About Us
Our Team
Our Impact
FAQs
News
Contact Us
Corporate Programs
Search results for Physical:
Browse All Lesson Plans
Lesson Plan Name Grades
Fifth Grade Physical Science - Atoms 5 to 12
(0 stars, 1 ratings)
Using PowerPoint presentations, realia, and various visuals and websites, students will understand that elements are made of atoms, and know the basic structures of an atom (nucleus, electrons, protons, and neutrons).
Georgia's Physical Features 8 to 8
(0 stars, 1 ratings)
Students will use various websites and interactive online tools to learn about the physical features of Georgia.
Physical Descriptions - World Languages P-K to P-K
(0 stars, 1 ratings)
To practice parts of the body leading to physical descriptions. Novice mid level.
Physical Education - Student Skill/Technique Self-evaluation Utilizing Video Feedback 3 to 6
(0 stars, 1 ratings)
Students will learn important elements of a skill in Physical Education. Then by using video feedback and peer conferencing, each student will apply what they have learned to evaluate and improve their skill.
Physical Education Deal or No Deal 9 to 12
(0 stars, 2 ratings)
Students will demonstrate and be engaged in a variety of activities/exercises that contribute to improvement of overall fitness by playing a game show called Deal or No Deal.
The Amazing Race-Physical Science 9 to 12
(0 stars, 1 ratings)
The students will compete in a race around the school while reviewing physical science concepts.
The Effects of Chemical and Physical Weathering on Gravestones 5 to 5
(0 stars, 1 ratings)
Students will visit the historical Magnolia Cemetery located in Augusta, Georgia to record digital pictures of the effects of weathering and erosion on gravestones.Students will take pictures and, using previously learned chemical and physical weathering concepts learning in class and recorded in their science journals, create a Prezi or a Glogster media presentation.
The Physics of Sports: An 8th Grade Physical Science Project P-K to P-K
(0 stars, 1 ratings)
Many physics concepts and principles of motion can be observed and studied through sporting events. This activity offers you the opportunity to examine these principles using sporting events as examples. For this activity, you may work alone or as a team of two people. We strongly encourage you to work with a partner due to video-recording and due to the amount of time and effort required to create an I-Movie.
Total Physical Response Storytelling 5 to 12
Students will take pictures and make books to tell a story in a foreign language.
Digital Rube Goldberg Lesson P-K to 12
(0 stars, 1 ratings)
This lesson requires the use of physics, critical thinking skills, creativity, and group collaboration to create a multi-step Rube Goldberg design that begins as a virtual lab and can become a physical project or competition.
Lego Mindstorms Robotics 4 to 12
(0 stars, 1 ratings)
The 5th, 6th, and 7th grade students of St. Catherine of Siena participate in Lego Mindstorms Robotics Initiative. By designing, building, programming and documenting robot performance, students will use science, engineering technology, mathematics and writing skills in hands-on projects that reinforce their learning.
Local Heroes P-K to 4
(0 stars, 1 ratings)
Students will use videos created by local community leaders and High School students they look up to (i.e. ball players, tutors, cheerleaders etc.) to learn messages and receive demonstrations about good physical fitness practices, health messages, and safety tips.
Making Butter- From a Liquid to a Solid 1 to 3
(0 stars, 1 ratings)
Students will make butter and design/engineer hands-free butter-shaking apparatus. Students will record and graph the length of time of the butter changing process (change of state of matter).
Matter in this World: Video Presentation 6 to 8
(0 stars, 1 ratings)
Students in groups of 3-4 will create a video presentation (following the rubric below) representing their knowledge of understanding of energy and matter, such as physical and chemical properties and it’s changes.
Movement Analysis 5 to 12
(0 stars, 1 ratings)
The video cameras will be used for video analysis assignments. The students will video tape themselves completing a task and then they will watch the video to determine what they need to work on to improve their skills.
Pictures of Health K to 12
(0 stars, 1 ratings)
Taking pictures of health activities in our school nutrition clubs. Promoting Nutrition with pictures of students involved in activities.
Public Service Announcements 9 to 12
(0 stars, 1 ratings)
The students will be researching a topic chosen from a list of items covered in the driver's education class. From that research, they will design, map, film and create a public service announcement that is informative and accurate.
Solving Systems of Linear Equations Using Substitution 7 to 12
(0 stars, 1 ratings)
This Algebra I lesson uses SMART Board technology to provide students with a physical sense of the process of substitution and how it can be used in solving a system of linear equations.
Blogging In Kindergarten! K to K
(0 stars, 3 ratings)
All of my 18 Kindergarten children have their own kidblog that they use to record their learning. Kindergarten life is full of day long discoveries and kid blogging is just one of the many ways I am documenting the excitement of the discoveries made.
