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Lesson Plan Name Grades
3D models and Volume 7 to 8
(0 stars, 1 ratings)
Students will create 3D models of cylinders, cones, and spheres to hold specific amounts of water.
Alternative Modes for Alternative Ed P-K to P-K
(0 stars, 1 ratings)
To provide media information in the form of a DVD library centrally located at Seminole County District Office in order to provide various learning formats for struggling and at risk incarcerated learnes.
Code the Bots! Block Coding in Javascript K to 5
(0 stars, 1 ratings)
Students will learn and code with Javascript, initially using a block-based curriculum free at code.org on existing technology already in the school. Students will progress to programming a variety of robots like Dash and Dot for the Wonder League Competitions; Ozobots; Sphero’s BB-8 and SPRK+ Lightening Lab; Osmo Code, and Parrot’s Rolling Spider Mini-Drones. Students will also create and code Javascript programs, digital stories, and computer programs.
Coding in a Different Way! --Secret Code Messages 4 to 6
(0 stars, 1 ratings)
Students will be able to create a rolling robot that flashes the light cube in morse code, so as to communicate a brief message to the students on the other side of the classroom.
Color Coded Reading P-K to 8
(0 stars, 1 ratings)
Students will exhibit enthusiasm when it is their time to read text when it is color coded and color assigned. Any text is broken into various colors and students read their assigned color.
Comparing and Contracting modern and colonial children 2 to 4
(0 stars, 1 ratings)
Students will compare and contrast their 'modern' life with the lives of 'colonial' children. Students will complete a Venn Diagram, and take the information on the Venn Diagram to write a paragraph comparing the different time periods.
Constructing Model Houses Using Accepted Construction Techniques 9 to 12
(0 stars, 1 ratings)
Students will assume the role of construction foreman. They will research structural systems and designs to plan and construct a model building of their choice.
Constructing Model Houses Using Accepted Construction Techniques 9 to 12
(0 stars, 1 ratings)
Students will assume the role of construction foreman. They will research structural systems and designs to plan and construct a model building of their choice.
Crawling, Walking, Talking, and QR Codes 9 to 12
(0 stars, 1 ratings)
Students use QR codes, phones, iPods, and cameras to learn about child development the first 12 months of life. Students used their electronic devices to scan QR codes and utilized the computer lab to create a video on Animoto and create a 3-D pop-up book on Zooburst from what they have learned on child development-physical, social, emotional, and intellectual.
Custodial Video Modeling 12 to 12
(0 stars, 2 ratings)
Utlizing video modeling for training students with cognitive impairments to learn how to be a successful custodian.
Different modes of Understanding Description 7 to 12
(0 stars, 1 ratings)
This lesson uses digital photography to enhance the students' experience and understanding of poems and descriptive writing.
Flip Cameras and QR codes K to 12
(0 stars, 1 ratings)
Students will create a short 30-second commercial, using the Flip camera, about a book they have read . The students will then upload their commercial to SchoolTube and create a QR (quick-response) code using their video's URL address. The printed QR-code will be placed into the back of the book so that another student can scan the QR-code and watch a commercial about the book they might be interested in reading.
Hunting for QR Codes 1 to 12
(0 stars, 1 ratings)
Students will use Smart Phone with QR code reader to complete scavenger hunt around school as a skill review.
Learning "safety comes first" through video modeling opportunities. 5 to 12
(0 stars, 1 ratings)
What a great way to learn new skills while reinforcing important safety skills! This lesson will help students with Autism in learning appropriate and safe skills for transitioning in and around school. Kids will enjoy modeling, videotaping and watching their own videos.
Mathematical Modeling & Inverse Variations 9 to 12
(0 stars, 1 ratings)
Students will collect and analyze real data completing an exploration. Motion observed during the data collection will be used to create an appropriate math model to fit the data and make predictions that will then be tested.
Modern Caesar Adaptation 12 to 12
(0 stars, 1 ratings)
After studying Shakespeare's Julius Caesar, students will create a modern adaptation by composing a script and creating a video of the dramatization.
Modern Day Pen Pals, Connecting Our Art Room to the Rest of the World! P-K to 8
(0 stars, 1 ratings)
We have all heard of pen pals writing letters, but why not have “Modern Day Pen Pals” connect through the web using video streaming and pod casting technology!
Modern Day Piracy 9 to 12
(0 stars, 1 ratings)
Students will lean about copyright laws and how use the internet legally and safely.
Modern Day Proverbs 9 to 12
(0 stars, 1 ratings)
This project is for the basic English 11 class. To show their comprehension of proverbs, students will create their own list of proverbs for the modern day generation. Relevancy of literature is necessary for today's student.
Modern Indian Culture as "Scene" through Bollywood 9 to 12
(0 stars, 1 ratings)
Using Knowledge from Current Indian Culture (social organization, religion, government, language, arts and literature, customs and traditions, economy) students will be asked to collaboratively create, film, and edit a five minute scene in the true style of a Bollywood film.
PRESCOTT, PHOTOGRAPH AND MODERN ART 9 to 12
(0 stars, 1 ratings)
STUDENTS WILL LEARN ABOUT THE STYLES OF MODERN ART, THE WORKINGS OF A DIGITAL CAMERA AND THE TECHNIQUES AND SKILLS OF OIL PAINTING. THEY WILL ACHIEVE THIS BY BY USING A DIGITAL CAMERA TO CAPTURE A LOCAL LANDSCAPE BRINGING IT INTO THE CLASSROOM AND PAINT IT IN OILS.
QR Code Scavenger Hunt 6 to 8
(0 stars, 1 ratings)
Students use ipod touches with a qr code scanner to scan codes at multiple stations and access selected web pages which contain answers to "scavenger hunt" questions.
QR Codes Use and Design 11 to 12
(0 stars, 2 ratings)
Quick Response codes (QR codes) are being used by many retail businesses, schools and non profit organizations. Today's consumers want immediate access to what’s relevant and QR codes are being used to deliver what is being offered.
Scale Model 7 to 7
(0 stars, 1 ratings)
Use of proportions and scale using Google Sketchup and building a model house. Students reflect on the use of scales and scale factors.
Selfie vs Self-portrait - Creating a 19th Century Photograph using Modern Technology 9 to 12
(0 stars, 1 ratings)
The iPhone revolutionized how we communicate. It also changed how we see ourselves and how we see others. The ‘selfie’ phenomenon is not slowing down and as more people use their phones to take pictures of themselves we start to loose sight of what a strong self-portrait can communicate.
Similarities and Differences Across Cultures - In Modern Times and Throughout History 1 to 1
(0 stars, 1 ratings)
Students will use technology and literature to research past cultures and modern cultures. The objective of the lesson is for the students to recognize and define the similarities and differences between past cultures and modern cultures in areas related to daily living, food, art and music.
The Middle Ages Meet Modern Technology 11 to 11
(0 stars, 1 ratings)
Students will use mobile devices to go on a pilgrimage through the Middle Ages. Students will make stops throughout their journey to gather background information to provide a context for the reading of The Canterbury Tales.
Unit: Introduction to Coding Lesson: Code K to K
(0 stars, 1 ratings)
Students will discuss the idea of a "code" and use the terms sequence, command, and algorithm while working to build a code. Students will use a variety of devices to learn about code including an iPad, the Daisy the Dinosaur app, task cards, legos, and coding block cards. Students will work independently and in small groups for this lesson.
Video Modeling for Children with Autism 2 to 5
(0 stars, 4 ratings)
This lesson uses videos to teach children with autism. The current skill being worked on is playing a game.
Video Self Modeling to Teach Students with Autism appropriate LIFE SKILLS 1 to 12
(0 stars, 1 ratings)
By utilizing a flip video recorder, short instructional videos can be created easily to show students with Autism the appropriate behaviors, social skills, way to complete a task. They are visual learners and need visuals to learn.
Video Self-Modeling (Social Skills) 9 to 12
(0 stars, 2 ratings)
High school students with autism will help create a video aimed at improving social skills. Targeted social skills (ie-introducing yourself to others) will be recorded, edited, and viewed regularly to model appropriate social skills.
Can You Carry a Tune in a Bucket? 10 to 12
(0 stars, 1 ratings)
Students will examine the relationships between frequency, wavelength, and measurable parameters associated with test-tube "instruments" used to play a tune.
iMake It Interactive 3 to 5
(0 stars, 1 ratings)
Students will use iPads and QR codes to bring the traditional print textbook into the 21st Century. Students will research information found in text books to create QR code to link to articles, video, online game or picture that will enhance the flat print textbook.
INCORPORATING TOOL FACTORY TO GIVE CHILDREN WITH SPECIAL NEEDS A VOICE P-K to P-K
(0 stars, 2 ratings)
Most children begin talking at the age of 2. My children are 4 and they still can’t talk!
Internal Combustion Engine 11 to 12
(0 stars, 1 ratings)
Students will work in small groups as part of an overall team effort to design an internal combustion engine. They will design, virtually test, and print 3-D parts to assmeble for testing.
Literature is Alive and Everywhere 9 to 12
(0 stars, 2 ratings)
Students will look to the world around them for inspiration for writing poetry and prose. Using digital cameras and related technology, students will reach out to their world to look for inspiration in everyday beauty.
Mitosis 9 to 12
(0 stars, 1 ratings)
Using document camera, students will model to mitosis
Piet Mondrian Unit K to 2
(0 stars, 1 ratings)
A four day art unit dedicated to exploring the concept of modern art. Includes lessons in artist appreciation, art appreciation, problem solving, collaboration, technology, and creation.
Real World Equations! 9 to 12
(0 stars, 1 ratings)
Students will use digital cameras to take photos of items or situations that can be modeled using algebraic equations.
Social Situations & Emotions P-K to 2
(0 stars, 1 ratings)
The students will use video modeling to interpret a variety of social situations and corresponding emotional states.
Static Electricity Intro. 3 to 5
(0 stars, 2 ratings)
This is an introductory science lesson on static electricity. By the end of this lesson students will be able to explain what static electricity is and describe static electricity through examples.
Want to Drag?! (: 6 to 8
(0 stars, 1 ratings)
This lesson plan will present 7th & 8th grade students with engaging, motivating, and fun hands-on engineering opportunity to create, design, fabricate, test, and competitively race scale model cars for aerodynamics and performance
Who Are QR? 3 to 7
(0 stars, 1 ratings)
Use your tablet to create a QR "Who Is" activity that allows self checking.
My Altered Life, Exploring Mixed Genre Writing 9 to 12
(0 stars, 1 ratings)
The purpose of this project is to present the students with a structured activity in which they are able to develop and enhance their reading fluency and comprehension skills in a fun and creative way. The mode of exploration will be that of mixed genre writing and altered books.
"Blood on the River" Reading Project 6 to 8
(0 stars, 1 ratings)
These are activities for both Lanugage Arts and Social Studies after reading the Book " Blood on the River"
"Coming to a Library Near You!" - Book Trailer Grant 9 to 12
(0 stars, 1 ratings)
Students will read their chosen books and create book trailers using clip art and sound bites. These book trailers will be played on the district's television channel to share with all students. Book trailers will entice other students to read more books!
"I am" Identity Oral History Project 6 to 8
(0 stars, 1 ratings)
This lesson teaches students the basics of formulating and asking pertinent questions to collect information for an oral history project that involves the use of interviewing family members and using Flip camera technology.
"SMART" Science 7 to 7
(0 stars, 2 ratings)
The following description of our 10 week Energy unit (Colorado Science Standard 3) in the life science curriculum demonstrates how I will integrate the SMART board system into my classroom and use it to engage, excite, motivate and challenge my students in order to help them learn and understand essential life science concepts.
"The Five Life Zone Research Project" 7 to 8
(0 stars, 3 ratings)
Students in grade 7 and 8 will travel from Pittsburgh, Pennsylvania to the Grand Canyon in Williams, Arizona to investigate and measure the soil and water quality (if water can be found) for each of five life zones. The five life zones are the Lower Sonoran or low hot desert; the Upper Sonoran or desert steppe; the Transition or open woodlands; the Canadian or fir forest; and the Hudsonian or spruce forest. This is equivalent to studying the life zones found from Mexico to Canada. The latest technology will be used to complete the field studies and record and communicate their findings.
"The Know Show" (Think: Saturday Night Live meets Bill Nye meets Fifth Grade) P-K to 5
(0 stars, 4 ratings)
My fifth grade students will use video editing software with the flip camera we have in the class to produce 'The Know Show' every other week. The students will write skits, perform songs they pen, display historical reinactements, act in joke segments, and describe scientific drawings all during each15 minute show.
"Why College?" Commercial 9 to 9
(0 stars, 2 ratings)
Students will create a 30 second commercial advertisement for an audience of high school students. The commercial's message must center around why attending college is important.
(PART 1) Applied STEM: Rocketry and its Components 6 to 8
(0 stars, 1 ratings)
This unit plan walks students through the entire model rocket design, construction, and test launch phase complete with diverse evaluations and using video technology to view every aspect of a rocket launch. All rockets are homemade - no kits involved.
(PART 2) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for all following sections with the exception of Lesson Plan Description.
(PART 3) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for following sections with the exception of Lesson Plan Description.
1950's Dream Car 8 to 12
(0 stars, 2 ratings)
Students will create properly formatted and supported 1950's era automobile commercials using authentic video footage to simulate the impact of 1950's television. The ultimate goal is to illustrate how the automobile affected life in post-WWII America.
21st Century Research: Kindergarten through 8th Grade K to 8
(0 stars, 2 ratings)
This unit plan is a scope and sequence for teaching research for students in grades K-8 and is based on the NETS-S. The unit is interdisciplinary -- could be used for math, science, language arts, social students, music, art (in whatever subject students do research) and uses technology throughout to build 21st century skills -- here is the link: http://sites.google.com/site/hazysummertech/
4th Grade Life Science Unit: Animals 4 to 4
(0 stars, 1 ratings)
Our fourth grade teaching team will use technology tools to meet the description of Colorado’s 21st Century learning skills: critical thinking and reasoning, information literacy, collaboration, self-direction, invention. Through the use of technology, we will appeal to our student’s senses and teach to a variety of learning styles with meaningful, authentic learning opportunities.
6th grade-Greatest Common Factor 6 to 6
(0 stars, 1 ratings)
Introduction to Greatest Common Factor
7th grade- Adding Rational Numbers 7 to 7
(0 stars, 1 ratings)
-Adding integers using a horizontal or vertical number lines. Adding integers using counters/chips
8th grade Math-Intro toTransformations 8 to 8
(0 stars, 1 ratings)
A week of lesson plans to introduce students to the different Transformations.
A Book for Every Child 7 to 12
(0 stars, 1 ratings)
Students will self-select a book to read through accessing an eBook on the school's library website.
