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Browse All Lesson Plans |
Lesson Plan Name |
Grades |
Famous Classmates! |
K to 2 |
(0 stars, 1 ratings) As a way to get to know each other, the children become reporters, photographers, and movie producers to interview each other as they become "Famous First Graders." Learning to work as a team to interview the famous person and then produce a short movie helps establish a cooperative climate in our classroom. I guide the children as they create the roles and then help them learn the skills needed for their job. Part of the classroom is set up to look like an arrival area for famous people, like movie stars or the President. |
One L.E.S.S. (Partners in Education Campaign Initiative) |
9 to 12 |
(0 stars, 2 ratings) Through this social marketing campaign - One L.E.S.S., the students will assume the role of a business professionals using different types of marketing media. The students’ initiative will increase collaborations between community leaders, the school, and youth. The concept is simple - One Leader Engaged in Student Success (L.E.S.S.) equals one less youth involved in juvenile delinquency and other destructive decision making. |
Pictures of Health |
K to 12 |
(0 stars, 1 ratings) Taking pictures of health activities in our school nutrition clubs. Promoting Nutrition with pictures of students involved in activities. |
Tiger EV Technology to Improve Sustainability and Petroleum Dependency |
6 to 12 |
(0 stars, 1 ratings) The Tiger EV project involves research, design, and construction of an all-electric vehicle. This three-wheeled vehicle is powered advanced battery and electric motor technology. Electrathon America registered EV cars compete all across the country with the goal of traveling the farthest distance in a given time, with a limited energy source.
Our goals for this project are to: Increase students' and publics' awareness of the future of alternative energy transportation. Advancing the implementation of green technology in educational curriculums across the country using hands-on learning in the fields of electronics, aerodynamics, and materials usage, in a real life application.
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