"A Portrait of Success" Elementary Student Portfolio Building K to 4
Students use digital photography and appropriate software to record their work into a manageable portfolio to document personal progress.
"In the News!" 2 to 8
(0 stars, 3 ratings)
A newscast that can be writen, produced and created by elementary or middle school students. Co-Authored with Stacy Bodin
"SMART" Science 7 to 7
(0 stars, 2 ratings)
The following description of our 10 week Energy unit (Colorado Science Standard 3) in the life science curriculum demonstrates how I will integrate the SMART board system into my classroom and use it to engage, excite, motivate and challenge my students in order to help them learn and understand essential life science concepts.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
(PART 1) Applied STEM: Rocketry and its Components 6 to 8
(0 stars, 1 ratings)
This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved.
(PART 4) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for the following sections with the exception of Lesson Plan Description.
21 century pen pals 3 to 8
(0 stars, 1 ratings)
These lessons are for the students to show what they've learned about specific topics to an international school.
3D printing for Math and for projects 6 to 12
(0 stars, 1 ratings)
The ability to figure out the equations necessary to print basic shapes and the ability to print useful items needed for robotics, drama productions, math/history/geography/all subjects demonstrations would be amazing!!
3D Printing in Algebra Class? P-K to 8
(0 stars, 2 ratings)
As a math teacher, one of the most common questions that students have is "Why do we have to learn this?" When students realize that they will need to apply algebraic reasoning to design and print something in 3D, their motivation and interest in mathematics will increase exponentially.
4th Grade Life Science Unit: Animals 4 to 4
(0 stars, 1 ratings)
Our fourth grade teaching team will use technology tools to meet the description of Colorado’s 21st Century learning skills: critical thinking and reasoning, information literacy, collaboration, self-direction, invention. Through the use of technology, we will appeal to our student’s senses and teach to a variety of learning styles with meaningful, authentic learning opportunities.
8th grade Math-Intro toTransformations 8 to 8
(0 stars, 1 ratings)
A week of lesson plans to introduce students to the different Transformations.
A Snapshot of Science 6 to 6
(0 stars, 1 ratings)
Students will demonstrate an understanding of the composition of physical systems and the concepts and principles that describe and predict physical interactions and events in the natural world. This will include chemical reactions and the conservation of matter.
A Zoo Book for All 1 to 3
(0 stars, 1 ratings)
The purpose of this lesson is for my students to be able to research information about animals and communicate in written form using the Four Stages of Writing. They will use Tool Factory Workshop and MultiMedia Lab V to create two pages for our class book and a presentation for our Friday Morning Assembly.
Analyzing Fiction Text with Nearpod 9 to 12
(0 stars, 1 ratings)
Students will complete a Nearpod interactive lesson with a partner in live time in class. Students will mark text with colors coordinating to specific criteria, as well as make predictions of what will happen in the story.
Animal Trading Cards 2 to 4
(0 stars, 1 ratings)
This is a collaborative unite in which students research an animal and create a trading card like a baseball trading card using Microsoft Word or other word processing software.
Animals on Parade 3 to 8
(0 stars, 1 ratings)
Fourth grade students will research rainforest animals of the world and hold what is known as a shoebox parade. Each student will decorate a shoebox to resemble a parade float and create a podcast.
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
Architecture: Re-Designing our School 9 to 12
(0 stars, 1 ratings)
Architecture is the catalyst for teaching students to be curious, informed, and empowered to positively impact the built environment around them. Our students have the unique opportunity to correspond with real architect mentors from across the nation to re-design an area of their school. We need Samsung Google Chromebooks and 3D printers to bring their projects to life.
Around the World in 10 Days - Landmark Project 4 to 6
(0 stars, 1 ratings)
An integrated reading/writing/geography/technology unit focused on identifying famous landmarks around the world.
Art and Life: Where Do We Use Art? 9 to 12
(0 stars, 1 ratings)
This lesson increases the relevance of not only art classes, but also all academic disciplines by engaging the students to research how art is used in all aspects of their education and their lives. They will create videos that will collect factual information and visual examples that will educate the viewers on how art is used in a variety of settings and how historical people and socities have depended on the coexistence of art and non art subjects.
Artistic Expression of the Scientific Revolution 9 to 10
(0 stars, 1 ratings)
Students will explore the influences of the Scientific Revolution beyond literal scientific tools and inventions through reading, collaborating, scavenging, and games. Students will identify the ways in which science influenced and transformed European cultural institutions through art and music.
At the Top of Mississippi: Southaven 6 to 8
(0 stars, 2 ratings)
Project – At the Top of Mississippi: Southaven Students will report and record personal events, people and places that are important to them in their daily lives. They will then, with their classmates, combine their efforts and produce a DVD that will be presented to the City of Southaven and the Southaven Chamber of Commerce to give to families that are interested in relocating to our city. This will promote Southaven in a positive manner through the eyes of our youth.