A Day in the Life of ... 10 to 12
(0 stars, 1 ratings)
Overview: Evansville, IN offers many opportunities for students to experience high tech product creation.Students will video the life of a product being manufactured in Evansville at such companies like Mead Johnson Nutrition, Berry Plastics Corporation and AmeriQual Foods.
A Matter of Fact 5 to 6
(0 stars, 2 ratings)
A math and science unit on matter.
A New Way of Looking 5 to 8
(0 stars, 1 ratings)
Students will be able to understand the concepts of light and lens using the life of Galileo as a guide. Students will be given opportunities to experiment just like Galileo. Students will be given a variety of opportunities to learn about the complexity of light using many different mediums.
A New Way of Looking 5 to 8
(0 stars, 1 ratings)
Students will be able to understand the concepts of light and lens using the life of Galileo as a guide. Students will be given opportunities to experiment just like Galileo. Students will be given a variety of opportunities to learn about the complexity of light using many different mediums.
A New Way of Looking 5 to 8
(0 stars, 1 ratings)
Students will be able to understand the concepts of light and lens using the life of Galileo as a guide. Students will be given opportunities to experiment just like Galileo. Students will be given a variety of opportunities to learn about the complexity of light using many different mediums.
A Picture of Dreams 11 to 12
(0 stars, 1 ratings)
Students will merge photography; gel transfer pictures, writing, and their plan for their future to result in a multi dimensional visual art project that supports digital skills, education and career development, and the arts, poetry and English language.
A Picture's Worth a Thousand Notes 6 to 12
(0 stars, 2 ratings)
Providing a visual representation of a classical piece of musical literature. Creating a listening map for a classical piece using digital photography and computer presentation format.
About Me 9 to 12
(0 stars, 1 ratings)
Students (who have limited verbal and social skills) will search for pictures on the internet about topics they find interesting. They will type (copy dictated sentences, choose sentences with additional picture cues) 3-10 sentences about their topic and present it to their peers.
Abstract to Concrete P-K to P-K
(0 stars, 2 ratings)
Students will utilize Apps in Ipads to draw illustrations of buildings in the communities such as; where they live, places they visit, or community helper facilities. Students will them use hands-on manipulative such as blocks, megatiles, or K'necs to construct their plans into a community.
Act!Ivating Students Through Storytelling 4 to 4
(0 stars, 3 ratings)
Activating students through storytelling is a fun, engaging, interactive learning process designed for 4th grade students at Northside Elementary School. The focus of the program is to stimulate imagination, emphasize critical thinking, and build cultural awareness using folktales from all over the world.
Ad Logic #BestBuds 5 to 7
(0 stars, 2 ratings)
The learner will be able to recognize the importance of emotional appeal and how it relates to the advertising industry and the social networking world.
Adapting to Life by the Wild Myakka River 6 to 9
(0 stars, 2 ratings)
Students will use digital still and video cameras to capture organisms adaptations to their local environment while on a field trip to Myakka River State Park. Students will then use the captured media to create a digital interactive poster (Prezi) that they will present to the class.
Adding Creativity to Science Inquiry 6 to 12
(0 stars, 2 ratings)
Students create flip videos that enhance scientific investigations performed in class by having students think metacognitively while fusing the fun of creativity with the science of analytical thinking.
Addition Addiction 3 to 5
(0 stars, 2 ratings)
Using interactive whiteboard technology, the students will show different ways of adding multi-digit numbers. The students will present their thinking to the class.
Addition and Subtraction Strategies using Blue-Bots 1 to 3
(0 stars, 1 ratings)
Students will be able to practice different strategies to add and subtract. Students will practice computer coding by programming a Blue-Bot to go to the correct sum or difference.
Advocate for Something! Flip Cam Media Advocacy Project 9 to 12
(0 stars, 1 ratings)
Students will find an inner passion to support cause through the power of Media Advocacy campaigns using Flip Cameras. This lesson is a basic introduction on online research, video team roles, field reporting, collecting video interviews and video editing interviews into a short 2-3 minute video.
Aiming High with OSMO P-K to 2
(0 stars, 1 ratings)
Every student should be given the opportunity to be successful. The goal of this project is to provide computer science resources to all students, giving them the opportunity to build their problem solving and logic skills.
All About Me Powerpoint (An upper grade back to school activity) 4 to 8
(0 stars, 1 ratings)
Students will create a PowerPoint that introduces themselves to their classmates and includes personal information (family, likes/dislikes, strengths/weaknesses, friends,etc.) clipart images and scanned photographs. They will present their PowerPoint to classmates and teacher.
All About Me! K to 1
(0 stars, 2 ratings)
Writing stories "All About Me"
Alternative Energy 6 to 8
(0 stars, 2 ratings)
Integrating technology for hands-on instruction to give students a better understanding of renewable energy, how electricity can be produced, and the relationship between wind speed and voltage.
American Cities 7 to 8
(0 stars, 1 ratings)
In this lesson, groups of students will work collaboratively online to create informational worksheets about a major American city through the ages.
American Indian Digital Storytelling 9 to 12
Robeson County is the home of the Lumbee tribe, the largest American Indian tribe east of the Mississippi River. After learning the general history of the Lumbee people, students will select a specific feature of Lumbee history or culture to create a "digital story."
American Symbols 1 to 2
(0 stars, 2 ratings)
The students will learn about American Symbols and why they are important. I will integrate technology in the classroom to enhance and motivate student learning. Education should come alive to the students and with the use of technology in the classroom…….students thrive. The lessons in this unit would not be possible without the use of technology.
An Entertaining Assignment 11 to 12
Make a gossip style video about a medieval character and the rules of Courtly Love and Chivalry they have either broken or upheld. Video may be shot using a Flip video camera from the media center and edited using MovieMaker.
An Explorer's Virtual Sea Chest 6 to 8
(0 stars, 2 ratings)
Students will be assigned an Explorer to study. They will create a photo story depicting the voyage as a crewmember of a ship that belonged to a famous explorer. One aspect of the job required that they document the voyage and create a virtual sea chest to document the explorer’s findings in the new land.
An Interview With the Past: Ancient Roman and US Government Leader 6 to 12
(0 stars, 4 ratings)
This is a project-based learning opportunity where students compare the government of ancient Rome to that of the United States. In this, students were placed into groups of three and given a political character from both sides. They must role-play an interview in a modern day television interview.
Anatomy & Physiology/Healthcare Applied Therapeutic Services: "So Doc, what's the prognosis?" 9 to 12
(0 stars, 1 ratings)
Students will take on the role of a medical intern in a hospital cardiovascular rotation whose focus is to communicate through modeling the process of and treatment options for a specific cardiovascular related disease/disorder to a newly diagnosed patient. To assess their ability to communicate this knowledge, students will create a Flip Video presentation of their role play for which self and peer review commentary is provided.
Ancient Chinese Inventions 6 to 12
(0 stars, 1 ratings)
Students will be selecting an ancient chinese invention and researching it. They will then create a marking campaign to market the product.
Ancient Egypt P-K to P-K
(0 stars, 1 ratings)
Throughout this two week unit, my students will learn about the many contributions that have come from ancient Egypt.
Ancient Greece Podcast 7 to 7
(0 stars, 1 ratings)
Students will work in groups to create a newscast from Ancient Greece. Each broadcast will include an introduction, a news story about leisure or entertainment
Ancient World Advertisement Videos 7 to 8
(0 stars, 1 ratings)
Students will use a video creation program to make and advertisement for an Ancient World civilization which they will share with their peers.
And Today's Guest Star Is... 9 to 12
(0 stars, 2 ratings)
Students photograph each other using appropriate behaviors in classroom, whole -school, and community environments for social stories.
Animal Report K to 1
(0 stars, 1 ratings)
Throughout this project students will be researching an animal and organizing the information into a 30 Hands presentation. Students will pick an animal, research, find pictures, and demonstrate their knowledge of their animal through their completed project.
Animal Science Research Report 4 to 6
(0 stars, 1 ratings)
Students will visit Squam Lake Science Center, meet animals and scientists, take interview notes, photograph the animals and then return to school to complete a research report and post their data to our class blog.
Animal Trading Cards 2 to 4
(0 stars, 1 ratings)
This is a collaborative unite in which students research an animal and create a trading card like a baseball trading card using Microsoft Word or other word processing software.
Animation 9 to 12
(0 stars, 1 ratings)
Through the exploration of animation techniques, students will be able to describe and depict emotions and expressions with processes, traditional tools, and modern technologies used in the arts.
Architecture: Re-Designing our School 9 to 12
(0 stars, 1 ratings)
Architecture is the catalyst for teaching students to be curious, informed, and empowered to positively impact the built environment around them. Our students have the unique opportunity to correspond with real architect mentors from across the nation to re-design an area of their school. We need Samsung Google Chromebooks and 3D printers to bring their projects to life.
Around the World in 180 Days 1 to 8
(0 stars, 1 ratings)
Students will create a culminating activity of places they have "visited" (actually, studied) throughout the school year. They will do this through downloading pictures found or taken from units of study on various countries and creating a powerpoint presentation of facts learned.
art tech club 5 to 7
(0 stars, 1 ratings)
Interested and motivated students in various grades join one of my Friday "art club" groups. At least one group spends their time making an animated movie.
Artistic Expression of the Scientific Revolution 9 to 10
(0 stars, 1 ratings)
Students will explore the influences of the Scientific Revolution beyond literal scientific tools and inventions through reading, collaborating, scavenging, and games. Students will identify the ways in which science influenced and transformed European cultural institutions through art and music.
At the Top of Mississippi: Southaven 6 to 8
(0 stars, 2 ratings)
Project – At the Top of Mississippi: Southaven Students will report and record personal events, people and places that are important to them in their daily lives. They will then, with their classmates, combine their efforts and produce a DVD that will be presented to the City of Southaven and the Southaven Chamber of Commerce to give to families that are interested in relocating to our city. This will promote Southaven in a positive manner through the eyes of our youth.
Audio Storybooks 3 to 6
(0 stars, 1 ratings)
Students will turn their original stories into audio storybooks using the Tikatok website, and screen-capture software.
Author Study - Tomie de Paola K to 2
(0 stars, 2 ratings)
Students use Tomie de Paola books to explore different themes and ideas as well as make connections between Tomie de Paola's books and connections to real world scenarios and situations.
Autism help through PowerPoint 6 to 12
(0 stars, 1 ratings)
Students will create advanced PowerPoint lessons that have people choose something from a field of three. Our hope is to help children with special needs grow while my middle school students learn advanced PowerPoint and learn to understand other people.
Babushka Baba Yaga - fluency and story structure 2 to 4
(0 stars, 1 ratings)
Utilizing an ELMO document camera and LCD projector, students will share a Patricia Polacco story, discuss story structure in an authentic manner, and will practice their reading fluency.
BackYard 5 to 8
(0 stars, 1 ratings)
Interactive lesson that leads into student completion of a Backyard fencing task (including construction of the fencing, locating materials, etc).
Banking in the Digital World 3 to 5
(0 stars, 2 ratings)
This is a unit that teaches the students about using debit cards, and keeping up with deposits and withdrawals to buy things from a classroom store.
Be Aware of Bullies! 5 to 5
(0 stars, 2 ratings)
This webquest is designed for 5th grade recess monitors. This teaching-to-learn webquest is intended to involve students in the examination of bullying behavior and how they can help younger students prevent it from happening.
Because I Said So! - Writing a Persuasive Speech 4 to 4
(0 stars, 1 ratings)
This is a short writing unit. Students will brainstorm, write, and edit a persuasive speech on a topic of their choosing. The studetns will then record a podcast of their speech which will be uploaded to the school website.
Becoming Africa’s Wildlife 4 to 6
(0 stars, 1 ratings)
Each student becomes an expert on one of the animals native to Africa and contributes important information to a safari field guide. Each student investigates the natural history of the animal and learns about the animal’s habitat, ecological niche, interdependence, relative position in a food web, adaptive features and behaviors, and conservation. With their research behind them, each student “becomes” an animal and creates a poster presentation written primarily from the animal’s point of view.
Biography Research Project 4 to 4
(0 stars, 1 ratings)
In this lesson the students work in groups to research a famous African American for Black History month. They did their research on a chrome books and everything was up loaded the their google classroom account. We used google slides to create a presentation that they shared with the class. This lasted two weeks and on the third week the students presented their google slides presentation. They also created a quit on the quizizz website that the other students could take after listening to each presentation.
Biome Survivor 5 to 7
(0 stars, 1 ratings)
Students will learn how to survive in one of the world's Biomes. Students will collaborate on their experiences as they take on a job that will help educate them about their ecosystem.
Black History Month Menu/Choice Boards 5 to 12
•Students will write and create podcasts for a variety of purposes. •Students will make choices about their learning, using a menu/choice board as a guide. •Students will conduct guided research to create a variety of podcast projects to communicate their understanding of their research. •Students will work collaboratively with other researchers in creating interesting podcasts. •Students will explore literature, music and the lives of people associated with black history month. •Students will engage in differentiated learning activities based on their interest and their ability.
Black History Month Podcast "A Conversation Between Presidents Lincoln and Obama" 4 to 7
(0 stars, 1 ratings)
There are many interesting similarities and differences between the lives and presidencies of Presidents Abraham Lincoln and Barack Obama. A meeting between these two gentlemen would be the foundation of a great conversation and/or debate!
Blogging Books 5 to 12
(0 stars, 1 ratings)
Students would create a "blog" through Google sites where they would establish their theme. Each week they would write about their reading based on the lessons learned and current weekly lessons.
Body Language 9 to 12
(0 stars, 1 ratings)
This unit is designed as an introduction to digital photography. The students are divided into groups and assigned roles within those groups. The goal of the lesson is to guide the students to see each other in a creative and positive light while learning the basics of photography.
Body Tissues and Membranes 9 to 12
(0 stars, 1 ratings)
The document camera will be used to project an image to demonstrate proper dissection of a rat and display body tissues/membranes during lab time.
Bollywood, Philadelphia 9 to 12
Students will create a Bollywood-type musical using digital media.
Book Report: Movie Trailer (Elements of Narration) P-K to P-K
(0 stars, 1 ratings)
Instead of the old "write a summary" book report, students will tell the parts of the plot by writing an interactive movie trailer.
Book Trailers 5 to 8
(0 stars, 3 ratings)
After reading a self selected text, students will plan and then use PhotoStory 3 to create book trailers which persuade an audience to read the highlighted texts in order to encourage and reinforce the practice of self selected reading by students.
Bringing STEM to the Elementary Classroom Through 3D Printing 4 to 5
(0 stars, 1 ratings)
Utilize a project based approach to STEM by providing students an education in CAD software and 3D printing. The software utilized will be Google SketchUp
Bringing Young Architects to Surface 6 to 8
(0 stars, 1 ratings)
The town of Gastonia is full of architectural history. Many students are unaware of all the architectural details in old buildings. The goal of this project is to introduce the students to past architectural design and have them bring some of these design elements into their own scale model buildings
Bubble, Bubble, Toil and Evaporate? 2 to 3
(0 stars, 2 ratings)
Using BBC Science Simulations 3, students will recognize that matter changes depending on the temperature applied to it by running a simulated experiment, observing the results, and analyzing the tables, graphs or charts generated by the program.
