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Lesson Plan Name Grades
Hey! How'd you get so big? ( The Story of Mitosis) 9 to 10
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How do we grow from the size of an egg to the size the average human reaches at adulthood? The student will investigate this question through several different sources: hands on, use of technology and research.
Student Generated Science Digital Presentations 8 to 8
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Students will create Power Point Presentations of various science concepts to present at the end of the year in a student led review for the class.
Animation Festival 5 to 6
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5th and 6th grade students will create claymation and object animation shorts to be produced as a short film festival. This lesson is actually a unit on animation comprised of several weeks of group work and filming.
Animation Station 4 to 6
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Students create clay animated videos. These videos are based on idioms or short stories the students write.
AP Biology & Inquiry-Based Labs 11 to 12
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Instead of carrying around an encyclopedic textbook, students will have their text downloaded onto an iPad where they can highlight, bookmark, and find definitions instantly without ruining the book next year. Students will also be using their iPad for creating, reviewing, and sharing their own labs.
Computer History Jeopardy (Nonlinear PowerPoint) 10 to 12
Students use PowerPoint to learn about the history of computers. Digital cameras are used to take pictures of items which can be associated with their assigned topic.
Creating a Digital Newspaper P-K to 5
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Lesson plan for creating a digital school newspaper. This includes some modifications for students with disabilities.
Digital Science Fair P-K to P-K
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Students use various productivity applications and Internet sites to create a digital science fair presentation. The presentations will be shared with the school and community.
Digital Storybooks 5 to 8
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Students will use an online story-starter to produce a creative short story. Students will then illustrate and animate this story using Microsoft PowerPoint software.
Digital Storytelling 6 to 8
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Students will be challenged to create a digital story using digital cameras and powerpoint.
Favorite foods of the 7th grade 5 to 8
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Students survey their classmates and create powerpoint presentations to determine the favorite food of the 7th grade.
Festivals, Fairs, and Fun and Unit Exploring Spanish Festivals 6 to 12
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Students will compare and contrast the cultural traditions and festivals of Spanish speaking countries with their own culture. It is our desire that students understand, value, and respect people and places outside of their own environment.
Finding Your NOOK (TM) in the Classroom 9 to 12
(0 stars, 2 ratings)
The Barnes and Noble's NOOK will allow students in my classroom to access e-books, digital resources, educational apps, and more. The sky is the limit!
Flip Out Over Weather 4 to 9
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Students will investigate will be assigned aspects of weather study and write a report. They will use Flip Video cameras to film each other reading their report. Students will gather photos and video clips to use in a video project that utilizes their weather report. And finally, they will work in groups to create a video script derived from their report.
Hands on learning through OSMO P-K to 4
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Students will be using Osmo to take concrete learning goals, and making them come alive through technology. It allows students to learn through hands on experiences.
Inspirational Essay: Video 6 to 8
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Students will create an inspirational movie using both video and text. Partners will choose a famous person who has inspired them. Using quotes and filmed clips, students will create a video detailing how and why this person inspired them.
Introduction to Computer Science and Coding 5 to 5
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Students will be introduced to computer science by learning the basics of coding. They will learn how to code robots to get them to complete a simple task.
Keynote Animated Storybook 6 to 8
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Junior high students learn to use the Move, Magic Move and Scale animation tools of Apple Keynote presentation software to create an animated storybook. Finished projects to be shared with primary classes for viewing on SmartBoards.
Laws of Motion Keynote Presentation 7 to 10
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After reviewing Newton’s Laws of Motion, students will create animations to illustrate each of the three laws. When animations are complete, appropriate sound effects can be added. Finished Keynote presentations will be exported as Quicktime movies, to be embedded in class wiki.
Movement across the Cell Membrane using Multimedia 6 to 8
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Students will construct a model of the cell membrane and model how molecules move across the cell membrane through osmosis, diffusion, facilitated diffusion, and active and passive transport. They have a choice of technology or multimedia to complete this task.
Parts of Speech Slide Show 1 to 4
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Students create a slide show demonstrating their knowledge of the parts of speech (noun, verb, adjective, adverb).
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
Personifying School Supplies 3 to 6
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Students will personify an object and write a story as part of an online book or animated story. The story will use conflict, experiences, and situations to help the viewer imagine what it might be like to be a particular school supply object.
Pharmaceutical Commerical: Which drug is better? 11 to 12
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Chemistry students will research a pharmaceutical drug (must be approved by the teacher). The students then will make a brochure and a video commercial to try to sell and promote the drug that they picked.
Pick Your Planet K to 4
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Allows students to freely explore different "views" of human interaction and communication regarding the areas of being: assertive, aggressive, and passive.
Picture Yourself At New Market 4 to 5
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Fourth and fifth grade students will get the chance to create a virtual tour of the school using digital cameras and voice recording software. The final product will be viewed on the school's homepage.
Programming with Alice 6 to 12
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Learn computer programming skills in a fun and creativity way using Alice, free software developed by Carnegie Mellon University. Create 3-D movies and video games while learning traditional programming concepts such as loops, nesting, if/else statements, and functions.
Use of technology to write and edit a composition in Literacy. K to 5
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The student will demonstrate the skill to use to technology to write properly compositions using good grammar.
Walking Stick Figure 9 to 12
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Students explore the history of art and animation and in the end create a walking stick figure on Flash, using traditional and digital animation techniques.
Why salt the roads? 10 to 12
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This lesson focuses on why states like Illinois must salt the roads during the winter. We will focus not only on the why but which type of salt is most efficient and safe for the environment.
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