Author Study - Tomie de Paola K to 2
(0 stars, 2 ratings)
Students use Tomie de Paola books to explore different themes and ideas as well as make connections between Tomie de Paola's books and connections to real world scenarios and situations.
Becoming Africa’s Wildlife 4 to 6
(0 stars, 1 ratings)
Each student becomes an expert on one of the animals native to Africa and contributes important information to a safari field guide. Each student investigates the natural history of the animal and learns about the animal’s habitat, ecological niche, interdependence, relative position in a food web, adaptive features and behaviors, and conservation. With their research behind them, each student “becomes” an animal and creates a poster presentation written primarily from the animal’s point of view.
Biome Survivor 5 to 7
(0 stars, 1 ratings)
Students will learn how to survive in one of the world's Biomes. Students will collaborate on their experiences as they take on a job that will help educate them about their ecosystem.
Birthdays, Everyone Has One! P-K to 3
(0 stars, 1 ratings)
Specific purpose/ objective The student will practice retelling and explaining to build social studies and vocabulary skills. The student will connect the information with prior experiences and insights to his or her own birthday.
Can You See What I See? 5 to 8
(0 stars, 3 ratings)
In this lesson, students will take digital pictures to represent various forms of energy and the steps involved in energy transfers and transformations. They will then create a Rebus story that can be solved using these pictures. This activity will bring to life a science concept that is usually difficult to see and understand.
Capturing Animals through Technology 2 to 5
Students will use digital recoding photograpgy equipment to take pictures of animals at our local zoo. They will then insert the photography into a variety of audio-visual technology -based reports featuring thier animals.
Cat's Famous Cupcakes P-K to 12
(0 stars, 1 ratings)
Autistic students, along with other special education students, will use the computer lab, Polyvision Interactive Board to recreate a cupcake from an example given to earn points. The faster they are, the more points they earn.
Cell Community 7 to 7
(0 stars, 1 ratings)
Students design a "cell community" as a visual analogy of the structure and function of a cell.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Come Meet Us at the Zoo P-K to P-K
(0 stars, 1 ratings)
Come Meet Us at the Zoo is a project theme lesson plan that incorporates technology with life science, literacy, writing skills, and creativity. Children will identify animals, research them online and with books and magazines, then write a book about the animal of their choice.
Community Based Instruction P-K to 12
(0 stars, 1 ratings)
Community Based Instruction involves functional academics, independent living , self-help, interpersonal as well as speech and language development/skills. Most activities require the student to demonstrate learning through a hands on approach assessed with measurable goals in which a rubric or percentage is obtained. The best part of CBI is that the activities allow students with various abilities, skill levels, and various learning styles an opportunity to be successful.
Crawling, Walking, Talking, and QR Codes 9 to 12
(0 stars, 1 ratings)
Students use QR codes, phones, iPods, and cameras to learn about child development the first 12 months of life. Students used their electronic devices to scan QR codes and utilized the computer lab to create a video on Animoto and create a 3-D pop-up book on Zooburst from what they have learned on child development-physical, social, emotional, and intellectual.
Creating a Virtual Zoo: A Cross-Curriculum, Problem Based Learning Project 1 to 1
(0 stars, 1 ratings)
In this unit lessons, students will use technology skills and digital media applications, along with science and literacy skills to research animals in order to create a "virtual zoo", for students who do not have a zoo nearby or cannot afford to make the trip.
CSI: Chemistry Student Investigators 10 to 12
(0 stars, 1 ratings)
Students master scientific inquiry skills as they design investigations to solve mysteries based on scientific concepts, use hand held computers and digital cameras to capture data generated in their investigations, and use Tool Factory software to compile data and lab reports to create electronic lab journals.
Culminating Module Project 8 to 8
(0 stars, 1 ratings)
This project taps into the students ability to express their understanding of a novel. They have a choice of two projects from a "menu" of options, ranging in difficulty level.
Cyberbullying 6 to 8
(0 stars, 2 ratings)
With the layering of identity through the use of nicknames and avatars as well as a sense of anonymity, it is easy for young people to sometimes forget that real people – with real feelings – are at the heart of online conversations. In this lesson students will explore this concept and discuss the importance of good netizenship.
Dakota Pipeline Lesson 11 to 12
(0 stars, 1 ratings)
This is an a unit that is geared towards students understanding the components of the Regents exam. The argumentative essay will focus on students reading and analyzing 4 different texts that examine multiple sides about the Dakota Access Pipeline debate. The essay will extend in students participating in a socratic seminar with their peers using respectful and accountable talk and fostering productive peer to peer discussion.
