve Sustainability and Petroleum Dependency |
6 to 12 |
(0 stars, 1 ratings) The Tiger EV project involves research, design, and construction of an all-electric vehicle. This three-wheeled vehicle is powered advanced battery and electric motor technology. Electrathon America registered EV cars compete all across the country with the goal of traveling the farthest distance in a given time, with a limited energy source.
Our goals for this project are to: Increase students' and publics' awareness of the future of alternative energy transportation. Advancing the implementation of green technology in educational curriculums across the country using hands-on learning in the fields of electronics, aerodynamics, and materials usage, in a real life application.
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Understanding light and sound through visual representations and robotics |
3 to 5 |
(0 stars, 1 ratings) In this lesson, students will use robotics to learn about sensing and reacting to stimuli, particularly the input magnitude of light. They will make comparisons with what they have learned about the changes in magnitude of sound and how the human body senses and reacts to sound. |