Building God’s House 4 to 6
(0 stars, 5 ratings)
This is fun, interesting project that gets the students excited about church.
Building Vocabulary with Digital Fotos. 8 to 12
Presents ways that students could use digital cameras to develop Spanish vocabulary.
Cabezas Arriba! 11 to 12
(0 stars, 1 ratings)
Students will practice the preterite tense using Quizlet Live, then present short skits where they use the tense in conversation, and then students will play Cabezas Arriba (Heads Up) with a Google Doc that is displayed on the ITV. Students have to describe the words behind the student (can't see word) using the target language.
Caching in Pine's Treasures 6 to 12
Project ‘Caching in Pine’s Treasures” was designed to increase student knowledge of Social Studies’ topics in a non-traditional way. Students will use digital cameras and GPS units to learn historical information outside the classroom walls increasing student motivation, content knowledge, and knowledge of “technology-based gadgets.”
Camera Settings 9 to 12
(0 stars, 1 ratings)
Students learn about the different settings on a DSLR camera. Technology students sharpen skills to help them take better pictures.
Cameras and Shadows K to 8
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Students will utilize photographs to capture shadow changes throughout the day. These changes will help to make predictions about how the shadows will change and why they change. They will use this information to then create and document a sun dial that tells time.
Can You See What I See? 5 to 8
(0 stars, 3 ratings)
In this lesson, students will take digital pictures to represent various forms of energy and the steps involved in energy transfers and transformations. They will then create a Rebus story that can be solved using these pictures. This activity will bring to life a science concept that is usually difficult to see and understand.
Capturing Animals through Technology 2 to 5
Students will use digital recoding photograpgy equipment to take pictures of animals at our local zoo. They will then insert the photography into a variety of audio-visual technology -based reports featuring thier animals.
Caught Being Good - Spread the Word! K to 5
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Share positive behavior and learn character traits!
Celebrations Summative Project - Kindergarten P-K to K
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(8 week lesson)After studying the holidays and traditions of autumn and winter throughout the world, kindergarten students are challenged to create their own unique holiday. While presenting their holiday, students will be digitally recorded to assess their understanding of holidays as a summative assessment. *International Baccalaureate PYP*
Cemetery Restoration Project K to 8
An old abandoned cemetery is given the opportunity for new "life" through the efforts of its new owners, a Catholic school, and a new parish in the beautiful Frederick Valley near the foot of the Catoctin Mountains.
Changing fluency through student videos K to 2
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Students will tape themselves reading, and then listen back to critique their own fluency.
Chat it up! 6 to 9
Students use role play scenarios to work through various and potentially harmful cyber chat situations. Critically thinking about each scenario as a group, creating, and performing short skits to demonstrate how to handle these situations.
Civil Engineering and Architecture 9 to 12
(0 stars, 1 ratings)
This lesson plan includes the Engineering Magnet students' use of 3-d CAD modelling software to design and create residential and commercial buildings. The goal is to get the students an Autodesk Revit certification.
Claymation Metamorphosis in Butterflies 3 to 8
(0 stars, 1 ratings)
This Claymation project will show the Butterfly Life Cycle. Starting with a storyboard plan our students will build characters ( young larvae, mature larvae, butterfly) and film their actions one frame at a time with a digital camera.
Clubhouse design 5 to 5
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Students design a clubhouse floor plan to scale with blue prints and outside views. The winning design is then developed into a 3D scale model.
CO2 Dragster Challange 7 to 12
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This is a new twist on an old unit. Many Technology Education teachers have been doing CO2 cars for several years now but this lesson will include creating pod-casts, video, and pictures to post and in a sense create an interactive data-bank!!
Coding Made Fun! P-K to 12
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We will need iPads to be able to program the Hackaballs. They teach student coding through creative play. Hackaball is a computer in a ball that students can program using an app on an iPad. We have received the hackaballs and now we are in need of a way to run the program.
Collaborative Story Writing with the Dell Venue Pro Smartphone 3 to 12
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Students learn the writing strategy of rereading the text while collaborating on a story with their peers. The Dell Vanue Pro Smartphone is utilized as a word processor and assessment tool.
Collecting, Organizing, and Displaying Data 6 to 6
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Groups complete fun activities, record and organize their results, and display them as dot plots and box-and-whisker plots.
Come Meet Us at the Zoo P-K to P-K
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Come Meet Us at the Zoo is a project theme lesson plan that incorporates technology with life science, literacy, writing skills, and creativity. Children will identify animals, research them online and with books and magazines, then write a book about the animal of their choice.
Commonwealth Connections 9 to 12
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Students will make historical connections with Famous African-Americans from Virginia by learning and teaching others through this hands-on project. Students will research, write, film, edit, and publish videos about these important historical figures in order to promote tourism in Virginia.
Community Based Instruction P-K to 12
(0 stars, 1 ratings)
Community Based Instruction involves functional academics, independent living , self-help, interpersonal as well as speech and language development/skills. Most activities require the student to demonstrate learning through a hands on approach assessed with measurable goals in which a rubric or percentage is obtained. The best part of CBI is that the activities allow students with various abilities, skill levels, and various learning styles an opportunity to be successful.
Community Problem Solvers 6 to 6
(0 stars, 3 ratings)
Students collaborate in teams to conduct research and solve real community problems using science and engineering. This is applied to the ECybermission Challenge.
Compare/Contrast Animal Kingdom Characteristics from Informational Texts P-K to P-K
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Students will compare and contrast the various animal kingdoms. Students will take this knowledge and complete a compare/contrast essay after researching the animal kingdoms.
Context Clues 4 to 8
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This lesson helps teach context clue skills to enhance a reader's inference skills and vocabulary.
Correlating Robotics to the Human Nervous System 7 to 9
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The human nervous system is composed of three distinct types of neurons--sensory neurons, associative neurons and motor neurons. These specialized nerve cells correlate to the three categories of Cubelets--Sense, Think and Action. This lesson will provide students with anticipatory set when studying the nervous system.
Cow Eye Dissection 6 to 7
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The student will identify and locate the part's of a cow's eye. The learner will exhibit proper lab safety procedures during class.
CRAAPY or Happy? 6 to 8
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Students will use the CRAAP test to determine whether a research source is credible or not.
Create A Keychain using 3D design P-K to 9
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In this lesson my students will be able to utilize online 3D software to create a "marketable" keychain and print it out on a 3D printer. This will let students take ownership of this process by making it their own and understanding how to begin an entrepreneurship.
Create a Mini Movie For Field Trips!!! 4 to 12
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Students will use the Magisto- Magical Video Editor App on a smartphone/tablet to create movies from selected photos and videos on a field trip.
Creating a Virtual Zoo: A Cross-Curriculum, Problem Based Learning Project 1 to 1
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In this unit lessons, students will use technology skills and digital media applications, along with science and literacy skills to research animals in order to create a "virtual zoo", for students who do not have a zoo nearby or cannot afford to make the trip.
Creating Authors With Technology! 2 to 5
(0 stars, 1 ratings)
With this lesson, students should be able to look at a classmates projected writing (via a HoverCam Document Camera) and give aapropriate feedback. The student author will get a notated printout with suggestions for improving writing.
Creating Fairytales using Tool Factory Movie Maker software 9 to 12
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Students will create their own fairytale or a modern day interpretation of an existing fairy tale using Tool Factory Movie Maker software.
Creating Our Own Newscast 6 to 8
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Through effective delivery of the morning announcements, and adding creative visual headings for each, it is possible to share news on the school web page with students, staff, and parents, as well as archive the events of the year.
Creative Color Wheel 9 to 12
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Students will incorporate color theory with digital photography. Students will learn to hand paint a photograph using Adobe Photoshop CS3, while creating a creative color wheel.
CSI: Chemistry Student Investigators 10 to 12
(0 stars, 1 ratings)
Students master scientific inquiry skills as they design investigations to solve mysteries based on scientific concepts, use hand held computers and digital cameras to capture data generated in their investigations, and use Tool Factory software to compile data and lab reports to create electronic lab journals.
Daily Life: Recognizing Positive Social Behaviors 8 to 12
(0 stars, 1 ratings)
Activating schemata (1) Developing recognition of target vocabulary in context (2) Recognizing that multi syllabus words have different stress patterns. Recognizes target words and spoken context in isolation using appropriate technology when possible. Recognizes the stress pattern of target words.
Data Collection Project 8 to 8
(0 stars, 2 ratings)
My students will create a survey and use data collection to showcase the results. Technology will be used to put it in a video format for the school to see the results.
Design Team Challenge 4 to 8
Students use technology and engineering skills to create robots. These robots are used to test various math applications, and data tables are used to compare data.
Designing a Digital Portfolio 9 to 12
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Students will design, produce, and evaluate digital portfolios. The purpose of this unit is to introduce students to digital portfolios. Web portfolios are effective tools that can help students showcase their projects to a global audience.
Differentiated Tea Party: Important Groups in Feudal Japan 7 to 12
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This lesson teaches the students the important groups that made up Feudal Japan, and the very different views that they had. The point of this lesson is to show the students the many changes that took place in Japan following Prince Shotoku's desire to open Japan's borders to other Asian influences.
Digital Biography Project for African American History 3 to 5
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Students will answer questions on an important person during African American History month. They will type, voice record, and upload photographs/drawings to create a biographical digital story about their person.
Digital Citizenship unit 7 to 8
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This wiki teaches 7th and 8th graders about Mike Ribble's 9 elements of Digital Citizenship -- using Internet links, online videos and podcasts. Digital Citizenship is one of ISTE's NETS-S.
Digital Devices in the classroom 2 to 12
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The goal of this lesson is to teach students how their digital device can be a learning tool. By allowing them access to these tools in class we are enhancing their learning.
Digital Doubles 1 to 2
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Adding doubles is a great strategy for adding numbers and gaining number sense. First grade students will use virtual manipulatives to add doubles.
Digital Literacy 9 to 12
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Plan designed to improve reading comprehension and writing skills for high school english students through script writing and film adaptation.
Digital Mitosis and Claymation 9 to 12
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Students use digital cameras to create a movie or vodcast of mitosis or meiosis.
Digital Portfolios 9 to 12
Students create digital portfolios of their artwork using PowerPoint.
Digital Research Animal Project 1 to 2
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Students will research an animal of choice and use an iPad app to create a trading card to inform peers of their new learning.
Digital Rube Goldberg Lesson P-K to 12
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This lesson requires the use of physics, critical thinking skills, creativity, and group collaboration to create a multi-step Rube Goldberg design that begins as a virtual lab and can become a physical project or competition.
Digital Science Fair P-K to P-K
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Students use various productivity applications and Internet sites to create a digital science fair presentation. The presentations will be shared with the school and community.
Digital Scratchboards 7 to 8
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Students will learn a new art technique using digital software. Scratchboard procedures will be used to produce high contrast photographs.
Digital Storytelling 5 to 12
Students write more when they are inspired either by the topic or by the process. Using Movie Maker, students bring their creative stories to life and have a Windows Media Player as their final version of their work.
Digital Storytelling: At-Risk Students Find Their Voices 9 to 12
Students will use technology and sound writing practices to relate personal narratives.
Discovering Strategies to Divide 5 to 5
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Students will solve real life story problems by modeling, writing equations, and justifying their use of operations and strategies. Strategies and solutions are then shared with the whole group to encourage flexible math thinking.
Discovering Your Hometown 7 to 8
Inspired by the "Hometown America" writing contest by "Junior Scholastic," this lesson will allow all 7th and 8th grade students to explore and document the geography, history, culture and traditions of Folsom, New Jersey and the surrounding areas.
DNA Replication Animation 7 to 12
(0 stars, 1 ratings)
Students use modeling clay and stop-motion animation to illustrate the replication of DNA.
Document Camera Captures Bacteria Growth 7 to 11
Students will learn how to isolate a colony of bacteria, as modeled by the teacher using a document camera.
Documentary-Style Research Projects 4 to 6
(0 stars, 2 ratings)
Students will research a topic related to the social studies curriculum, and then create a report and a short documentary video using iMovie. Along the way, students will learn how to narrow topics, take notes, keep citations, and make editing choices. This is an ideal lesson for a computer lab setting.
DROP BY DROP WE CAN CHANGE THE WORLD 6 to 8
(0 stars, 2 ratings)
The purpose of the unit is for students to acquire information and knowledge about water, its structure, its properties, its usage, and its importance as a resource. Many students inherently know about water because they consume and use it every day. Many students however think there is an infinite supply of fresh water and all they have to do to get fresh water is to turn on the faucet. To acquire water usage statistics and appreciate the unique properties of water will help student accomplish their final task.
Dude, Be Nice Essay 4 to 7
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Students personally choose a member of the teaching/support staff at Keyport Central who they feel has changed their life for the better to type a well-thought out essay about.
Eccentricity of Conic Sections 9 to 12
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Students will practice their skills calculating the eccentricity of different conic sections.
Electricity - how it works and how we measure and pay for it! 6 to 12
What is electricity, and where can we see it in our daily lives. This lesson is primarily informational, providing an easy-to-understand description of electricity and how it is literally all around us.
Electricity for Kids! It's Shocking! 2 to 3
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Electricity for Kids! It's Shocking!
Electronic Poetry Project 6 to 12
(0 stars, 1 ratings)
The Electronic Poetry Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. Student-driven, project-based learning enhances lasting knowledge rather that just momentary learning.
Electronic Portfolio 3 to 5
(0 stars, 1 ratings)
Students will use Powerpoint to create a multimedia portfolio of work completed during the year. The presentation will also serve as a yearbook where students will be allowed to import pictures of family and friends as well as narrate descriptions of the contents.
Element Videos 6 to 12
(0 stars, 2 ratings)
Students will work in groups of 2 or 3 to research a specific element of the periodic table and create a short Imovie with the information they have learned.
Emerging Heros 12 to 12
Students will understand the concept of a hero through visual arts.
Encourage reading and fluency! P-K to P-K
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Good readers read fluently. Fluency means that they read just like they talk, smoothly, in small phrases, and with expression.
Engineering Design of Thermal Home with Renewable Energy Source for specific Biomes of the world 6 to 8
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Students will work together in families to discover one of Earth’s biomes. As a family, the students will focus their research on the climate, typical flora and fauna, and typical weather cycles of their biome. The family will then use their knowledge of thermal energy combined with their research data on their biome to design, construct and present their home design and reasoning to the class in a creative manner. Students will then do further research into weather patterns, statistical data of precipitation, temperature, hours of sunshine, etc and viable renewable energy possibilities so that families can then add to their homes a unique means to use the natural resources in their biome as a renewal resources to generate energy for their home.
