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Lesson Plan Name Grades
I Spy With My Little Eye 1 to 1
This is a lesson I used with first grade students. It focuses on color identification, inserting graphics in Word, and word processing.
Literary Tour of California via Vodcast 9 to 12
(0 stars, 3 ratings)
Students study California authors and create a podcast telling about each author. Listeners learn about the cities and places that California authors lived, worked and played in and wrote about.
"Trend to Try" for Fashion Design 9 to 12
(0 stars, 1 ratings)
Students will create a "Trend to Try" moodboard digitally using google draw and then create fashion designs inspired by these trends.
(G.I.F) Graphics Integrates Fun 7 to 8
(0 stars, 1 ratings)
(G.I.F) Graphics Integrates Fun is a lesson plan that will enhance 7th and 8th grade graphic arts class projects by sharpening the students' kinesthetic graphic design skills through the technology of a Wacom Graphire 3 Classic graphics tablet and digital cameras. It will also instill lifelong learning that is fun while the lessons relate to other subjects.
A Utopian Revolution 9 to 12
(0 stars, 1 ratings)
Students are introduced to the ideas of utopia and totalitarian states before reading George Orwell's "Nineteen Eighty-Four" by actively participating in the creation of a utopia and its fall into a totalitarian society. Students will document the rise and fall of their society and reflect upon the changes that allowed a dictator to take control.
A Zoo Book for All 1 to 3
(0 stars, 1 ratings)
The purpose of this lesson is for my students to be able to research information about animals and communicate in written form using the Four Stages of Writing. They will use Tool Factory Workshop and MultiMedia Lab V to create two pages for our class book and a presentation for our Friday Morning Assembly.
About Me 9 to 12
(0 stars, 1 ratings)
Students (who have limited verbal and social skills) will search for pictures on the internet about topics they find interesting. They will type (copy dictated sentences, choose sentences with additional picture cues) 3-10 sentences about their topic and present it to their peers.
All about "Me" autobiography!! 3 to 5
(0 stars, 1 ratings)
Student will make powerpoints and turn them into movies. These movies will be autobiographies about them!!
All about me 6 to 8
(0 stars, 2 ratings)
Getting to know all the students. An all about me project for grades 6-8.
All About Me Powerpoint (An upper grade back to school activity) 4 to 8
(0 stars, 1 ratings)
Students will create a PowerPoint that introduces themselves to their classmates and includes personal information (family, likes/dislikes, strengths/weaknesses, friends,etc.) clipart images and scanned photographs. They will present their PowerPoint to classmates and teacher.
All About Me! K to 1
(0 stars, 2 ratings)
Writing stories "All About Me"
Analyzing Motion of a Tossed Ball 10 to 12
(0 stars, 1 ratings)
Using digital cameras, students collect videos of their peers making basketball shots or tossing a ball in a parabolic arc. Using Vernier software, the students then analyze the motion of the object.
Animal Research Paragraph 2 to 2
(0 stars, 1 ratings)
Animal Research Paragraph-Students will need to research animals and gather facts from various sources.
Animal Trading Cards 2 to 4
(0 stars, 1 ratings)
This is a collaborative unite in which students research an animal and create a trading card like a baseball trading card using Microsoft Word or other word processing software.
Animals in Inspiration 2 to 4
(0 stars, 1 ratings)
Second grade students use books and the internet to research an animal and then the computer program "Inspiration" to create a graphic organizer.
Array Intro to Multiplication 2 to 2
(0 stars, 1 ratings)
Students will read a story problem and show four ways array, repeated addition, commutative property, and drawing to solve the problem using a chart they created.
Bouncy Ball Energy 9 to 10
(0 stars, 1 ratings)
Students make their own bouncy balls after a short discussion about what is happening at the molecular level to convert the substance from liquid to solid. Then students record a video of dropping their ball to upload and analyze in LoggerPro.
Bringing Historical Figures Alive 3 to 7
(0 stars, 2 ratings)
In this unit students will learn about a famous person in history and use several types of media to investigate them and show what they have learned.
Caching in Pine's Treasures 6 to 12
Project ‘Caching in Pine’s Treasures” was designed to increase student knowledge of Social Studies’ topics in a non-traditional way. Students will use digital cameras and GPS units to learn historical information outside the classroom walls increasing student motivation, content knowledge, and knowledge of “technology-based gadgets.”
Can You See What I See? 5 to 8
(0 stars, 3 ratings)
In this lesson, students will take digital pictures to represent various forms of energy and the steps involved in energy transfers and transformations. They will then create a Rebus story that can be solved using these pictures. This activity will bring to life a science concept that is usually difficult to see and understand.