Defining the Difference Between Prokaryotic and Eukaryotic Cells--An alternative to direct instruction. 7 to 12
(0 stars, 2 ratings)
This inquiry based lesson plan helps students define the difference between prokaryotic and eukaryotic cells using microscopes (one equiped with a camera), a smart board and a powerpoint/pictures of prokaryotic and eukaryotic cells (slides).
Digital Forensics 9 to 12
Students will understand and comprehend how to investigate a crime scene and the importance of crime scene photography.
Don't be a Bully, Be a Star 6 to 8
(0 stars, 2 ratings)
Students will develop a podcast featuring a bullying situation at school with two different outcomes, a negative one and a positivie one. Students will lsiten to the podcast and share their opinions about the events that occurred.
Electricity - how it works and how we measure and pay for it! 6 to 12
What is electricity, and where can we see it in our daily lives. This lesson is primarily informational, providing an easy-to-understand description of electricity and how it is literally all around us.
Element Advertisement! 6 to 8
Using digital voice recorders, students will create radio advertisements to inform their audience about the specifics of different elements found on the Periodic Table. The advertisements will then be uploaded to a class blog and presented to the class.
Element Videos 6 to 12
(0 stars, 2 ratings)
Students will work in groups of 2 or 3 to research a specific element of the periodic table and create a short Imovie with the information they have learned.
Endanged Animal Power Point 6 to 12
(0 stars, 2 ratings)
Create a Power Point Presentation About an Endangered Animals
Expert Board Games 2 to 12
(0 stars, 1 ratings)
Students will choose an "expert" area for themselves and create a classroom game. They will then be responsible for utilizing different sources of technology to advertise their game to other students.
Exploration Journal 4 to 8
(0 stars, 2 ratings)
We use Pixlr.com, a free photo editing site, to explore various regions of the world according to the new Social Studies standards in 7th grade. Students will edit a picture to portray themselves exploring the region and then create exploration journals documenting their trip.
Fe Chef P-K to P-K
(0 stars, 1 ratings)
Students study the chemistry of cooking and create a cooking video as the culminating project. In the video they describe the science principles associated with their recipe.
FISH FACE: Character Design & Animation 3 to 8
(0 stars, 1 ratings)
Students will explore how animators use facial expressions, physical gesture and sound to create characters, as they work with a partner to create an animated short. Students will be introduced stop motion animation with a screening of the claymation classic, "Creature Comforts."
Fit or Fat? 6 to 8
Students will be involved in a Science and Health lessons that involve nutrition and exercise. They will create Healthy Snacks and exercise profiles for the class.
Five Themes of Geography 7 to 12
(0 stars, 1 ratings)
This is an assessment tool for the Five Themes of Geography. Students will research the five themes of Geography for the assigned Canadian Province and make a “Doodlecast Pro.”, or another presentation app, make a presentation. This could be an individual or group project. . This could be a group on individual project..
Fruit / Vegetable Jigsaw 10 to 12
A cooperative learning plan where students learn about categories of things relating to their curriculum, while creating a permanent learning, reviewing, reference, and assessment tool for future use. Using technology, research and "real life" experience students will collaborate to show and teach each other.
GCIS search 9 to 12
(0 stars, 1 ratings)
Students use GCIS to a career to research and report on the required information.
Germ Busters! P-K to 5
(0 stars, 1 ratings)
This lesson is for health education and involves the application of learned material and allows for peer teaching. Students will create podcasts about germs, the ways they are spread, and how to keep everyone safe!
GPS Ecosystem (Ecotone) Scavenger Hunt 9 to 12
(0 stars, 2 ratings)
Using GPS's and your surroundings to make going outside fun for students!
Greetings, Introductions, and Farewells in Spanish. 9 to P-K
(0 stars, 1 ratings)
The student will learn some basic phrases for greeting another person and introducing yourself. The student will understand the meaning of the sentences of their own dialog and practice with their classmates.
Heredity 7 to 12
(0 stars, 2 ratings)
Students will analyze their own understanding and mastery of heredity and punnett squares as we walk through an example as a class. Students will then use prior knowledge of heredity to complete a Heredity Game (Who’s You Daddy?), and reinforce the content knowledge we have covered.
How Does Your Garden Grow? 9 to 12
Students will design, plant, and maintain a native plant garden on campus. The garden will serve as an outdoor classroom for lessons in ecology, soil science, and botany.
How Slow Can You Go? 9 to 12
(0 stars, 1 ratings)
Students will document the process of oxidation using apples and then write a procedure for slowing down the oxidation process.
How to Be (Me!) Photo Book K to 2
(0 stars, 1 ratings)
Our objective is to engage our kindergartens’ interests in animals and tie these to emerging oral and written literacy skills in creating class photo books on an iPad application The first book will focus on team-work and on identifying characteristics of the pets and animals that we keep at our school, and the second book will focus on the students themselves, showcasing their individual characteristics and diversity.
