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Search results for Keyboard:
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Lesson Plan Name Grades
Keyboard BINGO 4 to 5
(0 stars, 1 ratings)
Practice appropriate keyboarding skills while playing a game and identifying categories of various topics.
Keyboarding P-K to P-K
(0 stars, 1 ratings)
A step-by-step lesson to teach students how to practice keyboarding (typing without looking at the keyboard).
Keyboarding Capers 6 to 8
(0 stars, 1 ratings)
Using keyboarding software and productivity tools, students learn touch typing. Students will also be in teams and compete during timed keyboarding. Their records will be recorded in a spreadsheet and each month a "team of the month" will be chosen to recieve incentive rewards.
Let's Take a Trip! 4 to 5
(0 stars, 1 ratings)
Students use Google Maps, images, and weather data to plan a trip to a destination within the continental United States. They need to calculate mileage, time, and check upcoming weather data.
Technique is the Key 3 to 6
(0 stars, 1 ratings)
The main focus of this lesson is improving students' keyboarding skills - specifically speed and accuracy. This lesson is taught at the beginning of the school year and is appropriate for 3rd-6th grade students.
Where is home? (Basic intro to home row finger placement.) K to 2
(0 stars, 1 ratings)
Younger students learn the proper finger placement for the home keys using the tune "Where is Thumbkin".
1 STEP SUBTRACTION WITH WORD PROBLEMS P-K to 5
(0 stars, 1 ratings)
Solve one step subtraction problems
Animals Classification 4 to 6
(0 stars, 1 ratings)
- Classify animals with backbones into groups of mammals, reptiles, birds, amphibians, and fish based on their features and description.
Author Study - Tomie de Paola K to 2
(0 stars, 2 ratings)
Students use Tomie de Paola books to explore different themes and ideas as well as make connections between Tomie de Paola's books and connections to real world scenarios and situations.
Beginning Sounds -What sound does each picture begin with? K to K
(0 stars, 2 ratings)
Beginning Sounds -What sound does each picture begin with?
Building Brilliant Bloggers 3 to 3
(0 stars, 1 ratings)
We would like to enter the twenty-first century by learning to share our thoughts, recommendations, and questions about books online through blogging.
Captured at the Farm K to 2
(0 stars, 1 ratings)
Kindergarten students will capture digital photos and/or video while visiting a local farm to represent "life" (animals, gardens, milk, butter, etc.). Students will collaborate with a second grade class to create a multimedia digital storybook about their field experience.
Collaborative Story Writing with the Dell Venue Pro Smartphone 3 to 12
(0 stars, 2 ratings)
Students learn the writing strategy of rereading the text while collaborating on a story with their peers. The Dell Vanue Pro Smartphone is utilized as a word processor and assessment tool.
Come Meet Us at the Zoo P-K to P-K
(0 stars, 1 ratings)
Come Meet Us at the Zoo is a project theme lesson plan that incorporates technology with life science, literacy, writing skills, and creativity. Children will identify animals, research them online and with books and magazines, then write a book about the animal of their choice.
Cyberbullying 6 to 8
(0 stars, 2 ratings)
With the layering of identity through the use of nicknames and avatars as well as a sense of anonymity, it is easy for young people to sometimes forget that real people – with real feelings – are at the heart of online conversations. In this lesson students will explore this concept and discuss the importance of good netizenship.
Digital Cameras 6 to 8
(0 stars, 1 ratings)
Performance Objective: Upon completion of this assignment, the students will be able to choose the right digital camera for the type of pictures they are going to take and successfully transfer images from the camera to their computer for editing.
Electronic Portfolio 3 to 5
(0 stars, 1 ratings)
Students will use Powerpoint to create a multimedia portfolio of work completed during the year. The presentation will also serve as a yearbook where students will be allowed to import pictures of family and friends as well as narrate descriptions of the contents.
Endanged Animal Power Point 6 to 12
(0 stars, 2 ratings)
Create a Power Point Presentation About an Endangered Animals
Endangered Animals Podcast 3 to 5
(0 stars, 2 ratings)
Students will be researching endangered animals on the internet, writing a report about why they are endangered and how we can save them on Microsoft Office, recording their report with MP3 players and uploading them online to a podcast.
Exploration Journal 4 to 8
(0 stars, 2 ratings)
We use Pixlr.com, a free photo editing site, to explore various regions of the world according to the new Social Studies standards in 7th grade. Students will edit a picture to portray themselves exploring the region and then create exploration journals documenting their trip.
Flat Stanley in the 21st Century 1 to 5
(0 stars, 1 ratings)
Students use the Jeff Brown story "Flat Stanley" as a bridge to learn about different geographic, cultural, and scientific features of communities around the state, country, and world. Letters and their "flat" person is emailed to friends and family, in order to learn about the world around them via email, websites and Skype conversations. and results are shared with the grade level.
Flip Cameras and Puppet Shows Create Education 9 to 12
(0 stars, 1 ratings)
Students will create, film, download, and produce an educational video of a puppet show using a flip camera.
Flip into Technology! 6 to 12
(0 stars, 1 ratings)
Students use Flip cameras to gather information and integrate it into any classroom activity.
Getting Down to Business (Letters and Technology) 7 to 11
(0 stars, 1 ratings)
Students use technology to learn parts of a business letter, how to write a business letter, research businesses, and write a letter of request to a business of their choice.
Impossible Situation Project using Adobe Photoshop Elements 5.0 8 to 10
(0 stars, 1 ratings)
Goal: To put together an artwork that is made up of edited pictures that could not be a real situation.