Environmental Explorers 3 to 5
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This project based learning challenges students to use higher level thinking along with technology to problem solve the challenge presented. The students must research, plan, design using a 3D/4D virtual program (and also create a model of their habitat), and then finally write an action plan for a new ecosystem in South Africa.
Equations in Motion 8 to 11
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Groups of two or three students will walk around the Block taping items in motion and then using the Vernier Video Physics App write equations for the motion they see. Tis will be a culminating activity for our unit on writing equations.
Everything American 8 to 8
Students work collaboratively to define "American Culture" by capturing images of the American way of life, and using them to create a PowerPoint display using words and images.
Exploring Tenths 4 to 4
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Students will explore the relationship between fractions and decimals in this introductory lesson to decimals. This lesson will focus on tenths and represent decimals with number disks, on number lines, and in expanded form.
Exponents 4 to 5
(0 stars, 1 ratings)
Introductions to Exponents: showing students how exponents work, what they are, explaining the meaning, and how important it is to understand it is repeated multiplication.
Extr@ Spanish 10 to 12
(0 stars, 2 ratings)
Students watch an educational Spanish video series called Extr@. Students would use these cameras to produce and record their own episode of Extr@.
EXTRA! EXTRA! Hear all about it!! P-K to 5
(0 stars, 6 ratings)
Parents can now hear the excitement in their child's voice and see the smile on their child's face as their children share what they did throughout the week with this podcast newsletter.
Facebook: The Developers of the Atomic Theory 8 to 12
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Using the website "MyFakeWall.com" students will develop a facebook type page with friend comments and status updates on the development of the atomic theory.
Factors and Multiples 4 to 4
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Students will model and investigate math problems. Using a document camera, students will model arrays to discover the factors of the number six.
Fairytale tale rewrite video presentations 6 to 6
(0 stars, 1 ratings)
The students have rewritten fairytales and made them more modern. They will be video taped and students will also create a power point presentation involoving the video and pictures taken during the project.
Family HIstories Alive! 2 to P-K
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Students will conduct a family interview, curate family photos through narration, and reflect on a family heirloom/artifact. Students will use a video camera to document their interview, photo narration, and heirloom/artifact reflection.
Fantastic Feathers P-K to P-K
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Inquiry student pairs will use a combination of technology and hands-on techniques, to learn about the form and function of bird's feather.
Farm Animals P-K to P-K
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Rodeo - Farm Animals Elementary Zone Grant
Farming and Economics Problem Based Learning Unit 3 to 5
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Third graders will be introduced to basic economic principles through an assistance-seeking memo from the Future Farmers of America (FFA). Students will engage in this problem-based learning (PBL) unit for nine weeks and will be guided by mini-lessons throughout the unit that provide background knowledge and various examples of vocabulary and basic economic principles for students to extend to their products. Various technology is used throughout the unit.
Festivals, Fairs, and Fun and Unit Exploring Spanish Festivals 6 to 12
(0 stars, 1 ratings)
Students will compare and contrast the cultural traditions and festivals of Spanish speaking countries with their own culture. It is our desire that students understand, value, and respect people and places outside of their own environment.
Figurative Language Videos 3 to 7
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Students will demonstrate their understanding of figurative language by integrating figurative language into web 2.0 tools. Students will then take the products from the web to complete a video in Windows Movie Maker.
Film Legends 6 to 12
(0 stars, 1 ratings)
Students utilize the internet to research/respond to topics/questions related to films they view. I found this lesson particularly engaging for my ELL students. Student presentations could definitely expand, if our digital equipment was increased!
First Graders, Fluency and FUN! 1 to 1
(0 stars, 1 ratings)
When beginning readers can listen to fluent reading modeled by others they will ultimately read more fluently themselves. As a teacher, I would like to go one step further....I would like to give my students the opportunity to record themselves reading throughout the year. This will help them track their own progress and determine the goals they need to set to improve.
Flip and Soar P-K to 3
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My special education (Cognitively/Emotionally Impaired) classroom has incorporated the school-wide Positive Behavior Interventions and Support (PBIS) system. Our goal is to teach safe, respectful & responsible behavior in a variety of locations ( bathroom, lunchroom, classroom, playground,etc.). Most of our students have very poor body awareness and lack the ability to “see” themselves as others do. Video could be the perfect tool to ‘open their eyes’.
Flip into Technology! 6 to 12
(0 stars, 1 ratings)
Students use Flip cameras to gather information and integrate it into any classroom activity.
Flip My Writing 3 to 4
(0 stars, 2 ratings)
Students will create their own video based on a book by creating a sequel to the book and acting it out for a video. Students will write a skit, film it and learn to import and create a video using a Flip Camera and Movie Maker.
FlipCam Field Trip - Habitat Exploration 7 to 12
(0 stars, 2 ratings)
Students will take a field trip to a local county park or nature preserve that has several distinct habitat types. Each team of students will document as many distinct habitats as they can and ultimately present their video products to the rest of the class.
Flipping for Force and Motion! 6 to 8
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Students will go through many fun, hands-on experiences using the flip cams to document evidence of their learning.
Flipping for Math 7 to 7
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Students will plan and develop a video over current topics taught in math for the semester using Flip Video cameras.
Flipping Out at the Peoples' Choice Ad Awards 9 to 12
(0 stars, 2 ratings)
A marketing lesson plan taking marketing basic concepts and applying them in a culminating project. This is a grouped project requiring the students to use technology creatively to attempt to produce a winning video commercial for a classroom award ceremony.
Flipping Over Romeo and Juliet! Translating Shakespeare Into Standard American English 8 to 8
(0 stars, 1 ratings)
Students will record performances of important scenes from Shakespeare's Romeo and Juliet and use appropriate software to add subtitles to the scenes, which are translations of Shakespeare's Early Modern English into Standard American English.
Flipping with Math 1 to 1
(0 stars, 4 ratings)
1st graders will write math sentences and model those with items. Using a flip camera or still camera, the students would model their own number sentences.
Fluency with iTalk P-K to 3
(0 stars, 1 ratings)
This will be an ongoing lesson incorporated into our Reader's Workshop time. Students will record themselves reading using iTalk on the iPad.
Fractals in Nature P-K to P-K
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Students will be introduced to the concept of fractals and look at examples of fractals, find fractals in nature, and create fractal cut outs.
Fractions in Action 5 to 5
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We will learn fraction using the Blended Classroom method and kicking them off with an Engaged Learning Unit. Students will learn to add and subtract fraction with unlike denominators.
Fractions, Decimals and Percents 3 to 4
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We will be able to convert a fraction to a decimal and a percent after this lesson using an ELMO.
French Family Member Names and Possessive Adjectives (easily adapted to other World Languages) 6 to 6
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This lesson would be the third in a unit. Students practice using family member names and learn their meanings. They also practice using the possessive adjectives. This lesson is for a block period class of 68 minutes.
Frogs: ELA and Science 1st grade 1 to 2
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This is a first grade ELA and science unit. This unit integrates technology and allows students to apply real world application with scientific inquiry, while critically analyzing literary and informational texts.
From Book to Script to Claymation 3 to 6
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Guide to creating a Claymation movie from a children's book. More than LIGHTS, CAMERA, ACTION, it's writing, editing, designing, and building sets, creating characters, filming, recording voices, and oh yes save those out-takes.
Geography of Our School K to K
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Students will work in groups to video interviews about the important locations in their school. The videos will be embedded into a class-made map of the school to share with the class as well as future Kindergarten students.
Geometry Film Makers 3 to 5
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Students will apply their knowledge of geometric concepts related to the world around them. The use of flip cameras will enable students to explain the distinguishing characteristics of key geometric vocabulary as they develop movie clips that will be used in the creation of a short film.
Geometry Hunters 3 to 5
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Students will review basic two dimensional geometric terms as they complete a digital scavenger hunt by snapping photos on the smartphone. Students will present their findings to the class in a googledocs slide show.
Geometry Task Rotation 2 to 2
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Students will circulate around the room completing geometry tasks displayed on posters. At each question will be a tablet to scan a QR code to instantly check their work.
Geometry with Dash 3 to 5
(0 stars, 1 ratings)
This lesson will have students interact with Dash & Dot robots and programming to support geometry lessons in identifying, classifying, describing, and finding the perimeter of quadrilaterals. Students will also produce quadrilaterals by building a pen attachment for Dash and using loops and angles.
Get a Move on: Using Promethean Technology to Create a More Engaging Classroom 10 to 11
(0 stars, 1 ratings)
This lesson shows how my classroom can be more interactive and engaging with the use of a Promethean board. This lesson is an example of how I could teach that would help increase student scores on teacher created test.
Get Creative with Coding 9 to 12
(0 stars, 1 ratings)
For each action a robot does, an engineer has to write an algorithm. The algorithm is translated into code, a language that can be read by computers. In this activity, you’ll create an algorithm and write code to program a human “computer.”
Get Inspired in Kindergarten! K to K
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Incorporating the Inspired Classroom approach in a Kindergarten Classroom For more information about the Inspired Classroom model see http://inspiredclassrooms.wikispaces.com/
Get to know me 3 to 12
(0 stars, 2 ratings)
The beginning of the year is difficult for all levels of students. Using a free download, Windows Movie Maker, this lesson will allow students to each shine in a different way.
Getting Down to Business (Letters and Technology) 7 to 11
(0 stars, 1 ratings)
Students use technology to learn parts of a business letter, how to write a business letter, research businesses, and write a letter of request to a business of their choice.
Getting Techy With Insects 1 to 5
(0 stars, 1 ratings)
Students will engage in a variety of activities, including a WebQuest and Google Hangout with another classroom. The duration of this lesson is a 2-5 days, depending on the activities used.
Goddard Gazette Web Site 7 to 8
(0 stars, 1 ratings)
My students will create a school news web site from the ground up, updating it every two weeks with news and events at our middle school.
Google Mail 7 to 8
(0 stars, 1 ratings)
People have always had the desire to communicate. E-mail is part of the internet, the largest network of computers in the world.
Great Depression Gallery Walk 9 to 12
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Students will analyze the impact of the Great Depression on U.S. society and populations by analyzing primary source images from the Library of Congress website.
Gumby Rules! 5 to 6
(0 stars, 2 ratings)
Using Responsive Classroom ideas, students will brainstorm classroom rules, examples of those rules, ways to apologize when rules are broken, and possible consequences. Each student will then pick one part to animate with the software.
Harriet Tubman and the Underground Railroad 2 to 6
(0 stars, 1 ratings)
Students work in small groups. They will use IPads to complete graphic organizers with an app called Skaffl. The teacher can assess one group on her account while sitting with another group.
Hatchet Through the Eyes of Forest Animals 4 to 5
Students will use a Flip Video Camera to tell the story of Brian in Hatchet from the perspective of one of the forest animals. The video will show six important events from the animal’s point of view of Brian’s time in the Canadian Wilderness while student voices narrate the observations, thoughts, and emotions of the animal.
Hear Ye! Hear Ye! 6 to 8
(0 stars, 1 ratings)
A team of students will create a documentary presented from the point of view of people and explorers who lived during the specific assigned historical event.
HELP ME TALK!!! P-K to P-K
(0 stars, 2 ratings)
Videotape children with oral motor speech planning difficulties and help them learn to talk. Videotape the child/therapist making different sounds/words to teach the mouth movements necessary for speech. Also, use video of activities of daily living and social situations to help children with autism learn necessary skills and identify appropriate social situations.
Hero Within 3 to 10
Students set on a year-long integrated heroes journey. They relate heroic efforts found in their studies to their own lives.
Historical Scavenger Hunts 6 to 8
(0 stars, 2 ratings)
Students explore the history of their community by paying attention to the details of architecture, monuments and area artifacts. This is a multi-step lesson that allows students to practice historical fieldwork, pre-reading strategies, acting skills, research skills, writing skills and public speaking skills.
How does N.Y.C. play a role in international affairs? 2 to 2
(0 stars, 1 ratings)
Students will be able to recognize the international role of N.Y.C. , and appreciate the importance of the United Nations. Students will be able to identify aspects of N.Y.C.'s cosmopolitan nature.
How Much does it Cost Project 7 to 9
(0 stars, 2 ratings)
In this project, students investigate pricing schemes for various entry fees and determine which is the better option depending on their situation.
How to NOT End Up In *Digital Jail* 4 to 12
(0 stars, 1 ratings)
In this lesson, students will learn what it means to be a responsible digital citizen by seeing how their digital choices could land them in "Digital Jail".
How Trashy are You? 5 to 12
Students collect all the trash they make in a 24 hour period. Then evaluate the trash based on what it is made of and how much is there.
Human Genome Debate 6 to 12
(0 stars, 2 ratings)
Students will research the benefits and drawbacks of the newly decoded Human Genome. Students will create a brochure and presentation to be given before a judge outling their position to be granted $3 million to further their position.
Human Geometry Book 3 to 12
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Students model numerous geometry vocabulary using their bodies. Display pictures as a learning tool or a review tool in a geometry book that has photos along with descriptive text.
I am a Research Scientist! 6 to 8
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Students will become the research scientist as they observe, record, and analyze data on a journey that lets them explore Entomology, Oceanography, Stream Ecology, Biology, Cartography, Botany, and Meteorology.
I Spy Riddle 3 to 8
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Students will create an I Spy Poster and riddle, and as an extension may also create the project electronically.
If Hornets Could Talk... 5 to 5
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As a teacher, I find myself constantly challenged to integrate the state and parish standards, grade level expectations, ILEAP test preparation, and multi-disciplinary lessons, at the same time keeping my students engaged, excited, and learning. At times I find the students either bored or discouraged with basic assignments, in particular reading, writing, and researching. I find that no matter how important the components being taught, without a “catch” or “hook,” the students view the assignments as redundant and see no connection with real life. I’ve found a “hook!”
Illustrated Dictionary P-K to 8
(0 stars, 4 ratings)
As a culminating activity for a Science or Social Studies unit, students will create their own illustrated dictionary including key vocabulary learned throughout the unit. This activity will include small group as well as independent work, and employ technologies such as digital cameras, photo editing software, computer, printer, and SMART board.
Integrating Technology for At-Risk Learners for the Pythagorean Theorem 8 to 8
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This lesson plan was developed for at risk 8th Graders at a Title 1 school who exhibit deficiencies in geometry, specifically the Pythagorean Theorem.
Interactive active learning 6 to 8
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The students will become more physically active through the use of the Lumo Play software. The students will increase their social skills by interacting with peers during the game.
Interactive Books with VoiceThread P-K to 2
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Students will use photos, illustrations and writing to dictate an interactive book which can be read during shared reading or shared with families.
Interventions - Data Interpretation 1 to 5
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This year I watched in amazement as at-risk students were scored as non-proficient in the area of data interpretation because they designed graphs incorrectly using a pencil, paper, and ruler.