I CAN DO IT: Shopping For Groceries 9 to 12
(0 stars, 1 ratings)
Students with severe mental, physical, and communication disabilities will learn to make grocery lists and shop for groceries with the aid of digital photos. To encourage independence, students with mental, physical, and communication disabilities will control the activity by directing an assistant to follow each step, a digital photo, which must be performed in the correct order to make a successful purchase.
In the Field with Salamanders 5 to 5
5th grade students will collect and monitor the diversity of salamanders in their community. They will produce a field guide to share with other local students that will include both quantitative and qualitative data collected over time.
Integrating Video Technology in the Middle School Science Notebooking Process 8 to 8
(0 stars, 1 ratings)
Students record video as an extension of the science notebooking process.
Keeping an Inventory of Greenhouse Plants 9 to 12
(0 stars, 1 ratings)
Stores keep inventories to know what they have and use this to work with customers as well as know when to reorder. It is important to keep a good inventory of what you have in your greenhouse as well.
Keyboarding P-K to P-K
(0 stars, 1 ratings)
A step-by-step lesson to teach students how to practice keyboarding (typing without looking at the keyboard).
Kids with Cameras make a difference 1 to 4
1-4th grade students create a photography exhibit titled "Sense of Place" about their community and then use the exhibit to collect donations to support international Kids with cameras programs.
Learning About Colonial Times 5 to 6
(0 stars, 1 ratings)
Learning About Colonial Times
Liebe, amour, amor - all levels/languages 9 to 12
(0 stars, 1 ratings)
Video task for students to use the target language and discuss love and dating.
Long Beach History Digital Scrapbook 3 to 4
(0 stars, 2 ratings)
Students create digital scrapbooks for their city's local history, including the Tongva Native Americans, settlers and newcomers to the land, and how the city was created. Students attend field trips to local historical sites and current landmarks, documenting their visit and reporting on it in a scrapbook.
Make a Digital Dance Textbook 9 to 12
(0 stars, 1 ratings)
Students will create a Wiki page/website that will be used as a dance textbook in class.
Many Hands Make Miraculous Mechanisms 4 to 6
(0 stars, 1 ratings)
e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Mathematical Modeling & Inverse Variations 9 to 12
(0 stars, 1 ratings)
Students will collect and analyze real data completing an exploration. Motion observed during the data collection will be used to create an appropriate math model to fit the data and make predictions that will then be tested.
Memoir - The Gift of Memories 7 to 8
This project incorporates the writing of either a memoir or a memoir poem- focusing on a favorite person or pet. Students create either a Power Point or Windows Movie Maker movie showcasing this person or pet-giving it as a gift.
Memory Book - A Cooperative Learning Experience 5 to 8
8th graders create a memory book that includes pictures and writing (English), their heritage (history), calculated growth patterns (math) and genetic heritage (science).
Middle Ages Cross Curriculum Project 6 to 8
This project incorporates all subject areas while students learn about the Middle Ages.
Mitosis 6 to 8
(0 stars, 2 ratings)
This lesson is modified for technology infusion in a typical classroom for students to better understand Mitosis and be creative learning the concepts collaborative environment. It has also been modified for students with disabilities who have been integrated into the regular classroom setting.
Mommy, Watch Me! 8 to 12
(0 stars, 1 ratings)
This lesson plan is designed to be part of a Parenting curriculum for teen mothers who attend an alternative high school program where their children are on site with them. It could be used by any child development class where students have an opportunity to regularly observe babies and/or children.
Moving the Brain 5 to 6
Students will lead short exercise routines that can be performed in the classroom. Classroom teachers will then be able to use these videos to get their class up and moving when they are in need of a quick brain break!
Mystery Game P-K to 3
(0 stars, 2 ratings)
Use a Karaoke Machine, a digital projector (or smart board technology), speakers, computer, document camera, Digital Microscope, Digital Camera to determine if an item is living or nonliving according to its physical characteristics.
Native Americans 3 to 6
(0 stars, 1 ratings)
This unit on Native Americans encourages students to read print and online informational texts focusing on Native American tribes of various regions. They will create, practice, and present digital presentations based on the information they found.
Newton's Laws for One and All! 8 to 10
(0 stars, 1 ratings)
In this unit, students will create a digital portfolio of their learning. Students will collaborate on portions of this unit, while other parts are individual. This unit focuses on learning, applying, and working with Newton’s Laws of Motion. It is a layered curriculum unit which has students progressively building in their understanding and use of the laws.
Not so Simple Machines 6 to 8
(0 stars, 1 ratings)
Students create a machine, using a combination of simple machines, to solve a problem. Students produce a podcast commercial, a photo story, and digital presentation to 'sell' their invention.
