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Lesson Plan Name Grades
Wiki Comment: The News and You 5 to 8
Writing Prompt Option for Students Create a wiki with a page for this student writing prompt. The activity is a a page for writing clear and cohesive comments that connect students to the news. The goal is for students to write concisely about their connection to the news in the world, sharing and commenting on each others' ideas.
Wiki Jisho 8 to 12
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This is a student-created and student maintained thematic Japanese-English dictionary.
Exploring Climate Change 9 to 12
(0 stars, 1 ratings)
Students will research climate change and create a Glog of their findings. They will also debate climate change and publish as a podcast.
How Much does it Cost Project 7 to 9
(0 stars, 2 ratings)
In this project, students investigate pricing schemes for various entry fees and determine which is the better option depending on their situation.
Make a Digital Dance Textbook 9 to 12
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Students will create a Wiki page/website that will be used as a dance textbook in class.
Monsters Inked P-K to 6
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Middle school and elementary classes collaborate to write and illustrate monster stories, taking inspiration from the younger students' original monster drawings.
Research Project 8 to 8
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This is a lesson that incorporates a research project and allows students to create a publish their research project.
Using Repeat Photography to Map Environmental Hazards 6 to 12
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Students will collect historical photos from libraries, newspapers and family collections for comparison to recent photos to be taken by the class. Students will compare photos to assess changes in landscape, industry and neighborhoods and blog their results.
World Civilizations 7 to 8
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This project is an effort to incorporate interactive video games (Civilization 4) and collaborative internet tools (Google Docs and Wikispaces) with an understanding of historical knowledge and themes to better understand the interaction between culture, geography, government, and people over large periods of time. To do this, groups of students will play a networked version of Civilization 4, keep records of events which occur in this game, write a history of the nation created in the game, and publish the history online for others to use.
"Marchen or Sagen" - A Digital Story Telling Experience 10 to 12
(0 stars, 2 ratings)
Storytelling is as old as time itself! Every culture that exists or has ever existed had a strong storytelling aspect. Stories are used for entertainment, teaching and passing on knowledge and wisdom. Each of us has a story and it has been said, "We are the stories that we tell about ourselves."
6th Grade Country Reports 5 to 6
(0 stars, 2 ratings)
Students will use a variety of multimedia tools to research, write, and do a power point presentation on a country of their choice.
A Virtual Tour of our School -- in Spanish! 10 to 12
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Spanish 2 students film a video tour of our school in Spanish using Flip video cameras and exchange with cooperating schools in other states.
AP Chemistry Video Lab Book 10 to 12
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The AP Chemistry Test is quickly approaching! Students need to review laboratory techniques and descriptive chemistry. The "solution"? Go to our AP Chemistry wiki page that contains a video scrapbook of the labs we have done throughout the year.
Audio Storybooks 3 to 6
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Students will turn their original stories into audio storybooks using the Tikatok website, and screen-capture software.
Book Discussions via Web 2.0 7 to 12
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Teens will create book discussions via web 2.0 Web 2.0 will consist of wiki and podcasting
Bringing Historical Figures Alive 3 to 7
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In this unit students will learn about a famous person in history and use several types of media to investigate them and show what they have learned.
Cellcraft Game 6 to 8
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Students learn the cell organelles' location, structure, and functions by playing Cellcraft game while taking Cornell notes on the cell structures as they "discover" them, in the game.
Cheesy Connections 9 to 12
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Students plan, shoot, and create cheesy videos of their chosen SAT vocabulary word to help other students learn the meanings of the word.
Connecting Our World 6 to 8
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This lesson utilizes FLIP video cameras and a wikispace page. The goal of the unit is to advocate positive global thinking and the need for a team effort to preserve our resources.
Crawling, Walking, Talking, and QR Codes 9 to 12
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Students use QR codes, phones, iPods, and cameras to learn about child development the first 12 months of life. Students used their electronic devices to scan QR codes and utilized the computer lab to create a video on Animoto and create a 3-D pop-up book on Zooburst from what they have learned on child development-physical, social, emotional, and intellectual.
Create a News Program 3 to 12
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Students will create their very own news program complete with commercials. They will explore writing, reporting, operating a video camera, and using digital tools such as chroma-key. This lesson will spark their interest in reporting facts and writing for a purpose.
Create Docents For 25 National Monuments For In Class Field Trip To DC 9 to 12
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Students will each be assigned one of 25 national monuments to docent the class through a virtual field trip through Washington DC. The plan is to aid students in observing the historic changes in US monuments from "single man" to "multiple participant" or event depictions.
Cyber Safety 3 to 5
(0 stars, 1 ratings)
In this lesson, students discuss the dangers, as well as, the positive side of having internet and real life friends.
Digital Citizenship unit 7 to 8
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This wiki teaches 7th and 8th graders about Mike Ribble's 9 elements of Digital Citizenship -- using Internet links, online videos and podcasts. Digital Citizenship is one of ISTE's NETS-S.
Digital Science Fair P-K to P-K
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Students use various productivity applications and Internet sites to create a digital science fair presentation. The presentations will be shared with the school and community.
Digital Storytelling - My Special Story 4 to 6
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Students will learn the techniques of Digital Storytelling in order to complete a narrative about an important event in their lives. Students will compose a narrative, collect images and photographs. Students will then create a digital slideshow, complete with spoken narration, images, music and transitions appropriate to the mood they want to set for their story.