Interview with an Explorer! 4 to 5
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The students will research the explorers, then report about it in an "interview" setting. The final phase includes "writing about the project" in a newspaper. All information is included on my website.
Intro to Marketing 9 to 12
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Students will engage in an extensive market simulation covering material from chapters 1, 2, 3, 5, & 6. The simulation will include but not be limited to the 4 P¡¦s of Marketing, SWOT Analysis, Business Ethics, Global Marketing, and Maslow¡¦s Hierarchy of Needs.
Introduction to Atomic Structure 10 to 12
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This is an introductory lesson to atomic structure for a high school level chemistry class. It is a student self-paced lesson that allows for easy differentiation and student choice.
Introduction to Computer Science and Coding 5 to 5
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Students will be introduced to computer science by learning the basics of coding. They will learn how to code robots to get them to complete a simple task.
Introduction to Parallel Lines Cut by a Transversal 8 to 9
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This lesson introduces eighth grade mathematics students to the concept of parallel lines cut by a transversal. As a result of this lesson, students will be able to develop an understanding of and identify the interior and exterior sections formed by parallel lines. Students will also be able to identify the interior and exterior angles formed when parallel lines are cut by a transversal.
Introduction to Programming the Recon Rover 6.0 2 to 3
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This lesson will demonstrate to the students how to begin programming the Recon Rover 6.0 from SMART Lab as well as introduce them to the online program code.org as they begin to explore coding in the classroom
Introduction to Stop Motion 2 to 12
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This is basically accomplishing three things: teaching kids the process and technology involved with stop-motion animation, working on the editing side of making a movie, and creating two projects (one to practice application and one for synthesis).
Inventive Thinking - Future Inventions 4 to 12
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The class does extensive research on the invention process. The students are then asked to create, make a prototype and market their invention/
iPad Ecology 9 to 12
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This "iPad Ecology" lesson will incorporate pressing ecological issues that students will investigate through an ecology app, watch a video on how people are "up-cycling" used items, blog about local environmental issues, and read and take a short quiz on an online current issue article.
IPAD Lesson on Nouns 1 to 3
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The students will use the application "Story Kit" to write a short story about nouns. They will take a picture of a noun, label it, and record themselves talking about what the noun is and why they know it is a noun. Students will then share different pages of their stories with the rest of the class via the projector.
IPad Literacy: Engage and Enrich 21st Century Learners 2 to 3
Students will use the iPads as literature and reading response resources during partner or listen to reading. The teacher will use the iPad to formatively assess and keep track of student progress.
It's Fun to Learn! K to 6
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Learning should be fun, and nothing can be better than using Music and Technology together to enhance learning.
Jack and the Beanstalk 2 to 3
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- Students will be able to demonstrate appropriate use of login procedures and network printing. - Students will be able to compose a document that applies intermediate formatting - Students will use digital creativity tools to create original works. - Students will use the Paint Application for designing
Jazzing-Up Thanksgiving! 7 to 7
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Through the years, students have answered the “What are you thankful for?’ question. In this unit the students will answer this question incorporating technology with art, figurative language, the study of biographies and autobiographies, research, and by producing a jazz / blues song.
JUPITER 6 to 8
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This lesson teaches students about Jupiter and Earth Science. It has been modified to accommodate students with various disabilities.
Kandinsky on Computers 6 to 12
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This lesson explores the Expressionist art style, specifically, the works of Wassily Kandinsky. Students listen to music and then create a poster expressing the mood oe feelings of the music.
Keep Them Engage--Show What You Know 3 to 12
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Students will create an interactive whiteboard notebook lesson that can be used for use to introduce academic concept. It can also be posted on google classroom for student and parent reference
Kindergarten E-Pals and Measurement K to K
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in this class, Kindergarten classes use questioning in mathematics, along with digital communication to figure out how to measure/compare with non-standard units.
Kindergarten Memories P-K to K
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We will create a Kindergarten Memory Book. Each month we will create a monthly memory page regarding our experiences during the month and world happenings.
Land is On the Move! 4 to 6
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Through time lapse video of several laboratory experiences with erosion, students will analyze how environmental factors influence landforms. Students will collect, analyze and interpret data for use in constructing arguments about scientific causes and effects.
Lattice Multiplication using ShowMe App 3 to 6
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Students will use the iPad app ShowMe to solve one of the following multiplication problems below using the lattice method. As students solve the problems, students will explain what steps that are taking and why. While the iPad app ShowMe is recommended, any screen casting application can be used.
Learning About Area and Microsoft Excel 3 to 3
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Third grade students will enhance their knowledge of area and technology by creating a floor plan of their home using excel.
Lesson Plan Using iPads K to 5
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Standards (Common Core): Read and write whole numbers and decimals; identify places in such numbers and the values of the digits in those places; use expanded notation to represent whole numbers and decimals.
Let the Sun Shine-Development of the Digital Negative/Cyanotype Printing 9 to 12
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This lesson helps students understand the concept of what photography is and to learn alternative printing processes. Students use hands on traditional photo chemistry along with modern digital imaging techniques.
Let's Collaborate! 5 to 8
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Students will work in groups using the digital storyteller website, www.storybird.com, in order to collaboratively create a story that includes all story elements.
Let's Get Active 9 to 12
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This lesson plan utilizes a variety of technology and collaborative activities to demonstrate the difference between active voice and passive voice. It is for an inclusion classroom using a complementary co-teaching strategy and differentiated process, content, and products.
Let's Go Batty 1 to 3
Students will learn about bats and how important they are to the ecosystem of Texas.
Let's Make Subtraction Movies! 1 to 1
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Students will create number sentences and create a little movie.
Lets Go to Mars 12 to 12
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Students will be working in teams to designing and build a theoretical habitat for a research base on Mars.
Let’s Get Excited about Roller Coasters! 5 to 9
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An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Let’s Get Excited about Roller Coasters! 5 to 9
(0 stars, 1 ratings)
An amusement park has decided to open a theme park to be located in Waikoloa Village, Hawaii. It is an exciting time for the citizens of Waikoloa Village. Finally, this small town will be put on the map for something big. The residents are anxiously anticipating the grand opening of the amusement park. However, the operators of the amusement park need your help. They want to design a new roller coaster with a car that runs as smoothly as a marble would down the track. Your team has been hired to design this new roller coaster track for this theme park. Your task is to design a model of the track you would like to build for this amusement park. Your model must demonstrate the law of conservation of energy, gravity, force, momentum, and especially kinetic and potential energy.
Life cycle of Insects / Ciclo de la vida de los insectos 2 to 2
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Students will investigate and record some of the unique stages that insects undergo during their life cycle. Students will work in the Blendspace project during the small groups part of our reading block.
Life Map 11 to 12
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This is a lesson plan that helps you to get to know your students and also helps you determine their computer/writing skills. For this lesson students use a computer that has Adobe Illustrator to design a life map. Then they need to submit a one page typed paper that explains their life map, I suggest using Microsoft Word.
Life Skill Communication K to 12
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Using digital camera to expand students with significant disabilities' communication methods.
Light Sport Aircraft Design Challenge 7 to 10
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Students in 7th grade Physical Science will be assigned the challenge to design a new Light Sport Aircraft or modify an existing one using aircraft design software to meet the demands of a customer.
Lights! Camera! Action! 5 to 12
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In this lesson, students will use resources to explore the functions of digital cameras. Students will then use a digital camera to take photos which will utilize simple photography configuration principles. Students use their photos to share ideas and information in the community and with peers, both in person and online.
Lights, Camera, Action! A Filmed Chemistry Demonstration. 10 to 12
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In this authentic high school chemistry assessment, students use FLIP cameras to write, film, and edit a chemical reaction demonstration. Students will practice using safe lab practices and include a discussion of the chemical reaction theory. This lesson is designed to take place during a 90-minute block period with the subsequent 45-minute period used to edit the films.
Literacy through Photography 4 to 5
Literacy through Photography encourages children to find their unique voice through original photographs and written text. Students photograph scenes from their lives, and these images drive related writing activities.
Local Geography’s Effect on Temperatures 6 to 12
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Students will gather data from weather websites and learn that inland cities’ temperatures can be more extreme than coastal areas.
Local Heroes 9 to 12
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The students will use interview skills, digital photography, digital video and movie editing software to create a five-to-ten-minute video showcasing a local person who is a positive role model.
Make a Digital Dance Textbook 9 to 12
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Students will create a Wiki page/website that will be used as a dance textbook in class.
Making Book Trailers 5 to 7
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5th grade students will make short trailers for popular children's books using Windows Movie Maker.
Making Butter- From a Liquid to a Solid 1 to 3
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Students will make butter and design/engineer hands-free butter-shaking apparatus. Students will record and graph the length of time of the butter changing process (change of state of matter).
Many Hands Make Miraculous Mechanisms 4 to 6
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e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Math Technology Lesson 7 to 8
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Using technology and gathered photos, calculate fractions, decimals, and percents; analyze angles, triangles, and quadrilaterals; and find length and area of objects in and out of school.
Maxi's Amazing Adventures P-K to K
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This fun, family activity, which encourages both reading and writing through the use of modern technology, is called Maxi’s Amazing Adventures. Maxi is a friend that we have in our classroom. He is a soft and cuddly bear friend that travels home with each child.
Meeting a Real World Need: Textbooks 2 to 5
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This lesson focuses on students using technology to solve a need in the classroom. Students will seek to gain funding for a classroom library.
Memoirs of a Fifth Grader 5 to 5
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Fifth grade students will write an auto-biography and create a correlating video diary.
Men Who Built America 8 to 8
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Students will be watching Episode 1 of "The Men Who Built America" (Historical DocuDrama) and 'live tweet' their reactions on a discussion board via Google Sites while also answering questions directed by their teacher.
Middle Ages Cross Curriculum Project 6 to 8
This project incorporates all subject areas while students learn about the Middle Ages.
Mitosis 6 to 8
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This lesson is modified for technology infusion in a typical classroom for students to better understand Mitosis and be creative learning the concepts collaborative environment. It has also been modified for students with disabilities who have been integrated into the regular classroom setting.
Mixed Beasts 4 to 8
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Goals: To show students how to modify images using Adobe Photoshop Objectives: Students will produce an image representing a “mixed beast” using two or more separate image files.
Mondrian - Primary/Secondary Color Study 7 to 12
Students will use photoshop to create a painting similar to Mondrian's with primary and secondary colors. Students must create the secondary colors from the primary colors and not select them from the color palette
MOON PHASE 3 to 5
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What role has NASA played in space exploration? What role has the Moon played in human history?
Movement across the Cell Membrane using Multimedia 6 to 8
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Students will construct a model of the cell membrane and model how molecules move across the cell membrane through osmosis, diffusion, facilitated diffusion, and active and passive transport. They have a choice of technology or multimedia to complete this task.
Mrs. Valgos' Amazing Race 5 to 5
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In this lessons students will learn to assemble and program Cubelet Robot Blocks. The students will be divided into groups and program and race their robots over a course they created.
Multi Media: Television Show Production 10 to 12
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OST class offered for students in grades 10-12. Introduction to multi-media production careers with partnership with local university students, radio station and cable TV.
Multiplication and Division Strategy Podcast 3 to 5
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The students will draft, edit, and publish a podcast explaining their favorite strategy for solving multiplication and division word problems.
Multiplication Live! 3 to 3
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Filming student lessons with multiplication
Multiplying 2-digit Numbers 4 to 4
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Students will use several strategies to multiply two-digit numbers by two-digit numbers. They will use area models, partial products, and the standard algorithm.
Muscle Tissue 11 to 12
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This lesson uses the Nearpod app to engage students in a presentation about new content on muscle tissue.
My Sierra County 6 to 10
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Students will use digital images and their own writing to create a powerpoint presentation depicting the attributes of the county in which they live. They will provide the audience a glimpse into what makes their county special, from their own unique perspective.
Mystery Game P-K to 3
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Use a Karaoke Machine, a digital projector (or smart board technology), speakers, computer, document camera, Digital Microscope, Digital Camera to determine if an item is living or nonliving according to its physical characteristics.
Mystery Word Wall Vocabulary 9 to 12
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This lesson will be used to introduce high students to new vocabulary and words commonly found on assessments (OGT, SAT, ACT). Students will learn and use the words in a fun and engaging way.
Mythbusters 8 to 8
The popular show "Mythbusters" is the ultimate way for students to utilize the scientific method every day to answer questions about science and life.
Mythbusters - Don't FLIP Out! High School Isn't THAT Scary!! 9 to 12
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Students will be introduced to various activities surrounding the concept of digital video production. Students will use Flip™ Video cameras to produce a video that will be used during the high school orientation night for the county’s incoming 8th grade class.
Name that Main Idea 3 to 5
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This is an engaging lesson designed to introduce main idea to students, and then scaffold student understanding to be able to write topic sentences about the main idea utilizing a document camera. Students then critique and conduct peer evaluations on each other's products.
Native Americans 3 to 6
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This unit on Native Americans encourages students to read print and online informational texts focusing on Native American tribes of various regions. They will create, practice, and present digital presentations based on the information they found.
New and Different Civilizations- A Claymation Dreamer's World 5 to 8
The book 'Westlandia' by Paul Fleischman is the inspiration for this claymation unit because the ultimate message is that it is o.k. to be different. In Art, I am an advocate for thinking outside the box and communicating what you are about through your art making experiences and explorations. With this in mind, I let Wesley's feelings and ideas be the seeds for our project. The only thing I change from the book is having students work in teams of 3 or 4 throughout this unit.
Newton's Laws for One and All! 8 to 10
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In this unit, students will create a digital portfolio of their learning. Students will collaborate on portions of this unit, while other parts are individual. This unit focuses on learning, applying, and working with Newton’s Laws of Motion. It is a layered curriculum unit which has students progressively building in their understanding and use of the laws.
Nintendo DS: Pictochat in the Classroom 1 to 3
Use the pictochat feature of handheld Nintendo DS portable gaming systems to practice spelling, sight words, and punctuation at literacy stations.
Novel Presentation/Book Sale 9 to 12
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This project is being used in a Reading Development class. The students were able to choose a novel of their choice to read and complete the project on.
Novel Study of Tears of a Tiger by Sharon Draper 9 to 10
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Character analysis of main characters through blendspace.com module.
Objective Weathering and Erosion 7 to 12
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This lesson is contains the learning of the erosion and weathering process. Students will study their own time-lapse photos to determine if their object of study has gone through the process of weathering. The student will have to determine which weathering process has occurred and illustrate what the future product would be.
Of Mice and Men, Migration, and Photography 6 to 8
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Over the course of the month of December, students will read the novel, Of Mice and Men, and explore the concept of the American Dream through the migrant experience of the 1930s. Students will then take the classroom outside in the community and document the migrant experience and concept of the American Dream in their own neighborhood to juxtapose the possible changes of the dream since the 30's.
One L.E.S.S. (Partners in Education Campaign Initiative) 9 to 12
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Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making.