NoteFlight Recorder Lesson Plan 3 to 4
(0 stars, 1 ratings)
In this lesson, I will have 3rd/4th graders compose short pieces in Noteflght Learn software and play them on the recorder.
Nutritional Tracker 6 to 12
(0 stars, 1 ratings)
Students will track their nutrient intake and compare it to the USDA recommendations for their age, height, gender and activity level.
Objective Weathering and Erosion 7 to 12
(0 stars, 1 ratings)
This lesson is contains the learning of the erosion and weathering process. Students will study their own time-lapse photos to determine if their object of study has gone through the process of weathering. The student will have to determine which weathering process has occurred and illustrate what the future product would be.
Ocean's 4 4 to 6
(0 stars, 2 ratings)
Integrating technology in the curriculum is vital for the students to learn 21st century skills. By collaborating with the fourth grade classroom teacher and combining science in the computer class the students can learn subject matter in an interactive, self-directed method.
Oral Tradition-- digital storytelling 6 to 8
(0 stars, 1 ratings)
Students work to create an original tale from the oral tradition. Instead of publishing a formal written document, students create a stop action video depicting the tale.
Our Video Adventure: Traveling Through Blair County 3 to 3
(0 stars, 1 ratings)
Third grade studetns are learning about the county in which they live. They are studying local geography and history. Students research an establishment in Blair County, write a report about the site, and build a model. This project is videoed in stages and then will be compiled into a complete project.
Parts of the Computer P-K to P-K
(0 stars, 1 ratings)
A lesson to teach students to learn the parts of the computer and to identify whether an item is input or output.
Perspectives on a Shoe 4 to 8
(0 stars, 1 ratings)
Students will photograph a shoe in various locations and then take the photo(s) to create a short story or poem from the perspective of their shoe
Persuasive Essay Powerpoints 9 to 10
(0 stars, 1 ratings)
Students will use digital cameras to document campus problems at our school and compile them into a PowerPoint presentation along with a persuasive letter to our school faculty, administration, superintendent, or school board.
PhotoTalk! K to 12
Images communicate without written or spoken speech. Linking images to simple text in the target language is a powerful tool for helping second language learners speak and read!
Picture Perfect Parts of Speech 7 to 12
Using photography skills to enhance the process of learning parts of speech.
Pod-Casting for Parents P-K to P-K
(0 stars, 2 ratings)
This lesson would provide parents with an incite into what their child is learning on a daily basis. It would allow parents to reinforce classroom concepts at home.
Poetry Alive! Interpreting Poetry Using Digital Images 9 to 12
A team of English students will take the role of a production company and will create a 4-5 minute film using the digital image as a medium for interpreting students’ original poems. Three classes will be working together in order to complete this project: Creative Writing, English, and The Actor’s Studio.
Regions of the USA 4 to 4
(0 stars, 1 ratings)
In this unit students will use the internet to research the physical and human characteristics of the four regions of the United States and decide which one they would like to live in.
River Reflections 3 to 11
(0 stars, 1 ratings)
Students have been conducting river studies for over five years in 6th grade. A true reflection of the experience is necessary for true learning. Writing advocacy projects and sharing them through podcasting helps to reflect on the experience.
Save the Animals! 3 to 5
(0 stars, 1 ratings)
Students research an endangered animal. They then develop a PowerPoint presentation (for their parents and peers) describing the animal, its habitat, its predators, its prey, and why it's endangered. Finally, students create a podcast for our class "Save the Animals!" series describing their plan to help these endangered species, as well as recruiting support.
Save the Rainforest in South America 6 to 8
(0 stars, 1 ratings)
7th Graders: Geography affects the characteristics of a country. Natural resources can determine the success or failure of a country. Each country is rich in culture, even if they are a poor country. Each student will appreciate his or her life‐styles, and opportunities compared to poverty stricken countries. Global issues are complex, and the student will explain the challenges the rainforest ecosystem is facing, and will develop a plan of action they can do to help
Science Circles Podcast 5 to 12
(0 stars, 3 ratings)
Science Circles Podcasts will feature small groups of 3 to 4 students holding round table discussions on weekly science topics. Students will prepare statements presenting their ideas about the topic. A student facilitator will direct the flow of an open, round table discussion after opening ideas are presented.
Science Safety Bots 2 to 5
(0 stars, 1 ratings)
Students will create a bot using Cubelets and Legos to demonstrate a Science Lab classroom safety rule. They will then create an action card so others can recreate the bot while assigned to Cubelets station as a free choice activity on Robotic Day (scheduled robotics days at end of each science unit).
Sea Scallop Data Mining Research Project 10 to 12
(0 stars, 1 ratings)
Students develop a research question and then gather the data to answer that question using the National Oceanic and Atmospheric Administration's Sea Scallop Survey database. Students present the results in a formal classroom presentation and a scientific poster session which is open to the public.
