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Search results for Scavenger Hunt:
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Lesson Plan Name Grades
Back To School Scavenger Hunt K to 2
(0 stars, 3 ratings)
Help your K-2 students get accustomed to a new school with a fabulous Gingerbreadman Scavenger Hunt! Children will learn to locate bathrooms, gym, water fountains, school nurse etc! What a fun way to introduce a new campus!
Flippin for Valley View Scavenger Hunt K to 6
(0 stars, 1 ratings)
This is a lesson for including an outdoor nature preserve onsite at our school and using it to teach state standards while incorporating technology into a classroom where nature can't come inside.
Forces and Motion Scavenger Hunt P-K to 5
Students will work in small groups to identify and photograph things that we push or pull in our real world.
GPS Ecosystem (Ecotone) Scavenger Hunt 9 to 12
(0 stars, 2 ratings)
Using GPS's and your surroundings to make going outside fun for students!
Historical Scavenger Hunts 6 to 8
(0 stars, 2 ratings)
Students explore the history of their community by paying attention to the details of architecture, monuments and area artifacts. This is a multi-step lesson that allows students to practice historical fieldwork, pre-reading strategies, acting skills, research skills, writing skills and public speaking skills.
Leaf Scavenger Hunt 6 to 7
(0 stars, 1 ratings)
The students will be going on a learning excursion to Mandalay Trail National Wildlife refuge to collect leaf samples for their leaf scrapbook using digital cameras. Upon returning to school the students will be using the digital camera pictures to compose a power point presentation, and they will create data tables to compare the pH levels of the water quality samples.
Living Organisms Digital Scavenger Hunt 1 to 5
We conducted a digital scavenger hunt with digital cameras at a nearby pond to document various living things for our science unit.
QR Code Scavenger Hunt 6 to 8
(0 stars, 1 ratings)
Students use ipod touches with a qr code scanner to scan codes at multiple stations and access selected web pages which contain answers to "scavenger hunt" questions.
Quadrilateral Scavenger Hunt 6 to 12
(0 stars, 1 ratings)
Students explore the school for various quadrilaterals. Once they find them, they record themselves using a Flip camera describing the various characteristics of each one.
Scavenger Hunt 6 to 8
(0 stars, 2 ratings)
Use digital cameras to find items and collect the information to create a collage. Use in any subject.
Simple Machines Scavenger Hunt 3 to 3
(0 stars, 2 ratings)
As a culminating project for a unit on simple machines, students will take pictures of examples of simple machines around the school and use them to create a powerpoint presentation.
Video Scavenger Hunt: Is It Alive? 1 to 1
(0 stars, 1 ratings)
This is a 5-day lesson in which students learn the characteristics of living and nonliving things. Students will go outside to find living and nonliving things and film themselves describing their objects and explaining how they classified them.
Welcome to Kindergarten Scavenger Hunt K to K
(0 stars, 1 ratings)
I invite the parent and students into the classroom to complete a classroom scavenger hunt prior to the first day of school so students can become comfortable in their new surroundings. After the hunt I allow them to do a craft and play with some of the toys in the classroom.
Artistic Expression of the Scientific Revolution 9 to 10
(0 stars, 1 ratings)
Students will explore the influences of the Scientific Revolution beyond literal scientific tools and inventions through reading, collaborating, scavenging, and games. Students will identify the ways in which science influenced and transformed European cultural institutions through art and music.
Geometry Hunters 3 to 5
(0 stars, 1 ratings)
Students will review basic two dimensional geometric terms as they complete a digital scavenger hunt by snapping photos on the smartphone. Students will present their findings to the class in a googledocs slide show.
Input and Output and Processing...Oh My!!! 2 to 5
(0 stars, 1 ratings)
Students will go on a Scavenger Hunt with the digital camera to find input, output, and processing devices. This allows them to learn how to, not only learn about computer devices, but digital photography and multimedia presentations as well...all while having FUN!
What's the Matter? 1 to 5
(0 stars, 2 ratings)
Students explore the 3 states of matter, as well as the combination of these states, through the use of a digital camera. Students then create Photo Stories about matter to share.
You'll Flip Over Forces & Motion 6 to 8
(0 stars, 2 ratings)
This hands-on, culminating lesson engages learners and reinforces terminology related to forces and motion learned earlier during the intensive, week-long course.. Essentially, the scavenger hunt was used as a formative assessment to determine students' understanding in a creative and thought-provoking way.
"50 Ways to Use Your FlipCam" 9 to 12
(0 stars, 1 ratings)
This lesson/power point was developed in order to teach the audience (teachers/instructors) simple and quick ways to enhance their teaching and to help invest their student in their education by using a FlipCam.
Crawling, Walking, Talking, and QR Codes 9 to 12
(0 stars, 1 ratings)
Students use QR codes, phones, iPods, and cameras to learn about child development the first 12 months of life. Students used their electronic devices to scan QR codes and utilized the computer lab to create a video on Animoto and create a 3-D pop-up book on Zooburst from what they have learned on child development-physical, social, emotional, and intellectual.
Elemental Photography 8 to 8
(0 stars, 1 ratings)
The students utilize digital technology to enhance their learning in the area of Elemental Chemistry. This is a project used in a 8th grade Science Classroom
Finding Solutions to Hunger 6 to 8
(0 stars, 1 ratings)
This is a project plan more than a lesson plan. It is a 10-week project using a wonderful online collaboration tool designed to be used by educators. Besides teaching the curriculum objectives—the goal is to open the students’ eyes to hunger in the world.
French Family Member Names and Possessive Adjectives (easily adapted to other World Languages) 6 to 6
(0 stars, 1 ratings)
This lesson would be the third in a unit. Students practice using family member names and learn their meanings. They also practice using the possessive adjectives. This lesson is for a block period class of 68 minutes.
If Spielberg Can Do It, So Can I!! 6 to 8
(0 stars, 2 ratings)
Students learn to make a movie using digital video cameras and video editing technology.
iMake It Interactive 3 to 5
(0 stars, 1 ratings)
Students will use iPads and QR codes to bring the traditional print textbook into the 21st Century. Students will research information found in text books to create QR code to link to articles, video, online game or picture that will enhance the flat print textbook.
IPAD Lesson on Nouns 1 to 3
(0 stars, 1 ratings)
The students will use the application "Story Kit" to write a short story about nouns. They will take a picture of a noun, label it, and record themselves talking about what the noun is and why they know it is a noun. Students will then share different pages of their stories with the rest of the class via the projector.
LIBRARY ORIENTATION 9 to 12
(0 stars, 1 ratings)
Students will utilize the library technology to locate various information found in books or software in the library.
Local History Guided Tour Podcasts 5 to 12
(0 stars, 2 ratings)
Students will research local history, choose significant landmarks and create a short audio tour of the area. Students will learn about local history in their area while also learning how to use podcast technology.
Revolutionary Idea 3 to 8
Students will participate in a revolutionary war living history.
Technology with nouns 1 to 2
(0 stars, 1 ratings)
A Lesson on using technology and nouns to bring interest and engagement to a lesson.
The Shape of Things K to 3
The students will use digital cameras to find examples of circle, squares, and triangles around them.
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