Oral Tradition-- digital storytelling 6 to 8
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Students work to create an original tale from the oral tradition. Instead of publishing a formal written document, students create a stop action video depicting the tale.
Our Place In The Rio Grande Rift Valley Watershed 6 to 8
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An arroyo that bisects our campus is the setting for student groups to explore the influence of flora, fauna, humans, land, water, and weather in this watershed environment. Students will use flip cameras and digital still cameras to document their observations and create digital presentations.
Our Video Adventure: Traveling Through Blair County 3 to 3
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Third grade studetns are learning about the county in which they live. They are studying local geography and history. Students research an establishment in Blair County, write a report about the site, and build a model. This project is videoed in stages and then will be compiled into a complete project.
Owl Pellets Up Close And Personal 3 to 8
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Students will explore the food chain, the concept of predation, and the hierarchy of species through a dissection of an owl pellet.
P & P- " Portraits and Persepctive" Digital Photography for Kids 2 to 3
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Grade 2-3 students will be involved in a credential teacher led short term project that teaches the basic of digital photography using portraits and perspective practice lessons. Students will learn layout and design, captioning and title skills.
Painting with Sound 3 to 8
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Push student thinking on how they can use composition as well as their own creativity with this visual arts-crossover activity!
Paper Airplanes 9 to 12
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Applications of Scatter Plots, Lines of Best Fit, Dependant & Independent Variables through the making and flying of paper airplanes. I have the class research several designs of airplanes, we discuss aerodynamics, construct a their desired model, fly the model, gather information and plot the results.
Parabolas in Flight 9 to 12
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Students will film a trajectory then calculate the quadratic model for their trajectory. They will create a video to display online at teachertube.
Parts of Speech Identification 6 to 7
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During this lesson, students will use technology to engage in grammar instruction while identifying various parts of speech.
Paul Revere's Ride featuring EduBlogs 5 to 5
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In this lesson, students will use the program Edublogs to create a blog post comparing and contrasting the three accounts of "Paul Revere's Ride".
Persistence of Vision/Thaumatrope and Flip Book 9 to 12
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Thaumatrope: Scientifically students will come to understand the Persistence of Vision, the theory which explains why our eyes are able to see objects on film move instead of seeing individual pictures. Flipbook: Students will take Persistence of Vision one step further by making a short 4 second flip book that will be captured and viewed on video as animation, finally seeing the tie between art, history, science, and technology.
Persistence of Vision: Animation I 10 to 12
Students will study the early history of moving pictures as an introduction to the concept of persistence of vision and animation. Students will develop a final animation which utilizes a variety of animation sequences: computer drawn, stop motion, hand drawn, with a 6.0 megapixel Olympus digital camera and the Tool Factory software MultiMedia Lab V.
Personalized Learn Plean 6 to 8
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Grades 6-8th with have a 4 unit personalized learning plan. Students will work through the plan at their own pace to build understanding grade level mathematical concepts.
Personifying School Supplies 3 to 6
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Students will personify an object and write a story as part of an online book or animated story. The story will use conflict, experiences, and situations to help the viewer imagine what it might be like to be a particular school supply object.
Photography Portrait Art Mural 9 to 12
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Students will use cameras to take portraits of each other, create a mural, and paint the mural within the school community within the leadership and social justice theme.
Pin the organelle on the cell. 9 to 12
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Students get into at least eight groups and research one organelle each. The students give a brief presentation over their organelle and present paper cutouts of their organelle to the other groups. After the presentations the groups arrange the organelles on an empty cell model.
Plant Life Cycle Stop Motion Animation 1 to 4
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Using still drawings or clay, or craft materials, students will create a stop motion movie about the life cycle of a plant using stop motion animation software.
Plot and Conflict 6 to 12
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Students will analyze the concept of plot development and conflict resolution using their novel from the Summer Reading List. Teacher will tell the students their assessment will be based on their concept map they will create at the end of the unit. Students will Create a Concept Map using the Kidspiration software that includes the interactive graphic organizers.
PLTW APP CREATOR 6 to 8
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Students will learn to code apps using Android Tablets. Using the knowledge of coding, students will create games and apps to submit to the Google Play Store.
Podcasting Challenge P-K to 8
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Students take ownership under the direction of their teacher to be trained and train others in the school to the use of Podcasting equipment. The final product results in monthly or bi-monthly podcast reports.
Podcasting Gone Digital P-K to 5
(0 stars, 13 ratings)
Using your digital camera to capture student artwork and emotions can personalize and add excitement to your podcasting efforts.
PODCASTING IN THE CLASSROOM 6 to 8
(0 stars, 1 ratings)
Podcasting in the classroom will empower students and challenge them to create projects as authentic assessments and as supplemental resources for other students
Podcasting Parabolas 7 to 12
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After an introductory lesson on parabolas, students will research parabolas, the general equation of a parabola from three points and photograph pictures of parabolas found in everyday life. Students will then organize the data to create and publish a podcast to be share with their peers in the classroom, as well as, around the world. (This is a 3-day lesson for the block schedule)
Poetic Podcasting P-K to 5
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Students write their own poetry and create a podcast with their own work.
Poetry Video Project P-K to 12
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We will use the website, www.favoritepoem.org to inspire students to read poems with emphasis, memorize their favorite poems, and use technology to create their own poetry videos. This is a lesson designed by an ESOL teacher, but can be used with any population of students, and highlights the diversity of a student population.
POETS ON THE PLAYGROUND 6 to 12
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Jumpstarting creativity is one of the goals of Poets on the Playground. The idea is to help 6th graders use digital cameras and take pictures on the playground. Then students can use their own ideas and enthusiasm in a natural flow of self-expression and write poetry about their photographs.
portraits 12 to 12
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Students will compare the daguerreotype of Edgar Allan Poe by an unknown photographer with Poe’s writings in an effort to discover the character of this mysterious author.
Positive Vibe Lesson - A Line for Everyone 3 to 7
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The learner will be able to create a table and fill in two or more positive statements for every member of his or her class that will then be compiled and printed as a holiday gift for each student by the teacher.
Potlatch Weather Reporter 8 to 9
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Students will learn to collect weather data, interpret it and make three-day weather predictions. They will use their predictions to create video weather reports for the school digital bulletin board.
President Slide Show 2 to 3
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As a part of a government unit my students research Abraham Lincoln and George Washington. Then they make a slide show of the information.
Probability- How Likely Is It? 5 to 6
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Students will use online manipulatives, Web 2.0 sites, Excel/spreadsheet software, Glogster.com, and a class wiki to conduct an experiment and communicate their results. This is a culminating activity/project for any probability unit in grades 5-6.
Programming with Alice 6 to 12
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Learn computer programming skills in a fun and creativity way using Alice, free software developed by Carnegie Mellon University. Create 3-D movies and video games while learning traditional programming concepts such as loops, nesting, if/else statements, and functions.
Public Service Announcements for Our School 6 to 8
(0 stars, 1 ratings)
Students will work in co-op groups to brainstorm, plan, write scripts, keyboard scripts and then use digital video camera to film public service announcements. They will edit on the computer and we will show on morning announcements and connect to website.
Quadratic Equations in Action 9 to 12
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Students will video and analyze real-life situations that produce a parabolic curve.
Question Pocket 3 to 5
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We will use ClassFlow, a presentation product to introduce and provide background knowledge for ELP Standard 4 of making claims and supporting them. This will be how we start the lesson which will take place over several days. My students have an influence of another language at home. I regularly use technology to help with instruction and vocabulary.
Radio Station Podcasting Throughout History 3 to 12
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Using Podcasting as a radio station to engage students in Social Studies and improve their fluency.
Readers Theater In Action - Take 1 P-K to 3
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Students will be working in five groups of four to come up with their own Readers Theater. They will be designing their own backdrop, creating the script for the story, and filming the entire step from beginning to end of the production to be displayed on the class smartboard.
Reading Interventions for Middle School Science 6 to 8
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Reading informational text and comprehending the science involved is difficult for most students. Chunking the material into smaller concept oriented blocks allow students to investigate content one concept at a time in order to focus on necessary vocabulary. Whole class reading allows for all students to hear and follow the information to be read. Students complete an accompanying activity allowing for reinforcement of the concept while working in collaborative groups for student to student support. Students will complete “reading labs” in assigned groups during science class. Topics will address concepts in Earth Science/Geosciences involving storms, earthquakes, volcanoes, biomes, ecosystems, and populations.
Reading Rainbow for Second Graders 2 to 2
Students will collaborate to develop a multimedia presentation based on a theme using a Reading Rainbow format consisting of book summaries, a team documentary, and original writing with illustrations. Teams of students with similar interests would be selected to work together on an eight to nine week project which will allow for differentiated learning opportunities.
Reading Strategies for Decoding Tricky Words 1 to 1
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The Flip Ultra Camcorder will be used to create a video toolbox of reading strategies demonstrated by students. These strategies, which develop independent readers who self-monitor and self-correct as they read, will be shared with parents. The video toolbox will provide a balance between reading strategies, self monitoring, and cross-checking behaviors.
Reading to Haiti 3 to 6
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Students in the U.S. will practice fluency by reading Haitian picture books in English, creating short videos after book selection and practice, and saving them on flash drives. Students in Haiti will use their One Laptop Per Child laptops, and their own copies of the books to read along with the children in the videos.
Ready, Aim, Focus! 1 to 5
Through a hands-on photography lesson, students will develop and enhance writing focus, including brainstorming ideas, topic selection, word choice, and use of descriptive words. Also, students will use the printed images to inspire additional writing strategies such as developing voice, organization, and editing.
Real World Addition and Subtraction 1 to 3
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Students will apply previous knowledge to solve real world addition and subtraction problems.
Reenacting Shakespeare 9 to 12
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Students analyze scenes from Romeo and Juliet and recreate scenes through modern skits.
Reflective Decoupage 7 to 12
Cameras and art go hand and hand way beyond pictures and portraits, right? In this project, the cameras are going to help our students produce their reflective art through decoupage!
Regions of the USA 4 to 4
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In this unit students will use the internet to research the physical and human characteristics of the four regions of the United States and decide which one they would like to live in.
Relevant, rigorous application practice and enrichment stations P-K to 5
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This lesson management system covers any small group targeted instructional block of time such as ELA block, and math block periods. It allows the teacher to provide rigorous, differentiated, engaging, independent stations while he/she is teaching, remediating, enriching small groups of students through differentiated, targeted instruction driven by data.
Research Project 8 to 8
This lesson gives the a overview of common source types and outlines a research project. I have adapted this in several ways to include book reports, and research projects of any kind.
Research Project 8 to 8
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This is a lesson that incorporates a research project and allows students to create a publish their research project.
Restoring Memories and Planning Autobiography 4 to 8
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This plan utilizes Google Maps for autobiography writing in response to the mentor text Knots in my Yo-Yo String” by Jerry Spinelli.
Robotics for KINDERGARTNERS K to 2
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LEGO Education WeDo Robotics kits are designed for students at the lower elementary level; These kits cover the STEM areas of science, technology, engineering, and math. Students will be provided the opportunity to design, build, program, and test robotic models.
Robotics: Lego Mindstorms EV3 7 to 12
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We have Lego Mindstorms EV3 sets. This gives CTE/Computer Science credit.
Romanticism Through the Eyes of Art, Poetry, and Technology 10 to 12
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Teaching the qualities of Romanticism, comparing pieces of the period, and creating responses that show comprehension, while using an Elmo.
S"Printing" into the Future 6 to 8
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The major objective the purchasing this 3-D printer and curriculum is to inform and our students for their future. After completing the curriculum, original printed object, and profession research, students will have better understanding of possible careers they may be interested in that involve coding and/or 3-D printing.
Save the Rainforest in South America 6 to 8
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7th Graders: Geography affects the characteristics of a country. Natural resources can determine the success or failure of a country. Each country is rich in culture, even if they are a poor country. Each student will appreciate his or her life‐styles, and opportunities compared to poverty stricken countries. Global issues are complex, and the student will explain the challenges the rainforest ecosystem is facing, and will develop a plan of action they can do to help
Save Trees, Use the Mini to Complete Our Assignment! 2 to 2
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Students will learn that by using technology in the classroom, they will be saving trees from destruction to create our textbooks and workbooks and how we can stop filling our landfills with mounds of paper. With our reading program online, students will have access to the program and will be able to complete assignments directed by the teacher and have immediate feedback on their performance.
School Spirit 9 to 12
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In this lesson I teach students how to use design tools to create a school t-shirt. Then I teach them how to market their designs to the student body and the business marketing mix.
Science Concepts Presentations Using Tablets 6 to 8
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Students work in small groups using electronic devices -- Smart Phones and/or Tablets to research a science topic and create a multi-media presentation using Microsoft PowerPoint, and an online survey/quiz using Kahoot.it to display on Interactive Whiteboard for the class to respond to.
Science Equipment 5 to 12
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Introduce equipment used in a science lab with student produced video. Use student produced commercials and product reviews in lieu of teacher demonstrations.
Science Fair Preparation 5 to 9
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In this lesson plan,, students use Brain Pop resources to learn about planning science based projects when they create a science fair exhibit. Students will select a topic, explore the criteria for planning, and design a compelling and realistic experiment based on their research and topic choice.
Science Olympics K to 12
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Science Olympics will actively involve the chemistry and ELL science students at Reynolds High School with science education in one the district’s elementary schools heavily populated with ELL children. The high school chemistry and ELL students will be taught how to present and involve the grade school kids in a variety of hands-on science activities covering all seven of the Common Curriculum Goals and will be encouraged to think creatively and plan how to get these basic science concepts across to children in grades K-5. By doing so both the high school students and the K-5th graders will experience science as fun, rewarding, interactive, engaging, and memorable.
Science Safety Bots 2 to 5
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Students will create a bot using Cubelets and Legos to demonstrate a Science Lab classroom safety rule. They will then create an action card so others can recreate the bot while assigned to Cubelets station as a free choice activity on Robotic Day (scheduled robotics days at end of each science unit).
Science Simulation Using BBC Science Simulations 3 3 to 6
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Students will be able to create virtual experiments in the classroom using the software and interactive whiteboard.
Score it! 3 to 4
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Students would work in small groups to create a movie score/soundscape for a 3-5-scene movie
Sea Scallop Data Mining Research Project 10 to 12
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Students develop a research question and then gather the data to answer that question using the National Oceanic and Atmospheric Administration's Sea Scallop Survey database. Students present the results in a formal classroom presentation and a scientific poster session which is open to the public.
Seeing Math Everywhere We Look 9 to 9
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Through an exploration and photographic capture of parabolas throughout our environment. students will move from the “When am I ever going to use this?” to “I see it being used” stage in math class – specifically for quadratic equations. They will then research the related jobs necessary to "bring the parabola to life."
Self Portrait 10 to 12
The students will create a self portrait within a masterpiece. The objectives are many. Students will learn new tools within the program, learn how to create a self portrait, and learn, in detail, about a masterpiece of art and the artist.