Carbon Footprint 6 to 8
(0 stars, 1 ratings)
Students do a survey at http://calc.zerofootprint.net/youth/ to find their carbon footprint based on their answers to the questions. Using the data collected for the class, students create a spreadsheet table about tons of CO2 and the number of Earths they use up. From the data table they create a bar graph.
Clip Me P-K to 2
(0 stars, 2 ratings)
This lesson involves my second graders using clip art for their Power Point presentations. They will decide on an endangered species they would like to learn more about, write a report, and last make a power point presentation to present to our third grade classes.
Community Helpers in our School and Town P-K to K
(0 stars, 3 ratings)
This lesson correlates with our Reading Unit on Neighborhood Helpers
Compare/Contrast Three Native American Leaders 4 to 6
(0 stars, 1 ratings)
Students read three articles from PebbleGo : Sitting Bull, Chief Joseph, and Crazy Horse. Then, they will compare and contrast the three Native Americans by creating a triple Venn Diagram.
Computer Basics P-K to P-K
(0 stars, 1 ratings)
A lesson that teaches students what a computer is, and the types of computers we use today.
Create a News Program 3 to 12
(0 stars, 1 ratings)
Students will create their very own news program complete with commercials. They will explore writing, reporting, operating a video camera, and using digital tools such as chroma-key. This lesson will spark their interest in reporting facts and writing for a purpose.
Creating a Brochure 3 to 5
(0 stars, 1 ratings)
Students will create a brochure to be given out at the beginning of the year. The brochure will include pictures of NMES and student written descriptions of what goes on throughout the year.
Creating a Digital Newspaper P-K to 5
(0 stars, 1 ratings)
Lesson plan for creating a digital school newspaper. This includes some modifications for students with disabilities.
Cubelets Challenge Beginner P-K to 5
(0 stars, 1 ratings)
The challenges are aimed at thinking about building something to meet a need, solve a problem or make something that that can help us to understand or do something.
Dazzling Digital Poem Project ¨C 7th grade 7 to 10
(0 stars, 1 ratings)
7th grade students will take one of their original poems and create a digital poem on PowerPoint. This poem will include a student narration of poem, a collage of pictures representing their poem's ideas and background music.
Dear Future Writing Assignment 1 to 4
(0 stars, 1 ratings)
Students will be writing to future residents through a Time Capsule.
Designing a Digital Portfolio 9 to 12
(0 stars, 1 ratings)
Students will design, produce, and evaluate digital portfolios. The purpose of this unit is to introduce students to digital portfolios. Web portfolios are effective tools that can help students showcase their projects to a global audience.
Digital Dewey System 2 to 4
(0 stars, 1 ratings)
4th grade students created "How to" Flip video presentations. Video clips and photographs were created from the Flip video presentations and inserted into a Dewey Decimal Classification game that 2nd - 4th grade students played to learn the 10 Dewey Decimal classifications.
Digital Fairytale 4 to 6
(0 stars, 1 ratings)
Students write their own fairytale in groups. They use a digital camera and Power Point to retell their story.
Digital Storytelling - My Special Story 4 to 6
(0 stars, 1 ratings)
Students will learn the techniques of Digital Storytelling in order to complete a narrative about an important event in their lives. Students will compose a narrative, collect images and photographs. Students will then create a digital slideshow, complete with spoken narration, images, music and transitions appropriate to the mood they want to set for their story.
Don't Laugh At Me 3 to 5
(0 stars, 1 ratings)
Third graders create a music video for the song 'Don't Laugh At Me'. They use their connections and synthesis to illustrate the points made in the book and song.
Dream Vacation 6 to 6
In this project, students will create an itinerary, budget, route, and poster based on their choices about their Dream Vacation. Students will be given restrictions such as a $20,000 budget, must include a family of 4, must travel for at least 5 days, and must be outside of Pennsylvania and the surrounding states.
Earth Day Movie Maker Documentary 9 to 12
(0 stars, 2 ratings)
This lesson, which spans over the course of about a week and a half, has students researching a particular animal and the ways in which it has been impacted by humans and the environment. Students will take a field trip to the zoo and use flip cams to videotape their animal. They will then choose a prompt from the list and create a documentary (using Tool Factory Movie Maker) about their animal.
Electronic Poetry Project 6 to 12
(0 stars, 1 ratings)
The Electronic Poetry Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. Student-driven, project-based learning enhances lasting knowledge rather that just momentary learning.