See it, Say it, Move, it, Do it! K to K
(0 stars, 2 ratings)
An interactive lesson featuring multiple learning styles to enhance all students' abilities to recognize the alphabet. *Lesson plan developed collaboratively with ESL teacher, Darcy Berger.
Self-Portrait 6 to 7
(0 stars, 1 ratings)
For students in middle school, the self-portrait is timely, as it is during these years, between the ages of 11-14, that young people are immersed in “the self”-exploring identity, finding his or her place in the world, building perception of self in relation to others. In the lesson plan, students delve into these artistic qualities as they first explore famous artists’ portraits, which grounds them in a range of styles and art history, all of which students reflect on as they design their self-portraits, which they will create using Photoshop using both the standard desktop computer and the WACOM tablet to compare/contrast the impact of the different technologies on the design process and final product.
Sequencing in Kindergarten K to 2
(0 stars, 1 ratings)
Students will learn the the basics of sequencing and how it relates to the word around us. Students will use this as a guiding lesson to introduce the basics of coding using codable.org.
Shake it up…Cisne! 3 to 5
(0 stars, 1 ratings)
Fifth grade students will give an earthquake broadcast. Students become cameramen, meteorologists, reporters, eyewitnesses, and anchor people describing the effects of recent earthquakes.
Stacy Bodin's "Digesting a Story" Unit 1 to 5
(0 stars, 4 ratings)
Digesting a Story (Written by Stacy Bodin, submitted by Schuyler Poche) Retired teacher (and current Dozier Tech Specialist/webmaster) Stacy Bodin wrote the and worked with this project several times during her teaching career. As librarian, I am submitting this with permission from Stacy Bodin.
Studio Photography 9 to 12
(0 stars, 1 ratings)
This project involves shooting long exposure photography in the school portrait lighting studio.
Technology Across the Curriculum K to 5
Students will be using digital cameras in Math, Language Arts, and Science. They will be producing symmetry pictures, a scrapbook, and learn how a camera and an eye are similar.
Technology and your Future: Using SmartPhones and IPads in the classroom 4 to 5
(0 stars, 3 ratings)
Using research from the internet, via Smart Phone or I Pads, studnets will "open their eyes" as to what they will need to do and have in order to attain the life they desire for their future.
Technology as a Tool of Science 9 to 12
Digital cameras and Tool Factory will be used in a variety of projects in several classes. The objective is to show students the tools that can assist them in the recording, cataloging and sharing of science information.
Technology-Assisted "7 Habits of Highly Effective Teens" 9 to 10
(0 stars, 1 ratings)
This unit teaches teens the underlying principles that are essential to achieving their goals and personal success. The activities, described in detail below, support an understanding of each of the 7 Habits along with any important terms and the application of those habits into the daily lives of the students through the implementation of “baby steps” that will be monitored twice a week by the students’ personal mentor and supplemented with a wide range of technological hardware and applications.
Telling Time through Digital Devices and Photo Story Telling in the Classroom K to 5
(0 stars, 1 ratings)
To engage learners physically, mentally, digitally and help them to develop the following time telling skills through an array of digital devices and human interactions
The Emerald Ash is taking over! K to 6
(0 stars, 1 ratings)
Students research the problem of the invasive Emerald Ash Borer and how it is impacting Vermont's environment. Students then design and engineer a solution that can stop the damage being done by the Emerald Ash Borer.
The Hall of Physicist 8 to 12
(0 stars, 1 ratings)
Students will create biographical posters of famous physicist through the ages.
The Middle Ages Meet Modern Technology 11 to 11
(0 stars, 1 ratings)
Students will use mobile devices to go on a pilgrimage through the Middle Ages. Students will make stops throughout their journey to gather background information to provide a context for the reading of The Canterbury Tales.
The Outsiders Unit Plan 7 to 9
(0 stars, 1 ratings)
The students will read The Outsiders by S.E. Hinton and complete a digital-based lesson plan that incorporates the novel.
The Triple O 4 to 8
(0 stars, 1 ratings)
After completing an interactive technology based math lesson, students will create various movies showcasing their knowledge of the order of operations. Using movie making software, it will include a mathematical dance and various small group based presentations.
The Very Important Me Project K to 2
(0 stars, 2 ratings)
First Grade Students will create a project using various computer applications to show their skills they have learned in first grade, including the use of Microsoft Word, Paint, and the Video Star App. They will be combining these skills with ones they are learning in the classroom including sentence structure, punctuation and capital letters.
Thomas Eakins: Scenes from Everyday Life 7 to 8
(0 stars, 1 ratings)
This lesson will introduce Thomas Eakins as a photographer and painter. The students will apply Eakins' method of integrating photos into paintings
Thorne Comm 6 to 8
Technology can help teachers communicate more effectively with parents. Photographic evidence of student's performance is very effective!