Self portrait in a masterpiece 10 to 12
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Students will create a self portrait using the wacom tablet and Adobe Photoshop. This portrait will incorporate a Masterpiece of art, where the Alternative high school student places themself in the picture. using the Wacom tablet the students will be able to recreate the texture and subtle line variations that the original artist has done.
Selfie vs Self-portrait 9 to 12
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This activity combines contemporary technology with archaic photographic processes the end result a one of a kind tangible self-portrait from a 200 year old process using modern technology. It challenges the students to further understand the difference between our cultural image capture and the power of a image when it's seen as an entity, not a digital thumbnail.
Sequencing in Kindergarten K to 2
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Students will learn the the basics of sequencing and how it relates to the word around us. Students will use this as a guiding lesson to introduce the basics of coding using codable.org.
Shadow Play K to 2
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Shadow Play is an integration of science, technology, and social studies. Students in K-2 discuss the significance of February 2nd; listen to a story about “Groundhog Day”, and create a shadow matching worksheet using word processing tools.
Shake it up…Cisne! 3 to 5
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Fifth grade students will give an earthquake broadcast. Students become cameramen, meteorologists, reporters, eyewitnesses, and anchor people describing the effects of recent earthquakes.
Sharing Feelings in the Classroom P-K to P-K
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Preschool students will take pictures of peers and/or self after instruction on feelings in the classroom. Students will communicate how peers feel in the pictures taken.
Show What You Know-Solving Subtraction Problems (K/1st Grade) P-K to 5
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The purpose of this lesson is to help students understand the concept behind the abstract symbols used in subtraction. Specifically, Kindergarteners are still learning number symbols and alphabets as well as the plus sign so distinguishing symbols and what they represent when presented with them are extremely important. All students need concept development to retain such skills. This lesson will teach students a new strategy for solving subtraction as well as provide a pictorial representation of subtraction. Language development of vocabulary like minus, take away, less and fewer is also important for all students in math progression as these terms will be used in word problems and comparing amounts throughout school and in the real world. First graders will have a combination of addition and subtraction with subtraction word problems. Students will discuss these concepts, learn and practice a new strategy and then use the strategy that works best for them in their independent and partner tasks. Upon completion of tasks some students will interview each other to discuss which strategy they used and why and how they used it. Others will create an avatar cartoon video or a song to share their strategy for solving subtraction problems.
Silent Films with a Flip Cam 4 to 12
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Students will analyze a variety of silent films, the roles and responsibilities of film careers and work together to create a film that demonstrates the basic storytelling concepts of conflict and resolution.
Sim's Cities - 5th grade (would work wonderful at the middle school level) P-K to P-K
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Creating with Visual Arts through the 21st Century -Core Curriculum Skills
Smart Board Challenge 5 to 6
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Using Problem-Based Learning (PBL) in using the problem of knowing what a Smart Board is (how it operates, its uses, etc.) as the starting point for the acquisition of new student knowledge.
Smart Understanding of Characters w/ Smartphones 5 to 8
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Students will demonstrate an understanding of how characters change throughout a novel. They will also be able to identify 1st and 3rd person point-of-view.
Smartphone Q & A Discussions, Polling and Quizzes 6 to 8
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Using Smartphones, students will use the Edmodo application to have discussions with fellow students in their group and the teacher. There will be polling and quizzes in order to review topics learned in the classroom.
Solar system patterns and movement 6 to 8
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In this lesson, students will learn about the solar system's movements and patterns. They will explore the inner and outer planets, explore deep space, determine how planets move around the sun, describe the necessity for the movement of the planets and the sun, and learn facts about each planet.
Solar System Planet Research Project 3 to 5
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Students will study the solar system through a variety of collaborative research based activities, culminating in a Google Slide presentation and a "Scratch Jnr." coding planet commercial.
Spanish Childhood Memories 10 to 12
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Objectives: The students will use childhood vocabulary words and the imperfect past tense to write a letter describing activities and interests that they had throughout their childhood. The students will utilize the preterite past tense to describe one “bad” event that took place and to explain a cause/effect result of that event. The students will then utilize the present tense to describe solutions that have initiated in their lives to improve or make up for that initial “bad” event.
Spanish I Going Places and Invitations 10 to 12
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This lesson plan is multifaceted and provides a week of introduction, modeling, practice and review before the actual video cameras are put into use. Day five begins our video camera use with the students creating clips to be used with an interactive white board in order to play a vocabulary game featuring the students. The end of the unit culminates in a Multimedia project where students will divide into groups to create and perform dialogues and rap videos with the assistance of props also created by the students.
Stacy Bodin's "Digesting a Story" Unit 1 to 5
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Digesting a Story (Written by Stacy Bodin, submitted by Schuyler Poche) Retired teacher (and current Dozier Tech Specialist/webmaster) Stacy Bodin wrote the and worked with this project several times during her teaching career. As librarian, I am submitting this with permission from Stacy Bodin.
Stain Glass P-K to 12
This is 5 lesson plans in sequence from introduction through Glass History to the current methods applied in Glass Forms: lesson 1, stain glass history; lesson 2, community impressions; lesson 3, stain glass design; lesson 4, color theory; lesson 5, form and application. Wrap up includes reflection.
Standard 6.07 - Produce computer-aided floor plan designs. 9 to 12
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This lesson plan uses a computer-based design program to teach students how to produce a computer-aided floor plan.
Star Reading 4 to 12
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Students will understand the importance of fluency and become fully engaged in the process. The teacher will act as a facilitator while students perform the tasks. Students will become motivated to become more fluent readers as they view and graph their scores. They also learn to critique their own reading and that of their peers. They will begin to fully understand what fluency is and sounds like through the process.
Stations: Equation of a line and Slope 8 to 8
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This is a stations lesson to check the learner's understanding of graphing lines and slope. The learner will receive immediate feedback at each station to determine if they fully understand the concept.
Statistics Newscast in Math Class 6 to 8
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This lesson incorporates video for students to create videos about the statistics data and sports information that have been analyzing.
Stem Cell Research Unit 10 to 12
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Stem Cells are remarkable cells found in humans and scientists claim that they have the potential to treat a variety of diseases and help humans have a better way of life. In this lesson students are going to learn about stem cells and what makes them so unique.
STEMing Mobile Devices 8 to 12
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Incorporating STEM and mobile devices into the physical science curriculum in an engaging and interactive way.
Stop Motion Animation Lesson 10 to 12
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Students are to create a stop motion animation video from scratch. Students will plan, story board, take pictures, and edit a video to complete the stop motion animation project.
Story Telling 9 to 12
Students learn about the art of story telling and practice this art through performance.
Story Telling through Photography 4 to 9
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Students will use photographs to form the basis for a narrative story. This is lesson will be part of a series of lessons that will lead to a book of stories and student created images.
Student Published Books 5 to 5
Over a period of 4 weeks, students will organize, write, revise, edit and publish 4 chapters of a fictional story.
Students Are the Best Teachers 4 to 12
Students will take an active role in the teaching and learning process by creating digital presentations that review basic concepts that are the foundations for all courses. These may include focused mini lessons on such areas as vocabulary, grammar, figures of speech, math problems and concepts, historical events, scientific elements, or technology operations.
Studio Photography 9 to 12
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This project involves shooting long exposure photography in the school portrait lighting studio.
Sustainability & Systems-Seven Generations 5 to 6
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This is a lesson meant to teach about sustainability while introducing students to a variety of new technologies. They will use Wordle, Google, and view You Tube video to help their understanding of the concept of sustainability
Symmetrical Shapes K to K
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Students will use computers to create symmetrical shapes.
Symmetry in Nature 6 to 12
Symmetry and Fibonacci series in nature, explored with photography and photo manipulation.
Symmetry in Nature and Congruent Shapes All Around 2 to 2
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All students will work in groups to investigate nature and their surroundings to find symmetry in nature and congruent shapes all around. Students will take photos using a digital camera and help create a multimedia presentation of their geometric findings. Students will share the final project with their peers.
Taking Elaboration to the Next Level 8 to 12
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Teaching elaboration can become formulaic; this takes the Jane Schaffer Model and adds a twist to incorporate highlighting. This helps a lot with visual and hands-on learners, as well as, special education students.
Target the Question! Daily Math Problem Solving (Smartboard) 1 to 5
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Students utilize Smartboard software daily to experience, plan, strategize, communicate & evaluate applied math problem solving. Through integrated technology, students develop flexible & efficient math problem solving skills and make connections to their everyday world.
Teaching Digital Citizenship through Stories of Immigration and Diversity K to 2
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This is Cross-Curricular Unit that addresses the Social Studies Big Ideas of diversity, and our personal connections to immigration in our community. These lessons plan to increase awareness and understanding about our diverse, ethnic and racial backgrounds from specific underrepresented minorities (who speak Nepali, Khmer, Chinese, and Spanish), through innovative uses of technology. Using Smartboards, interactive language-learning websites (in various languages), and developing cyber pen-pals between like-minded schools in our neighborhood and abroad, we will acquire more sensitivity to cultural and linguistic diversity in our community, and become better-equipped global citizens for the 21st century.
Teaching Listening and Speaking Skills for Special Education Students K to 1
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This ELA lesson plan for students with special needs includes technology integration while students enhance their listening and speaking skills. Students will learn different modes of transportation while building language and cooperative skills.
Teaching Tone and Mood 9 to 12
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After reading a book or novel students create a documentary where they play the role of one of the characters from the story. Students demonstrate an understanding of tone and mood through their acting, music selection, and editing of the video.
Technique is the Key 3 to 6
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The main focus of this lesson is improving students' keyboarding skills - specifically speed and accuracy. This lesson is taught at the beginning of the school year and is appropriate for 3rd-6th grade students.
Techno Lit 3 to 5
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This lessons includes a variety of technology to publish expository texts so they can be viewed on iPod touches and iPads.
Technology and Visual Arts: Symmetry Portraits 1 to 6
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The students will understand the definition of symmetry and the beauty of symmetry by using graphic arts computer software to create the reflection of their face from the line of symmetry taken from a photograph.
Technology for the Likes of Shakespeare and Poe 7 to 12
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Digital Storytelling, a wonderful way to incorporate technology and other disciplines into the Language Arts classroom, despite endorsement from the National Council of Teachers of English (NCTE), is not a priority for most schools. I believe that to incorporate digital storytelling, you must have the technology necessary to enable the teacher to adjust her pedagogy and see her role as story coach instead of technology teacher, allowing digital storytelling to enable students to represent their voices in a manner rarely addressed by state and district curriculum while practicing the digital literacy skills that will be important to their 21st century futures while supporting whole language literacy practices. .
Technology with nouns 1 to 2
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A Lesson on using technology and nouns to bring interest and engagement to a lesson.
Technology-Assisted "7 Habits of Highly Effective Teens" 9 to 10
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This unit teaches teens the underlying principles that are essential to achieving their goals and personal success. The activities, described in detail below, support an understanding of each of the 7 Habits along with any important terms and the application of those habits into the daily lives of the students through the implementation of “baby steps” that will be monitored twice a week by the students’ personal mentor and supplemented with a wide range of technological hardware and applications.
Telling Time through Digital Devices and Photo Story Telling in the Classroom K to 5
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To engage learners physically, mentally, digitally and help them to develop the following time telling skills through an array of digital devices and human interactions
Telling Your Story K to 4
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Students will take pictures of their daily lives and focus on what is unique and special about an ordinary experience in the medium of writing. The photos and writing will be bound and compiled into their own book, making them an author.
The "Important" Podcast 1 to 3
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Students will create a theme-based podcast to recap and detail what they have learned for that period. The podcasts will be used for younger students and for parents.
The Algebra of Angry Birds© 6 to 8
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Angry Birds is a popular application (app) that features birds that are launched from a slingshot at green pigs. Students will explore algebraic and physics content that is embedded in the game.
The American Revolution: It Takes Two to Tangle, but Three to Decide a War! 5 to 12
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This unit on the American Revolution is designed to provide students with a deeper understanding of the complexities of war. The goal is for students to gain knowledge of history from several different points of view.
The Art of Video 5 to 5
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After learning about post-modern dancer, choreographer, and film-maker Yvonne Raines, students will create an improvisational dance. They will enhance the meaning and effect of their 16 count movement phrase by videoing the dance at different camera angles.
The Five Senses K to K
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•.This unit will focus on the use of the five senses to develop a heightened awareness of the world. Skill development is centered on observing, describing and classifying objects. Students will use their senses to describe objects and identify common properties. Students will develop more refined methods of observation, ability to make more detailed descriptions and an increasing ability to differentiate among similar objects on the basis of one, and then multiple, characteristics. Describing objects will involve making measurements of various properties and comparing them to other reference points (e.g., a color chart).
The Flat WSD Students 1 to 5
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The students create stories, a movie and a book about how they become flat after reading the story "Flat Stanley". This is written for Deaf students, however it could be easily modified for hearing students.
The Flip Side: A Multi-Genre Occupational Research Project 7 to 12
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This lesson will provide students with the authority of the "naked eye" to give way towards finding their own truth, place, and ability to communicate efficiently in a global community.
The Hall of Physicist 8 to 12
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Students will create biographical posters of famous physicist through the ages.
The History of Daily Life in America: An Inquiry-based Unit Plan P-K to 8
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By completing an inquiry-based project, students will be able to compare the various ways people lived in the 1800’s to the way we live today. Students will learn how to form a good inquiry question, effectively search the web for answers and synthesize the information found to form a deep understanding of the topic. Students will prepare a Power Point presentation of their knowledge to share with the class. At the very end of this unit, students will take part in a living history lesson and act like people living in the 1800’s.
The More You Know: Designing Creative Solutions for Waste Reduction and Recycling 2 to 6
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This lesson outlines the conclusion of a larger unit plan based on the United Nations Sustainable Development Goals. Since these goals highlight global challenges that require innovative thinking and collaboration in order to develop possible solutions, the Design Process was also used to guide students throughout all aspects of the unit. Introductory lessons focused on the first two steps of this process: identify the problem and research possible solutions. Third grade is specifically working on Goal 12: Responsible Consumption and Production, so they began by making connections between this goal and their own lives. After identifying numerous problems related to Goal 12 within Montgomery Township, they ultimately agreed to concentrate their efforts on the waste and recycling management at MMR. Students then conducted an assessment of MMR’s waste stream in order to identify how much waste was being produced every day and how much of that waste could be recycled. Using the data collected, they moved on to the plan and create phase of the Design Process during which they developed proposals for a new system to manage the waste and recycling in the school cafeteria and within each classroom. As a whole class, we selected the best proposal to move further along in the Design Process. At this point, students are preparing to test & improve the decided upon plan before they conclude the unit using the school’s broadcast studio equipment to produce a Public Service Announcement (PSA) that will be aired for the entire student body. The PSA will allow students to communicate the results of their efforts, spread awareness about an important issue, and inform the school community on how we can work together show respect for the environment.
