Browse All Lesson Plans |
Lesson Plan Name |
Grades |
Addressing the Nation |
6 to 8 |
(0 stars, 1 ratings) My goal is to connect my students to the past by applying it to the present thus making it relevant to their lives. I want my students to start asking the questions like: “How would history be different if Abraham Lincoln was not the president during the Civil War?” “How do certain people affect how our past has been shaped?” Once they begin to ask these questions they will then be forced to see that history is shaped by the people who are involved. Therefore, it is our responsibility to elect effective leaders to government. |
Energy Agents in Action |
K to 5 |
(0 stars, 2 ratings) Students will learn through video how to conserve energy and protect their environment. |
(PART 1) Applied STEM: Rocketry and its Components |
6 to 8 |
(0 stars, 1 ratings) This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved. |
8th Grade Science End of the Year Flip Video Review |
6 to 8 |
(0 stars, 1 ratings) Students will create a video segment that highlights a prior unit of study. They will include specific examples that demonstrate their understanding of the given objectives. Videos will be reviewed and rated by their peers. |
Antony vs. Brutus |
9 to 12 |
(0 stars, 1 ratings) In groups of four, students will create an advertising campaign based on their given character/speech of Antony or Brutus from Shakespeare's Caesar. Students will use the project as means of debate focusing on the which character should have control of Rome after the death of their former leader, Caesar. |
Bullying and Cyberbullying |
4 to 8 |
(0 stars, 1 ratings) This lesson is designed to prevent bullying in schools and provide them with skills to manage bullying behaviors. |
Compare/Contrast Animal Kingdom Characteristics from Informational Texts |
P-K to P-K |
(0 stars, 1 ratings) Students will compare and contrast the various animal kingdoms. Students will take this knowledge and complete a compare/contrast essay after researching the animal kingdoms. |
Computer and Technology Lab Projects |
1 to 8 |
(0 stars, 1 ratings) Students develop significant projects in our Computer and Technology Lab, and we require a safe, easily accessible repository of digital images and audio for student use. These various projects are theme related and correspond to specific grade levels. |
Cyber Safety |
2 to 3 |
(0 stars, 2 ratings) Second and third grade students will discuss rules for keeping safe online. Students will identify private information that should not be shared over the Internet (name, address, phone number, school name, etc.) without adult permission.
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Daily Announcements Made Easy! |
3 to 12 |
(0 stars, 1 ratings) Students will create daily (or weekly) announcements for their school or classroom using a webcam. |
Dakota Pipeline Lesson |
11 to 12 |
(0 stars, 1 ratings) This is an a unit that is geared towards students understanding the components of the Regents exam. The argumentative essay will focus on students reading and analyzing 4 different texts that examine multiple sides about the Dakota Access Pipeline debate. The essay will extend in students participating in a socratic seminar with their peers using respectful and accountable talk and fostering productive peer to peer discussion. |
Digital Citizenship unit |
7 to 8 |
(0 stars, 1 ratings) This wiki teaches 7th and 8th graders about Mike Ribble's 9 elements of Digital Citizenship -- using Internet links, online videos and podcasts. Digital Citizenship is one of ISTE's NETS-S. |
Digital Dynamite |
6 to 8 |
The primary purpose of this unit is to provide art students an opportunity to develop photography skills. Students will be able to apply the elements and principles of design as they take photographs and again as they choose which photos to print. and use. |
Fantasy Fusion |
K to 12 |
Creating fantasy books with students as characters. |
Festivals, Fairs, and Fun and Unit Exploring Spanish Festivals |
6 to 12 |
(0 stars, 1 ratings) Students will compare and contrast the cultural traditions and festivals of Spanish speaking countries with their own culture. It is our desire that students understand, value, and respect people and places outside of their own environment. |
Flip into a Classroom Website |
K to 12 |
(0 stars, 1 ratings) I have a classroom website where my videos I have created on my Flip Video Camera are an intregral part of the overall effectiveness for both student and family use. |
How Much does it Cost Project |
7 to 9 |