Digital Time Capsule 9 to 12
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In this lesson students use digital cameras to create a time capsule of digital images of their communities and families. They will use higher-order thinking skills to contemplate how digital images will be stored in the future and how we can present our life and time to people living 50 years from now.
Earth Day - 3rd Grade 3 to 3
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Students will create videos utilizing Tool Factory's movie making software about pollution and how to protect the Earth.
Forming Author's Perspective 2 to 5
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Students will be introduced to the concept of Author's Perspective by identifying specific opinions and adjectives from a specific article. This lesson plan is aligned with Marzano.
How does Technology help disabled people? 3 to 6
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The children will discover how technology has been able to change the lives of many disabled people and what they can do in their own school to make it accessible for everyone. Children will complete a podcast diary of their findings daily.
How to _____ like a pro! K to 12
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As young adults, many of our students have talents beyond what falls under "classroom curriculum". This project would involve filming something they are passionate about as a "How to Documentary" and create a written piece reflecting on their passion and their lives.
Iditarod 4 to 8
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This lesson provides students with a point of view experience while tracking Iditarod mushers online live.
Importance of Estimation 5 to 8
Students will make sense of big numbers in order to make reasonable estimates.
Internet Security Basics 9 to 12
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The goal of the lesson is to educate the learners in the responsibilities of using the Internet's resources in a safe, secure, and ethical manner. In addition, students will be able to apply new knowledge to correct unsafe practices currently used by them on social networks and other Internet sites.
iTeach iLearn 6 to 12
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The iTeach iLearn Project is the artful mixing of video, narratives, images, music, sound and special effects into a digital story teaching about any concept. These digital stories reflect the student’s understanding of the themes of science. Science is a way of learning about the natural world, science has built a vast body of changing and increasing knowledge described by physical, mathematical, and conceptual models, and science’s effect on technology and society.
iZOO 3 to 5
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This is the cumlinating project for a unit on animal adaptations and habitats. Students will complete a WebQuest, create a slideshow or animated movie, and a podcast.
Kahoot! Digital Citizenship: Acceptable Use Policy 1 to 8
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Use Kahoot! to introduce and review an acceptable use policy (AUP) with your students.
Laws of Motion Keynote Presentation 7 to 10
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After reviewing Newton’s Laws of Motion, students will create animations to illustrate each of the three laws. When animations are complete, appropriate sound effects can be added. Finished Keynote presentations will be exported as Quicktime movies, to be embedded in class wiki.
Lewis and Clark Webhunt 6 to 9
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Webhunt questions with corresponding websites that take students on the internet to learn about the Lewis and Clark expedition
Many Hands Make Miraculous Mechanisms 4 to 6
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e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Once Upon Technology 4 to 8
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Students re-write fairy tales adding current technology to change the ending. Then they make their new story into a movie to record and edit in class.
Probability- How Likely Is It? 5 to 6
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Students will use online manipulatives, Web 2.0 sites, Excel/spreadsheet software, Glogster.com, and a class wiki to conduct an experiment and communicate their results. This is a culminating activity/project for any probability unit in grades 5-6.
Research Project 8 to 8
This lesson gives the a overview of common source types and outlines a research project. I have adapted this in several ways to include book reports, and research projects of any kind.
safety on the internet 3 to 6
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this lesson explores the security of real friends vs the online "friends"
Techno Lit 3 to 5
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This lessons includes a variety of technology to publish expository texts so they can be viewed on iPod touches and iPads.
The Flip Side: A Multi-Genre Occupational Research Project 7 to 12
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This lesson will provide students with the authority of the "naked eye" to give way towards finding their own truth, place, and ability to communicate efficiently in a global community.
The Hall of Physicist 8 to 12
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Students will create biographical posters of famous physicist through the ages.
Their Side Of The Story 3 to 5
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Students use Flip cameras as a way to look at and understand school life from others' point of view.
This is A Day in My Life: A Photo Essay 8 to 12
This project entails students creating a series of photos that show a day in their life, editing the images in Photoshop, and then posting them digitally.
Tiger EV Technology to Improve Sustainability and Petroleum Dependency 6 to 12
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The Tiger EV project involves research, design, and construction of an all-electric vehicle. This three-wheeled vehicle is powered advanced battery and electric motor technology. Electrathon America registered EV cars compete all across the country with the goal of traveling the farthest distance in a given time, with a limited energy source. Our goals for this project are to: Increase students' and publics' awareness of the future of alternative energy transportation. Advancing the implementation of green technology in educational curriculums across the country using hands-on learning in the fields of electronics, aerodynamics, and materials usage, in a real life application.
Water Conservation Video Lab 8 to 12
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This lesson plan was created in an effort to have students become advocates for the world they live in. Students are asked to creating a Public Service Announcement Video for Water Conservation.
Web 2.0 - Video Sharing 9 to 12
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Create a video to share on a Video Sharing Site (Youtube, Flickr, etc.). Through this lesson, the student will become proficient at sharing files online using the various Video Sharing Sites. Students will use Tool Factory Movie Maker to edit and produce the video.
What's the Matter? 1 to 5
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Students explore the 3 states of matter, as well as the combination of these states, through the use of a digital camera. Students then create Photo Stories about matter to share.
Write A Story 1 to 5
Using a wikispace, students will work together to complete a story. Each student will create a story starter, and classmates will add sentences one at a time to create a completed story.
Zoom into Microscopy 6 to 8
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Students will use digital cameras to document their inquiries into microscopic life. Digital images will be used to assemble picture books that show the detail of an organism as seen with the human eye, through a hand lens, and at each power of the microscope.
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