The Peace Project K to 2
What does "peace" mean to second graders? Students will create artwork and personal videos to communicate their reflections about "peace" to share with the world.
The Pumpkin Patch P-K to 4
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Students use digital images and drawing software, in this case Kid Pix 4, to create a pumpkin patch illustration. Students use their product to write a paragraph on a writing prompt provided by the teacher.
The Science of Balls 3 to 5
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Lesson will have studnets examining why each sport requires a different ball. Measurement, science, math are incorporated.
The STEM Train! 7 to 8
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The STEM Train will be a school-wide program for students to create exploration through video-making, short films and documentaries. Students will become mini filmmakers. They will use the latest technology to make video presentations in class. Digital Cameras will be the source of our videos, but in order to “create” magic, we will need more electronic equipment.
The stoichiometry behind pollution 9 to 12
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In many grammar schools, students are made aware of the need to recycle and be earth conscious citizens. However, they have no concept of the amount of how much they save in their efforts. Through this lesson, students will be able to quantize the amount of pollution they are preventing through stoichiometry. Students will then create posterboards with their research to convince the school and local community that pollution is a problem and carpooling is a simple solution.
The Student Becomes the Teacher 7 to 8
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We know that sometimes students learn better from their peers. In this lesson plan, the content that is to be taught in class is divided and taught by the students for the students.
The Tales of Nerdy Norm 8 to 12
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In this lesson, students will create a stop motion video that showcases the transformations of quadratic functions by creating a clay model of "Nerdy Norm the Normal Parabola." Students will add audio to their movie to tell the tale of how a shift in Nerdy Norm's "mood" changes his graph!
The Water Cycle K to 2
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The first graders are studying our Science Unit on the Water Cycle. The students will be learning and discussing the various parts of the water cycle and how they work. The students will observe the water cycle experiment.
The Wealth Effect 9 to 12
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“The Wealth Effect” is a comprehensive based learning activity that engages and promotes sound financial thinking and planning by incorporating numerous aspects of the Personal Financial Literacy NJ core curriculum content standards through a series of integrated lessons.
The Wonder of a Wordless Book 3 to 5
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The students will create stories to accompany wordless books. They will record a podcast of their story to present to the class.
The Wonder of Seeing the Best in Ourselves- A+ Attitude 6 to 6
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Students will read the novel Wonder by RJ Palacio, learn about theme, character, perspective and the steps of writing a research paper. The students will then create a research paper, an oral presentation and a citizenship project that promotes compassion.
Think It, Write It, Create It, K to 5
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Students will author, illustrate, and create digital book collections to share with the school and to promote reading through the use of technology.
Third Grade Fractions with iPad 2 to 6
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Third graders will work to understand and identify fractions, equivalent fractions, compare fractions, order fractions, and add fractions with like denominators using a variety of applications on the iPad.
Thomas Eakins: Scenes from Everyday Life 7 to 8
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This lesson will introduce Thomas Eakins as a photographer and painter. The students will apply Eakins' method of integrating photos into paintings
Tiger EV Technology to Improve Sustainability and Petroleum Dependency 6 to 12
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The Tiger EV project involves research, design, and construction of an all-electric vehicle. This three-wheeled vehicle is powered advanced battery and electric motor technology. Electrathon America registered EV cars compete all across the country with the goal of traveling the farthest distance in a given time, with a limited energy source. Our goals for this project are to: Increase students' and publics' awareness of the future of alternative energy transportation. Advancing the implementation of green technology in educational curriculums across the country using hands-on learning in the fields of electronics, aerodynamics, and materials usage, in a real life application.
Titanic Research Projects 7 to 7
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In this lesson, students conduct research (CCSS W.7.7) on topics connected to a narrative nonfiction story from the reading basil, "Exploring the Titanic" by Robert Ballard. Students use iPads or Chromebooks to gather credible and relevant research on individually assigned topics and then present their findings to the class through use of an interactive presentation program such as Prezi, Emaze, or Google Slides.
To High School and Beyond 8 to 8
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This a project that my 8th grade students do to get them thinking about career and life goals. It is completed in four parts.
Topic: Integrating Technology into the Classroom – Digital Storytelling P-K to 3
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Students will be able to retell a story and demonstrate understanding of the parts of a fairy tale. Using apps, students will listen to or read a variety of fairy tales. At the end of the unit, students will video themselves recreating a favorite or original fairy tale.
Tour of African History 3 to 11
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Students will explore African history by taking a gallery walk through an interactive museum, exploring Africa's geography and taking a virtual field trip.
Tour the Solar System 4 to 6
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The students in my computer class will create an animated tour of each planet in our solar system. The movie will take the viewer to each planet starting at the sun.
Toy Inventor’s Workshop 11 to 11
Students work in small groups to develop a toy for preschool age children.
Transition Planning-Technology in Professions 9 to 10
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This lesson plan is designed to help student with disabilities (in a Study Skills class for students with IEP's) research and understand how technology is vital in almost every career, particularly health-related careers. It is also designed to show students how technology may help them in their current schooling and future career goals.
Traveling Abroad to Dine! 3 to 4
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Students incorporate the communication skills they have learned in Spanish class during the restaurant unit to produce a mini-drama. They show their advancement in the second language in an authentic setting.
TRI-SCI 1 Video Launch K to 4
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Student(s) will construct and fly a model rocket with a video camera onboard. Video will alos be made of the construction and shared with other students/grades.
Trigonometry in Right Triangles 9 to 10
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This lesson plan is being submitted for the IPEVO Mirror-Cam Grant.
Twenty-First Century Social Skills Instruction 2 to 5
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This project uses video taped self modeling technique to help students learn and practice appropriate social behaviors.
Using Flip Video to Identify and Analyze Figurative Language 6 to 8
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Students will be divided into collaborative groups of 2 or 3. They will be assigned a type of figurative language which they will need to define and provide a dramatic interpretation using that type of figurative language on video.
Using Flipgrid to Teach Hamlet 10 to 10
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Students will use Flipgrid to demonstrate their understanding of each act of Shakespeare's Hamlet. They will create social media posts for characters and act out/modernize scenes.
Using laptops to make short films 9 to 12
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My dream is for all students to have a laptop, in order to incorporate academic content through film creation. Computer resources used are FinalDraft and FinalCutPro.
Using Tablets for Project Based Learning in Science 6 to 6
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Students will be able to use net books, laptops, and digital cameras to successfully complete learning projects that meet expectations in our new CCSS as well as the forthcoming Next Generation Science Standards. Tablets will enable students to conduct necessary research as well as produce digital presentations that they will share with their classmates.
Using VR to explore and explain human impacts on the environment 6 to 8
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Students will utilize VR technology to explore human impacts on the environment, then create their own VR experience to teach others about the topic.
VERB-alize P-K to K
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Still-shots and short video clips will be used to illustrate action verbs for hearing-handicapped preschoolers. The photographs and clips will include the manual sign, appropriate setting, and modeled target action. These will be integrated into lessons presented via Smartboard technology and into vocabulary/communication journals.
View, Review, & Replicate: Using Graphics and Humor for Vocabulary Acquisition 9 to 12
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Students will recognize and review frequently tested ACT/SAT vocabulary words through the use of word/ graphic associations and humorous content videos.
Vintage Photography 9 to 12
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Learn about Photography and Art in the turn of the century. Use costumes and props from the 1900s and create the mood of that time era in a Photograph.
Virtual Book Talk K to 12
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Students present their oral book reports in a video format. They will work in partners or teams of three to plan, record, and edit their videos.
Virtual Math Portfolio 7 to 9
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Students will create a customized web page to post a series of unit-based math projects. They will keep a copy of the web page as a virtual portfolio of their exciting math year.
Virtual Travel Plan 4 to 8
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This lesson was created for 4th grade students in North Carolina. It integrates many areas of the curriculum including mathematics, social studies, and language arts. Students design a virtual trip through North Carolina to learn about the history and symbols of North Carolina.
Voice and Choice Technology Integrated Independent Reading Projects 3 to 5
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The students will demonstrate voice and choice in their technology integrated independent reading projects.The students will pick from a genre choice board and project choice board to complete their independent reading project.The students read the book outside of class and complete their book project in class on book project day (One class period devoted to completing book project and starting presentations.)
Voice of History 7 to 12
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Radio programs dominated national consciousness from the beginning of the 1900s to the dawn of television, and they were known for their abundant creativity, their clever advertising, and their infinite reach. Recreate the joy and drama with quick research, a few voice recorders, and a solid editing program.
Walking Stick Figure 9 to 12
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Students explore the history of art and animation and in the end create a walking stick figure on Flash, using traditional and digital animation techniques.
Wanted - Dead or Alive 3 to 6
After learning about trickster tales, students will create clay models of a trickster, create a mug shot which will be used on a life-size wanted poster. Students will also photograph and animate the trickster using the Claymation software in Whole Class Fresco. Finally, students will design games based on a trickster tale for younger students.
Water Unit 6 to 8
In this unit, students will learn about the essential and valuable properties of water. Students will learn through hands-on activities.
We Are Authors! 2 to 2
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Students will use Clip Art Station and Microsoft Word to create a book.
We are the World 9 to 12
Creating a student lead Video and Podcast news organization.
Webquest - Westward Ho! 3 to 8
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Work as a group to investigate life on the trail using various resources and Internet links. As a result of the research, students will write an article.
Welcome Back To School -- You Map It 2 to 5
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As a welcome back-to-school project for your late elementary or early middle school math students, we will work on measurement, scale, and technology by measuring portions of the school and then using Tool Factory Math Draw to make a scale project with perimeter and area.
Welcome to Our School! 3 to 5
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This lesson plan is designed to teach students how to develop perspective, boost creativity, and promote communication and collaboration skills. Students will create a video about our school intended for new students to feel more comfortable and knowledgeable about our school before arriving on their first day.
What Do You Know About Your Town? 2 to 3
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Lessons that help students learn a little about their own community. Lesson is generated for Erath, Louisiana, however can be adapted to any area.
What Message Are You Sending? P-K to P-K
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Since I teach about technology in our middle school, my students are always online. We will role play, online sites and classroom discussions to learn about staying safe and how to use netiquette on the Internet.
What We Don't See 2 to 4
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This lesson integrates science and technology in an effort to illustrate the parts of a plant that we do not see. Students will use a digital microscope to create still images of plant parts, then create slideshow presentations to demonstrate their findings.
What's the Matter? 1 to 5
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Students explore the 3 states of matter, as well as the combination of these states, through the use of a digital camera. Students then create Photo Stories about matter to share.
What's Up with the Water Cycle? 1 to 2
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Purpose: Students would learn the steps of the water cycle, then film the process and explain it using a flip camera.
Where and When Was That? 6 to 8
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Students will utilize Google Applications to apply what they have learned about the civilizations of Egypt, China, India, Greece, and Rome. Students will gain more knowledge on the geography of these areas in Ancient Times.
Where Oh Where Did the Sand Go 2 to 5
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Students will build a sand/soil mound and record the erosion of the mound using pictures and videos. The students will then record their data and create a movie to make the erosion time lapsed.
Where We Come From—A Culturally Responsive Writing Lesson 4 to 5
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Goals: (1) Students will communicate and collaborate listing details that represent their learning group; (2) Students will write a “We Come From” poem that represents their learning group; (3) Students will create a Wordle that represents their learning group.
Who's in the Hot Seat- Characterization and Point-of-View 6 to 7
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Students will be able to demonstrate how characters change throughout a story, as well as describe how the author develops the point-of-view of the characters. Students will use the Smart Board, along with Smart Board Slates, to complete the interactive activities, in order to master these objectives.
Who's the Man? Men of the French & Indian War and Road to the Revolution 5 to 6
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Who's the Man? Men of the French & Indian War and Road to the Revolution
Why teach Jet Toys? (Tool Factory Movie Maker ) 5 to 5
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Students will use what digital cameras to capture to importance of learning force and motion through Jet Toys.
Windsor Opposes Waste - WOW! 2 to 6
We propose a year-long, problem-based learning between grades 2 and 6. Teams of students will meet and discuss and identify the problem(s), brainstorm solutions, implement their solutions and throughout the year evaluate and reexamine their decisions and actions.
Women and the Right to Vote 7 to 8
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Change can not happen unless someone chooses to take a stand and have a voice that will not be silenced. Women fought for change and were not willing to be put on the shelf. Both men and women need to be able to speak up for things they believe will make changes in the world today.
WORDS: A Lesson in Collaboration (Disguised as a Lesson on Homophones/Homonyms) 6 to 12
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Students work in groups to plan, create, edit, and share a collaborative, creative video on homophones and homonyms to share with the world.
World of Quadrilaterals 7 to 12
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Why is it important to know the properties of quadrilaterals? How can we use it in our real life?
Write A Story 1 to 5
Using a wikispace, students will work together to complete a story. Each student will create a story starter, and classmates will add sentences one at a time to create a completed story.
Writing a Masterpiece 9 to 12
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When working with students to create complete sentences, I make the visual connection to a masterpiece painting. This metaphor helps struggling writers connect to the necessary components of a sentence.
Writing and Podcasting 2 to 5
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Based on just a few pictures, students can write and podcast their own story.
Writing Classroom Agreements using Inspiration & Word to Go 3 to 8
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At the beginning of the year, the class will create a "Classroom Constitution" using Inspiration software and, as an option for classrooms w/ Palm Pilots, Word to Go. Students will brainstorm as a class a list of behaviors that they think will help the classroom environment be conducive to learning & to show how they can become better citizens in their class.
Writing Equivalent Expressions 9 to 12
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This involves writing equivalent expressions using area model and exploring difference of squares through an interactive activity.
Writing Prompt "Living With Fame!" 4 to 4
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Writing Prompt "Living With Fame!"
Writing using sequencing phrases P-K to P-K
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Students will learn how to use sequencing phrases to organize their writing in the order of the events took place.
Written in Bones 6 to 8
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Students will read literary and informational texts about the stories of our past to understand how different texts offer unique historical perspectives and how authors sometimes alter details of history to serve a purpose. Students will express their understanding by corroborating details of the past, deciphering an author’s purpose, and writing their own fictionalized version of a historical account.
WWII News Reporters 10 to 12
Students report on a major battle from WWII as news anchors and on-scene reporters. Students also create a Propaganda Poster from that period.
Your Weekend Weather - on a Flip Camera 12 to 12
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Students in my senior elective, Atmospheric Science, research, write and produce a video weekend weather forecast for New York City and Los Angeles. Filmed on a Flip camera, the videos are posted on Youtube.
“Through the Eyes of a Child- Student Photography” Elementary Level – Visual Arts 2 to 5
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Students will experience the beauty of literacy through the use of photography. Teacher guided photography instruction will focus on the subject areas of reading and writing skills to help students become better readers.
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