Elementary Zone - Computer Drawing K to 5
(0 stars, 1 ratings)
You will learn how to use a computer program to draw pictures. You will draw your house using the drawing program tools.
Exploration Journal 4 to 8
(0 stars, 2 ratings)
We use Pixlr.com, a free photo editing site, to explore various regions of the world according to the new Social Studies standards in 7th grade. Students will edit a picture to portray themselves exploring the region and then create exploration journals documenting their trip.
Figurative Language Videos 3 to 7
(0 stars, 1 ratings)
Students will demonstrate their understanding of figurative language by integrating figurative language into web 2.0 tools. Students will then take the products from the web to complete a video in Windows Movie Maker.
Flat Stanley Visits....Your Imagination in Claymation! 3 to 8
(0 stars, 2 ratings)
Students will enhance their literature experience by producing a Claymation movie starring Flat Stanley Goes to...their imagination!
Flipping Over Romeo and Juliet! Translating Shakespeare Into Standard American English 8 to 8
(0 stars, 1 ratings)
Students will record performances of important scenes from Shakespeare's Romeo and Juliet and use appropriate software to add subtitles to the scenes, which are translations of Shakespeare's Early Modern English into Standard American English.
Get Certified 6 to 8
(0 stars, 1 ratings)
Students are enrolled in Computer Applications and are seeking MOS Industry Certifications.If exams are passed, Students will certifications in Microsoft Word, PowerPoint, and Outlook.
Get to know me 3 to 12
(0 stars, 2 ratings)
The beginning of the year is difficult for all levels of students. Using a free download, Windows Movie Maker, this lesson will allow students to each shine in a different way.
HMS Book Review Podcast 4 to 12
(0 stars, 1 ratings)
Students in 8th grade reading will create podcasts to recommend books for other students to read. The book is one that they really enjoyed during the semester in reading.
Hopping Good Tales 4 to 5
(0 stars, 1 ratings)
After reading several fairy tales, students will write, edit and illustrate original fairy tales based on The Frog Prince. Using Tool Factory Slide Show students will plan and organize story events, edit and prepare a fairy tale to share with the class.
Human Impact Video Project 9 to 12
(0 stars, 2 ratings)
Using Flip cameras and Pinnacle video editing software, the student task was to create a 1-2 minutes video on human impact on the globe. The video was take the form of a news broadcast as if they were filming "on location".
I Spy Riddle 3 to 8
(0 stars, 1 ratings)
Students will create an I Spy Poster and riddle, and as an extension may also create the project electronically.
I Want To Be an Entrepreneur (Flip Camera Lesson Plan for Economics) 3 to 6
(0 stars, 2 ratings)
I Want To Be an Entrepreneur (Flip Camera Lesson Plan for Economics) Objective: The students will create and advertise a business while learning the meaning of the words entrepreneur, advertise, profit, and loss.
Input and Output and Processing...Oh My!!! 2 to 5
(0 stars, 1 ratings)
Students will go on a Scavenger Hunt with the digital camera to find input, output, and processing devices. This allows them to learn how to, not only learn about computer devices, but digital photography and multimedia presentations as well...all while having FUN!
Inspiring Young Authors with Scholastic Keys 1 to 5
(0 stars, 1 ratings)
Students completed story prompts using Scholastic Keys and then illustrated their work either by using the paint tool or inserting clip art. Students' work was then displayed for all to see and read.
Jazzing-Up Thanksgiving! 7 to 7
(0 stars, 1 ratings)
Through the years, students have answered the “What are you thankful for?’ question. In this unit the students will answer this question incorporating technology with art, figurative language, the study of biographies and autobiographies, research, and by producing a jazz / blues song.
Laws of Motion Keynote Presentation 7 to 10
(0 stars, 1 ratings)
After reviewing Newton’s Laws of Motion, students will create animations to illustrate each of the three laws. When animations are complete, appropriate sound effects can be added. Finished Keynote presentations will be exported as Quicktime movies, to be embedded in class wiki.
Let's Make Subtraction Movies! 1 to 1
(0 stars, 1 ratings)
Students will create number sentences and create a little movie.
Let's Roll Robots! 1 to 2
(0 stars, 4 ratings)
Goal: For students to read the story “My Robot” (or another Robot story) and be able to write a story about one then read paragraphs orally (or interview robots with flip camera.)