(0 stars, 2 ratings) In this project, students investigate pricing schemes for various entry fees and determine which is the better option depending on their situation. |
Lord of the Flies |
9 to 12 |
(0 stars, 1 ratings) In an effort to stimulate the interest of Lord of the Flies with high school seniors, I created a three option video project . The project was designed to integrate technology tools and concepts with their english curriculum. |
Many Hands Make Miraculous Mechanisms |
4 to 6 |
(0 stars, 1 ratings) e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference! |
Mitosis |
6 to 8 |
(0 stars, 2 ratings) This lesson is modified for technology infusion in a typical classroom for students to better understand Mitosis and be creative learning the concepts collaborative environment. It has also been modified for students with disabilities who have been integrated into the regular classroom setting. |
Multi Media: Television Show Production |
10 to 12 |
(0 stars, 1 ratings) OST class offered for students in grades 10-12. Introduction to multi-media production careers with partnership with local university students, radio station and cable TV. |
One L.E.S.S. (Partners in Education Campaign Initiative) |
9 to 12 |
(0 stars, 2 ratings) Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making. |
Photography Portrait Art Mural |
9 to 12 |
(0 stars, 1 ratings) Students will use cameras to take portraits of each other, create a mural, and paint the mural within the school community within the leadership and social justice theme. |
Radio Griffin 87.9 FM |
K to 6 |
Fourth through sixth grade students of Arlington Classics Academy design, record, and mix their own weekly radio program as well as update their own website. |
Science Simulation Using BBC Science Simulations 3 |
3 to 6 |
(0 stars, 1 ratings) Students will be able to create virtual experiments in the classroom using the software and interactive whiteboard. |
Smartphone Q & A Discussions, Polling and Quizzes |
6 to 8 |
(0 stars, 1 ratings) Using Smartphones, students will use the Edmodo application to have discussions with fellow students in their group and the teacher. There will be polling and quizzes in order to review topics learned in the classroom. |
Time Warp Interview |
3 to 5 |
(0 stars, 1 ratings) With the aid of technology and a bit of creativity students will travel back in time and interview leaders of early America. Students will then be paired up to conduct interviews to portray the qualities of a great leader.
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What Do You Put Stock Into? |
6 to 8 |
(0 stars, 2 ratings) Overview: In this unit, students will learn basics about the stock market. Students will choose and “buy” stock in a company. He/she will check the price of the stock each day and record in a spreadsheet. At the end of the allotted time, students will create a graph depicting losses and gains. After evaluating their data, students will compose a summary report which will include their losses/ gains and possible reasons for the outcome. |
What in the World..?!? |
3 to 5 |
You don't need to be able to read to love science, computers, and photography. My special education students will use these materials to create their own photographic "I Spy" books during our What in the World..?!? photo project. Using picture symbol software and photographs, students can address all content areas including math, reading, writing, technology, and science. |
Who Ate Archy the Anchovy |
4 to 6 |
(0 stars, 1 ratings) In this lesson, students will use flip cams to film clues about members in the marine food chain. The goal is to solve the puzzle of who ate Archy the Anchovy! Once clues are filmed, an interactive PowerPoint will be created for students to complete a problem-solving activity to solve this mystery! |
Who's Who in Hampton? |
1 to 6 |
(0 stars, 2 ratings) Students use their interviews with our town's First Selectmen, Town Librarian, Town Clerk, Fire Chief, and Town Tax Collector, Town Assesor, Board of Education Chairperson, and School Superintendent/Principal to create a podcast.
The interviews will be used |
World Civilizations |
7 to 8 |
(0 stars, 1 ratings) This project is an effort to incorporate interactive video games (Civilization 4) and collaborative internet tools (Google Docs and Wikispaces) with an understanding of historical knowledge and themes to better understand the interaction between culture, geography, government, and people over large periods of time. To do this, groups of students will play a networked version of Civilization 4, keep records of events which occur in this game, write a history of the nation created in the game, and publish the history online for others to use. |