Topic: Integrating Technology into the Classroom – Digital Storytelling P-K to 3
(0 stars, 1 ratings)
Students will be able to retell a story and demonstrate understanding of the parts of a fairy tale. Using apps, students will listen to or read a variety of fairy tales. At the end of the unit, students will video themselves recreating a favorite or original fairy tale.
Traditional Tribal Homelands of Washington's Plateau Nations 6 to 12
(0 stars, 2 ratings)
This WebQuest is the first part of a four part unit or can be used alone. It challenges students to think critically about the conflicts before, during, and after the Walla Walla Treaty Council of 1855.
Traveling Abroad to Dine! 3 to 4
(0 stars, 1 ratings)
Students incorporate the communication skills they have learned in Spanish class during the restaurant unit to produce a mini-drama. They show their advancement in the second language in an authentic setting.
Want to Drag?! (: 6 to 8
(0 stars, 1 ratings)
This lesson plan will present 7th & 8th grade students with engaging, motivating, and fun hands-on engineering opportunity to create, design, fabricate, test, and competitively race scale model cars for aerodynamics and performance
What Do You Know About Your Town? 2 to 3
(0 stars, 1 ratings)
Lessons that help students learn a little about their own community. Lesson is generated for Erath, Louisiana, however can be adapted to any area.
What in the World..?!? 3 to 5
You don't need to be able to read to love science, computers, and photography. My special education students will use these materials to create their own photographic "I Spy" books during our What in the World..?!? photo project. Using picture symbol software and photographs, students can address all content areas including math, reading, writing, technology, and science.
What is the FAFSA? 11 to 12
(0 stars, 1 ratings)
Aim: The purpose of this lesson is… To familiarize students with what the FAFSA is and the steps to complete it. To familiarize students with what the CSS Profile is and the steps to complete it. To have Junior students submit their necessary materials, so they can be prepared for financial aid early. To have Senior students complete their FAFSA, so they can receive aid for school.
What We Don't See 2 to 4
(0 stars, 1 ratings)
This lesson integrates science and technology in an effort to illustrate the parts of a plant that we do not see. Students will use a digital microscope to create still images of plant parts, then create slideshow presentations to demonstrate their findings.
What's the Matter? 1 to 5
(0 stars, 2 ratings)
Students explore the 3 states of matter, as well as the combination of these states, through the use of a digital camera. Students then create Photo Stories about matter to share.
Who are you? (quien eres) 9 to 12
(0 stars, 1 ratings)
Students will create an animation in Spanish describing themselves and their interests.
Who Ate Archy the Anchovy 4 to 6
(0 stars, 1 ratings)
In this lesson, students will use flip cams to film clues about members in the marine food chain. The goal is to solve the puzzle of who ate Archy the Anchovy! Once clues are filmed, an interactive PowerPoint will be created for students to complete a problem-solving activity to solve this mystery!
Whose Slipper 1 to 5
(0 stars, 2 ratings)
In this unit students will explore multiple versions of various fairy tales. This is one of five lessons in which students read an original fairy tale and compare story elements of another version of the same fairy tale.
Wi-Fi Workout 9 to 12
(0 stars, 2 ratings)
In a large group students will complete a workout using an overhead projector and a popular workout app. Random students will wear FitBit Activity Trackers to track their exercise while completing the workouts.
World Civilizations 7 to 8
(0 stars, 1 ratings)
This project is an effort to incorporate interactive video games (Civilization 4) and collaborative internet tools (Google Docs and Wikispaces) with an understanding of historical knowledge and themes to better understand the interaction between culture, geography, government, and people over large periods of time. To do this, groups of students will play a networked version of Civilization 4, keep records of events which occur in this game, write a history of the nation created in the game, and publish the history online for others to use.
Yes We Can! Students with Autism & Downs-Syndrome on the Drums! K to 12
(0 stars, 2 ratings)
Students with profound special needs, such as autism, Downs-syndrome, CP, & medically fragile conditions, will participate in a variety of exciting experiential activities, including adaptive percussion & drumming, Karaoke type music, and using American Sign Language to express themselves to music. Project will be documented via video and digital pictures and shown to the school body in a music video format.
Your Weekend Weather - on a Flip Camera 12 to 12
(0 stars, 1 ratings)
Students in my senior elective, Atmospheric Science, research, write and produce a video weekend weather forecast for New York City and Los Angeles. Filmed on a Flip camera, the videos are posted on Youtube.
Zoom into Microscopy 6 to 8
(0 stars, 1 ratings)
Students will use digital cameras to document their inquiries into microscopic life. Digital images will be used to assemble picture books that show the detail of an organism as seen with the human eye, through a hand lens, and at each power of the microscope.
Browse Lesson Plans