Little Owl Press Report/Newspaper and Newscast Project 3 to 8
(0 stars, 1 ratings)
Students will take digital photos to produce “The Little Owl Press,” an elementary newspaper, which will summarize important events and programs at our school for each trimester. This newspaper will be transformed into “The Little Owl Press Report,” a newscast that will incorporate digital video, digital photos, music, and voice recordings. This production will be broadcast to ours and surrounding communities through our local access station. The newscast will promote education in our schools and allow people who are not part of our school community an inside view of the highlights of each trimester.
Math All Around Us! 6 to 8
So many times students will say, "When will I ever need to do math?" This lesson will attempt to make them look at everyday objects in terms of various math concepts.
Microsoft PowerPoint 6 to 12
(0 stars, 1 ratings)
A step-by-step lesson to teach students how to make an electronic presentations using Microsoft© PowerPoint.
MOON PHASE 3 to 5
(0 stars, 1 ratings)
What role has NASA played in space exploration? What role has the Moon played in human history?
More than Just an Essay... 5 to 12
(0 stars, 1 ratings)
Students write essays, we grade them, and when returned these essays either get trashed or buried in a back pack never to be seen again. By turning an essay into a PODCAST and uploading it to a class website, students take ownership of their work.
Motivating Readers through 21st Century Multiple Intelligences 9 to 12
(0 stars, 2 ratings)
Students will read books and use online tech tools to engage with and express their learning based on their identified learning style.
Movie Maker: Retelling a story 3 to 6
(0 stars, 1 ratings)
6th grade students will use FlipVideo to retell the story they read, using beginning, middle, and ending. It would need a title page and credits. Objective: Reading Comprehension, Writing, Planning, Application of technology.
My Ideal World 8 to 12
After reading the book To Kill a Mockingbird in English, students will use adobe Photoshop or GIMP Photoshop to create their own ideal worlds.
Nature Inspired Digital Alphabet 2 to 5
Through digital photography and basic computer skills students create their own nature inspired digital alphabet. Students find letters of the alphabet in objects made from nature, for example: ground erosion makes the letter “y,” or the veins of a leaf make the “A.”
NonVascular Plants - 6th Grade Science 5 to 7
(0 stars, 1 ratings)
This is a student centered 6th Grade Science lesson where students use technology to learn about nonvascular plants.
One L.E.S.S. (Partners in Education Campaign Initiative) 9 to 12
(0 stars, 2 ratings)
Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making.
Our Town 1 to 3
A walk through our town will unveil several reasons for reading and the culture and history of our town. Students will photograph signs and scenes from the downtown area and create a digital scrapbook detailing the experience.
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
Personal PowerPoint 8 to 12
(0 stars, 1 ratings)
Students will make a Personal PowerPoint and Present them in class. Students must fill out an outline and also present the powerpoint.
Picture Yourself At New Market 4 to 5
(0 stars, 1 ratings)
Fourth and fifth grade students will get the chance to create a virtual tour of the school using digital cameras and voice recording software. The final product will be viewed on the school's homepage.
Portrait of a Year 7 to 12
(0 stars, 1 ratings)
Using the Internet, you will investigate a year of the twentieth century. After researching the year, you will create an electronic image commemorating that year. You will select images from the Internet representing your research. Using graphics software, you will modify those images and place them together into a single image representing all you have learned of that year.
School Yearbook P-K to P-K
(0 stars, 1 ratings)
Student centered school yearbook. Using digital photography and technology, students will document activities throughout the year and publish them into a final bound project.
Self-Portrait 6 to 7
(0 stars, 1 ratings)
For students in middle school, the self-portrait is timely, as it is during these years, between the ages of 11-14, that young people are immersed in “the self”-exploring identity, finding his or her place in the world, building perception of self in relation to others. In the lesson plan, students delve into these artistic qualities as they first explore famous artists’ portraits, which grounds them in a range of styles and art history, all of which students reflect on as they design their self-portraits, which they will create using Photoshop using both the standard desktop computer and the WACOM tablet to compare/contrast the impact of the different technologies on the design process and final product.
Shadow Play K to 2
(0 stars, 1 ratings)
Shadow Play is an integration of science, technology, and social studies. Students in K-2 discuss the significance of February 2nd; listen to a story about “Groundhog Day”, and create a shadow matching worksheet using word processing tools.
Sharing your PowerPoint Presentation 6 to 12
(0 stars, 1 ratings)
A step-by-step lesson to teach students how to share their electronic presentations using Microsoft© PowerPoint.
Show de Moda 10 to 12
(0 stars, 2 ratings)
Students in will create a digital fashion show of themselves in order to learn clothing vocabulary.
