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Lesson Plan Name Grades
A Utopian Revolution 9 to 12
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Students are introduced to the ideas of utopia and totalitarian states before reading George Orwell's "Nineteen Eighty-Four" by actively participating in the creation of a utopia and its fall into a totalitarian society. Students will document the rise and fall of their society and reflect upon the changes that allowed a dictator to take control.
An Interview with South Carolina Revolutionary Heroes 6 to 12
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A student narrator will interview revolutionary heroes from South Carolina and British generals who participated in the Revolutionary War. This interview will be video recorded. Students will research and write the scripts for the production.
Artistic Expression of the Scientific Revolution 9 to 10
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Students will explore the influences of the Scientific Revolution beyond literal scientific tools and inventions through reading, collaborating, scavenging, and games. Students will identify the ways in which science influenced and transformed European cultural institutions through art and music.
Causes of the American Revolution Research Project 5 to 5
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Students will use EdCanvas to learn about the causes of the American Revolution, choose one cause of the American Revolution to research furtherand then give a presentation to the class on that cause of the American Revolution.
Digital Revolution 6 to 12
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Students will compose an original historical photograph about a revolution based on Eleanor Antin's work. They will also read a literature piece coinciding with the revolution they have chosen to study.
Revolutionary Idea 3 to 8
Students will participate in a revolutionary war living history.
Shark Tank: Industrial Revolution 5 to 6
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Students will read "Immigrant Kids" and create a business idea that they will each present in front of a group of "sharks" (teachers and parents). Students will present ideas using imovie and then make a commercial promoting their inventions.
The American Revolution: It Takes Two to Tangle, but Three to Decide a War! 5 to 12
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This unit on the American Revolution is designed to provide students with a deeper understanding of the complexities of war. The goal is for students to gain knowledge of history from several different points of view.
Who's the Man? Men of the French & Indian War and Road to the Revolution 5 to 6
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Who's the Man? Men of the French & Indian War and Road to the Revolution
Battleship 5 to 5
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Our fifth grade students learn about the American Revolution. I had tried to incorporate learning Microsoft Excel by turning it into a fun game
Currency Act of 1764 4 to 5
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Build a company and use two forms of currency to do business with other companies. The student or group of students with the most rice at the end of the game wins.
Time Warp Interview 3 to 5
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With the aid of technology and a bit of creativity students will travel back in time and interview leaders of early America. Students will then be paired up to conduct interviews to portray the qualities of a great leader.
AP Biology & Inquiry-Based Labs 11 to 12
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Instead of carrying around an encyclopedic textbook, students will have their text downloaded onto an iPad where they can highlight, bookmark, and find definitions instantly without ruining the book next year. Students will also be using their iPad for creating, reviewing, and sharing their own labs.
BLANKETING THE WORLD WITH LEARNING ANDLOVE K to 4
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We used the Flip Camera to capture all classes' interpretations and lessons related to reading the Book "The Lady in the Box" by Anne McGovern. We compiled videos of 12 classes into a movie and culminated the project with a blanket drive.
Bringing Historical Figures Alive 3 to 7
(0 stars, 2 ratings)
In this unit students will learn about a famous person in history and use several types of media to investigate them and show what they have learned.
Caching in Pine's Treasures 6 to 12
Project ‘Caching in Pine’s Treasures” was designed to increase student knowledge of Social Studies’ topics in a non-traditional way. Students will use digital cameras and GPS units to learn historical information outside the classroom walls increasing student motivation, content knowledge, and knowledge of “technology-based gadgets.”
Engaging Presentations of Research 3 to 4
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Students will use a Z5 Hovercam Document Camera to help present information gathered through a research project on the American revolution. Presentations include recording an 'interview' with a Revolutionary patriot.
GPS Treasure Hunt for Knowledge 6 to 8
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Working in groups, students will walk around the school community and stop off at 10 areas to complete a task related to what is being taught in the classroom.
Grade 7 Science Vocabulary Building Through Visualization of Word Meanings To Make Digital Art 7 to 7
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The meanings of Grade 7 Science words were visualized through acquisition of photo software skills to make digital art for retention of these word meanings.
Human Genome Debate 6 to 12
(0 stars, 2 ratings)
Students will research the benefits and drawbacks of the newly decoded Human Genome. Students will create a brochure and presentation to be given before a judge outling their position to be granted $3 million to further their position.
Integrated Curriculum, student- led Environmental Project P-K to 12
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A student-led environmental project based on cooperative learning with a cross-curricular base in order to address many subject areas and work towards the goal of creating positive change. This is an amazing project that empowers the children, helps them to discover and utilize their gifts to create change in the world.
Interview with Benjamin Franklin 7 to 12
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This is a cross curricular ELA / History lesson wherein students will create a mock-interview with Benjamin Franklin (and/or other historical figure from the American Revolution Era) and then post that podcast on to an established Google Classroom website.
iPod review 7 to 12
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By using iPods, students can review for tests at their own pace. Group work, review at home, auditory learning, individual pacing, all occur with the use of iPods.
Many Hands Make Miraculous Mechanisms 4 to 6
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e-NABLE is a global online community of 3000 individuals (and growing daily!) who are using 3D printing technology to create free 3D printed hands and arms for those in need. Volunteers from all religious and political backgrounds, races, ages, occupations, cultures and educational levels from around the world are coming together to work for the greater good and make a difference in the lives of many by using their talents, creativity and ideas to produce assistive devices for underserved populations and individuals who were born missing portions of their upper limbs or have lost fingers and arms due to war, disease or natural disaster. Our class wants to build these devices to Make a Difference!
Modern Day Piracy 9 to 12
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Students will lean about copyright laws and how use the internet legally and safely.
Pair Ideas:Parody 6 to 12
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After studying a poem, play, or novel considered to be a "literary canon," students will write and videotape a parody of it utilizing live musical or acting performances, LEGO animation, or puppet theater to share with peers and then serve as mentors for middle school students to recreate this process. All videos will be accessible on a web blog site or through a Google Drive or dropbox.
Paul Revere's Ride featuring EduBlogs 5 to 5
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In this lesson, students will use the program Edublogs to create a blog post comparing and contrasting the three accounts of "Paul Revere's Ride".
Programming with Alice 6 to 12
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Learn computer programming skills in a fun and creativity way using Alice, free software developed by Carnegie Mellon University. Create 3-D movies and video games while learning traditional programming concepts such as loops, nesting, if/else statements, and functions.
The Hall of Physicist 8 to 12
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Students will create biographical posters of famous physicist through the ages.
Tracing the World P-K to 5
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Using an interactive white board in Social Studies so students can label places on a map and show how maps changed through the years.
Vocabulary Building Through Visualization Of Word Meanings To Create Digital Art 7 to 8
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Vocabulary enhancement came to the forefront with acquired skills of manipulating photographs ... utilizing various tools and filters within the software … and this cognitive and creative process placed the students in a new environment of hands-on with photo software and the requirement of researching the "real" meanings of words, then translating these "realities" into "creative" ones through visualization.
Who Are QR? 3 to 7
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Use your tablet to create a QR "Who Is" activity that allows self checking.
Women and the Right to Vote 7 to 8
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Change can not happen unless someone chooses to take a stand and have a voice that will not be silenced. Women fought for change and were not willing to be put on the shelf. Both men and women need to be able to speak up for things they believe will make changes in the world today.
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