Incorporating Garage Band into General Music Class 6 to 8
(0 stars, 1 ratings)
Students will use all the keyboard techniques taught to compose their own song on the keyboard. Then, students will create background loops on a computer program, Garage Band, to incorporate into their keyboard composition. Students will choose Garage Band loops to incorporate into their original keyboard composition based on their individual and personal learning level, and loops that coordinate well with the keyboard composition they wrote.
Integrating Technology into our 1st grade classroom. K to 1
(0 stars, 2 ratings)
I have different activities for the students to accomplish by using technology.
Kindergarten Animal Research Book Making Project P-K to P-K
(0 stars, 1 ratings)
This animal research project integrates writing, science, reading, and technology. Students are able to choose an animal to learn more about, document information using technology and print the project in color to share and keep.
Let's Collaborate! 5 to 8
(0 stars, 2 ratings)
Students will work in groups using the digital storyteller website, www.storybird.com, in order to collaboratively create a story that includes all story elements.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Meeting a Real World Need: Textbooks 2 to 5
(0 stars, 1 ratings)
This lesson focuses on students using technology to solve a need in the classroom. Students will seek to gain funding for a classroom library.
Mitosis 6 to 8
(0 stars, 2 ratings)
This lesson is modified for technology infusion in a typical classroom for students to better understand Mitosis and be creative learning the concepts collaborative environment. It has also been modified for students with disabilities who have been integrated into the regular classroom setting.
My Future-Handwriting Recognition 7 to 8
(0 stars, 1 ratings)
Students will use Wacom Tablets to complete hand-type projects. They will write essays, short stories, and correct errors in their handwriting.
Native Americans 3 to 6
(0 stars, 1 ratings)
This unit on Native Americans encourages students to read print and online informational texts focusing on Native American tribes of various regions. They will create, practice, and present digital presentations based on the information they found.
NIce to Voki You! This is my Family Cyber Safety Glog 5 to 8
(0 stars, 2 ratings)
Students create voki avatars that speak and introduce themselves to the class Create a famous historical figure voki Digital Family Tree for the Entire Family Cyber Safety Glog
Parts of the Computer P-K to P-K
(0 stars, 1 ratings)
A lesson to teach students to learn the parts of the computer and to identify whether an item is input or output.
Podcasting About Our World 1 to 5
(0 stars, 1 ratings)
Students will combine learning about the world around them through our 21st Century lesson about Flat Stanley with technology to create podcasts about their flat adventures.
Poetry Slam For a Cause! K to 5
(0 stars, 1 ratings)
Problem Based Learning, Driving Question: How can we as poets and poet critics, create and design a Poetry Slam to make other students and parents more aware of (a topic or cause of student choice/interest.) Students will research a few local problems or topics of interest and decide on one of interest to their group. Then, they will find poems and write poems to bring to life for a Poetry Slam and the slam will be recorded in imovie!
Public Service Announcements for Our School 6 to 8
(0 stars, 1 ratings)
Students will work in co-op groups to brainstorm, plan, write scripts, keyboard scripts and then use digital video camera to film public service announcements. They will edit on the computer and we will show on morning announcements and connect to website.
Restoring Memories and Planning Autobiography 4 to 8
(0 stars, 1 ratings)
This plan utilizes Google Maps for autobiography writing in response to the mentor text Knots in my Yo-Yo String” by Jerry Spinelli.
S.C.A.N.M.E. P-K to 12
(0 stars, 1 ratings)
Students Creating A New Method of Evaluation
Student Created Power Point 3 to 5
(0 stars, 1 ratings)
Student will learn to use the tools in Power Point to create a Power Point project to introduce themselves.
Student Voice/Service Learning 1 to 4
(0 stars, 1 ratings)
Giving students ownership, a voice, & group decision making in service learning.
Students will FLIP for the News 4 to 12
(0 stars, 1 ratings)
Incorporating technology skills with both written and verbal communication skills, students will create news programs to be shared on School Tube.
Technology-Assisted "7 Habits of Highly Effective Teens" 9 to 10
(0 stars, 1 ratings)
This unit teaches teens the underlying principles that are essential to achieving their goals and personal success. The activities, described in detail below, support an understanding of each of the 7 Habits along with any important terms and the application of those habits into the daily lives of the students through the implementation of “baby steps” that will be monitored twice a week by the students’ personal mentor and supplemented with a wide range of technological hardware and applications.
The Civil War Through the Eyes of Students 7 to 8
(0 stars, 1 ratings)
I am working with the technology and art instructor to provide cross-curricular learning experiences for my 8th grade students. My students will research historical characters and their impact on the Civil War.
Use of technology to write and edit a composition in Literacy. K to 5
(0 stars, 1 ratings)
The student will demonstrate the skill to use to technology to write properly compositions using good grammar.
Virtual Travel Plan 4 to 8
(0 stars, 2 ratings)
This lesson was created for 4th grade students in North Carolina. It integrates many areas of the curriculum including mathematics, social studies, and language arts. Students design a virtual trip through North Carolina to learn about the history and symbols of North Carolina.
Want to Drag?! (: 6 to 8
(0 stars, 1 ratings)
This lesson plan will present 7th & 8th grade students with engaging, motivating, and fun hands-on engineering opportunity to create, design, fabricate, test, and competitively race scale model cars for aerodynamics and performance
We Are Authors! 2 to 2
(0 stars, 1 ratings)
Students will use Clip Art Station and Microsoft Word to create a book.
Writing Classroom Agreements using Inspiration & Word to Go 3 to 8
(0 stars, 1 ratings)
At the beginning of the year, the class will create a "Classroom Constitution" using Inspiration software and, as an option for classrooms w/ Palm Pilots, Word to Go. Students will brainstorm as a class a list of behaviors that they think will help the classroom environment be conducive to learning & to show how they can become better citizens in their class.
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