Simple Machines Scavenger Hunt 3 to 3
(0 stars, 2 ratings)
As a culminating project for a unit on simple machines, students will take pictures of examples of simple machines around the school and use them to create a powerpoint presentation.
Special Reporters for School Daily Announcements 7 to 8
(0 stars, 1 ratings)
Students will create multi-media segments to be played during the School’s daily announcements. These will be multi-part, pre-recorded reports about school events and issues. These segments will include video, animation, graphics and still photography.
Static Electricity Intro. 3 to 5
(0 stars, 2 ratings)
This is an introductory science lesson on static electricity. By the end of this lesson students will be able to explain what static electricity is and describe static electricity through examples.
Stock Market Project 7 to 9
(0 stars, 1 ratings)
In this activity, you and/or a small group will invest $10,000 in four different companies and then track the stock market price of those companies over a period of time.
Student Created Power Point 3 to 5
(0 stars, 1 ratings)
Student will learn to use the tools in Power Point to create a Power Point project to introduce themselves.
Super Science Slueths Explain It All: Circumnavigating the Circulatory System 6 to 8
(0 stars, 2 ratings)
Students work in pairs to develop podcasts about the circulatory system as a capstone unit project to display what they have learned. The podcasts can take the form of dramas, sports casts, etc. requiring the students to do more than just memorize information.
Techno Lit 3 to 5
(0 stars, 1 ratings)
This lessons includes a variety of technology to publish expository texts so they can be viewed on iPod touches and iPads.
Technology and Visual Arts: Symmetry Portraits 1 to 6
(0 stars, 1 ratings)
The students will understand the definition of symmetry and the beauty of symmetry by using graphic arts computer software to create the reflection of their face from the line of symmetry taken from a photograph.
Teen, Drugs and Alcohol PSA 6 to 12
(0 stars, 1 ratings)
The Students will create an informative video on a health topic related to alcohol, tobacco and other drugs with a group of their peers.
The ABC's of Winter K to 4
(0 stars, 1 ratings)
Students will use a tablet to take photos of objects in the school that are ABC related. These will be photos of winter or winter-related themes.
The PLEO Project: An Introduction to Computational Thinking and Programming 8 to 8
(0 stars, 2 ratings)
This small group collaborative project introduces 8th grade students to programming with PLEO, a robotic baby Camarasaurus with a LifeOS. Students first get to know PLEO's personality by interacting with him to learn about his behaviors. They will then learn how to program him to perform their individually created original "skits".
The Poetry of Sculpture 4 to 4
(0 stars, 2 ratings)
Imagine being so inspired by a piece of sculpture that you become a expressive poet. That is just what my 4th graders will do.
The Pumpkin Patch P-K to 4
(0 stars, 1 ratings)
Students use digital images and drawing software, in this case Kid Pix 4, to create a pumpkin patch illustration. Students use their product to write a paragraph on a writing prompt provided by the teacher.
The Year Is New, The Bugs Are Too! 3 to 5
The yearly theme for the elementary library is"Go Buggy For Books." This science theme is used to teach library skills.
Treasure Hunt with cameras 6 to 8
(0 stars, 1 ratings)
The students will take pictures of the items on the treasure hunt list. Then they will create a collage and use technology to edit the photography.
Trigonometry in Right Triangles 9 to 10
(0 stars, 1 ratings)
This lesson plan is being submitted for the IPEVO Mirror-Cam Grant.
Using Technology to Create a Portfolio, One Letter At a Time 4 to 4
(0 stars, 1 ratings)
Students will create a variety of written assignments, covering all subject areas, using Tool Factory Workshop. Throughout the year the students will write poems, essays, summaries, book reviews and they will create graphs, presentations, and spreadsheets to show their learning throughout the school year.
Virtual Vacation 6 to 8
(0 stars, 1 ratings)
During this pandemic, it is no advised to get outside and take a vacation! Why not a VIRTUAL vacation? Want to learn more about using technology to create a composition of your DREAM VACATION!?
Vivid Visual Vocabulary 3 to 12
(0 stars, 1 ratings)
The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce weekly vocabulary presentation on root words. Expanding vocabulary enhances reading skills.
Vivid Visual Vocabulary K to 12
(0 stars, 1 ratings)
Students will create weekly presentations of their vocabulary words utilizing Flip Cameras, iMovie and Powerpoint. Computer generated, student driven learning always leads to life-long knowledge, but making videos to enact vocabulary words in context is fun.
Vivid Visual Vocabulary 4 to 12
(0 stars, 1 ratings)
The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. As students share projects that are developed individually and through cooperative, small learning communities, they become both teacher and learner.
Watt's Up with the Electricity Bill? 7 to 8
(0 stars, 1 ratings)
How students can learn to conserve energy by becoming informed consumers about energy usage.
Weather Forecast Project 6 to 12
(0 stars, 1 ratings)
How can you use software available on a Mac laptop to best create a professional weather forecast that demonstrates your ability to read and interpret a weather map?
Weather Forecast Project 6 to 12
(0 stars, 1 ratings)
How can you use software available on a Mac laptop to best create a professional weather forecast that demonstrates your ability to read and interpret a weather map?
Welcome to Marshall Road! 2 to 12
(0 stars, 1 ratings)
To help our transient families feel more comfortable in their new surroundings, a booklet will be created to include pictures of important people and places found within the school as well as an accompanying description who the individuals are and what happens in certain places. This is an interesting opportunity for students to find out more about their surroundings and to practice effective communication skills.
Welcome to Our School ! 6 to 8
Overview - using a camera for an ongoing class project will allow students to capture on film any and all projects done in classes for the year, Teacher expectations, and how to get around at our school. The selected activities will be documented and used to make additions and subtractions in an effort to make all projects more student friendly, and to familiarize parents and students with their new school.
What are Numbers?: Learning to Add K to 1
Students explore digital camera use while learning basic math concepts and simple number identification.
What Do You Know About Your Town? 2 to 3
(0 stars, 1 ratings)
Lessons that help students learn a little about their own community. Lesson is generated for Erath, Louisiana, however can be adapted to any area.
What Do You Put Stock Into? 6 to 8
(0 stars, 2 ratings)
Overview: In this unit, students will learn basics about the stock market. Students will choose and “buy” stock in a company. He/she will check the price of the stock each day and record in a spreadsheet. At the end of the allotted time, students will create a graph depicting losses and gains. After evaluating their data, students will compose a summary report which will include their losses/ gains and possible reasons for the outcome.
What is it... A Frog or a Toad? 1 to 3
(0 stars, 2 ratings)
Frog and Toad Lesson Purpose: Comparing Frogs and Toads (Can be used for science lessons or for any “Frog and Toad” Series book.)
What We Don't See 2 to 4
(0 stars, 1 ratings)
This lesson integrates science and technology in an effort to illustrate the parts of a plant that we do not see. Students will use a digital microscope to create still images of plant parts, then create slideshow presentations to demonstrate their findings.
What's Up with the Water Cycle? 1 to 2
(0 stars, 2 ratings)
Purpose: Students would learn the steps of the water cycle, then film the process and explain it using a flip camera.
What's Your Angle 3 to 5
Students will use digital cameras to locate and record several type of angles found in their school. They will identify these angles, put into a slide show and use it to teach others about geometric angles.
Where is.... K to 4
(0 stars, 1 ratings)
Students will create a book using images taken of different locations around the school with an icon of themselves in the foreground of the page. The reader will try to identify the location of the photograph.
Who Am I? 4 to 5
(0 stars, 1 ratings)
Students will use the digital cameras to take profile pictures of themselves and then insert them into a word processing document where they have typed an acrostic poem with their name, giving clues about themselves. The pictures are then formatted to be black and white so that the photo looks like a silouette.
Word Processing 6 to 8
(0 stars, 1 ratings)
A lesson that teaches students how to use a word processor
Write to Read 6 to 8
(0 stars, 1 ratings)
There is nothing more motivating than teaching to the interests of students, and what middle school students' interests revolve around themselves and their friends. Digital storytelling of the school year gives them a voice and leades to improved language arts skills.
Writing Prompt "Living With Fame!" 4 to 4
(0 stars, 1 ratings)
Writing Prompt "Living With Fame!"
You Were There! Art History Game 6 to 12
(0 stars, 1 ratings)
Students will photograph themselves and then use software to add a painterly look to their photos. Then they will compete to use the software to place themselves as the subject of some of the masters' paintings by following clues.
“Go Green” – A lesson in Movie Maker: Using digital cameras to make it personal. 7 to 12
(0 stars, 2 ratings)
This multi-class period lesson includes the use of digital cameras and Move Maker (or other video editing software) to create a presentation of ways in which students can take environmentally friendly actions in their everyday lives. This lesson can be flexible to different age levels and different time constraints. Other songs can be used to convey the "Go Green" theme based on teacher and student preferences.
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