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Lesson Plan Name Grades
Creating a TV Commercial to Air on Morning Announcements 6 to 12
(0 stars, 1 ratings)
Focused advertising is everywhere; and the goal is to make the student more aware of how they are targeted negatively and/or positively and the choices they have as consumers. Students learn about various types of media and advertising tactics, create their own commercial, and learn how they fit into our economy as consumers.
TV and Clickers to Increase Student Learning 9 to 12
(0 stars, 1 ratings)
Using a classroom response system to check for understanding in real time throughout a class period and then adjust teaching as needed.
TVTV News 9 to 12
(0 stars, 1 ratings)
We are a technology-rich school that wants to take things to the next level! We would like to introduce students to the world of news broadcast journalism and create a daily newscast to deliver that day's announcements.
Cool Commercials CRITIQUE 9 to 12
(0 stars, 1 ratings)
Students will watch TV commercials and complete provided critique sheet. A nice mini-lesson that provides the opportunity to connect with commercial media in a critical way.
Un anuncio comercial 10 to 12
(0 stars, 1 ratings)
Students will create their own comercial using movie maker
"In the News!" 2 to 8
(0 stars, 3 ratings)
A newscast that can be writen, produced and created by elementary or middle school students. Co-Authored with Stacy Bodin
"Let's Make Some Money" 4 to 6
(0 stars, 1 ratings)
The economic troubles of the past year prompted me to develop a project that would help my class understand economic concepts and the types of decisions made by consumers and business owners in our country. The students will study economics and then become entrepreneurs themselves. During the final activity they will pick a product, advertise, and then sell to our Kindergarten class.
(PART 2) Applied STEM: Rocketry and its Components 6 to 8
See Part 1 for all following sections with the exception of Lesson Plan Description.
21 century pen pals 3 to 8
(0 stars, 1 ratings)
These lessons are for the students to show what they've learned about specific topics to an international school.
Aiming High with OSMO P-K to 2
(0 stars, 1 ratings)
Every student should be given the opportunity to be successful. The goal of this project is to provide computer science resources to all students, giving them the opportunity to build their problem solving and logic skills.
All about me 6 to 8
(0 stars, 2 ratings)
Getting to know all the students. An all about me project for grades 6-8.
Big Things-Small Packages 9 to 12
(0 stars, 1 ratings)
Every year, students enrolled in the media 3 & 4 program are required to create, for the purpose of public instruction, personal work experience, sales and marketing, a Portfolio Project using computers to edit, store digital video files, music and images. Those files will be used in a short film, documentary and the annual senior video-a video yearbook for the graduating class.
Biographical Blogging 6 to 8
(0 stars, 1 ratings)
SWBAT explore blogging and compare and contrast this genre to other on-line and in-print genres. SWBAT create and update their own blogs.
Book Trailers 3 to 12
(0 stars, 1 ratings)
Students will produce book trailers to be shown on the morning annoucements based on books they have read as a group in class.
Cabezas Arriba! 11 to 12
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Students will practice the preterite tense using Quizlet Live, then present short skits where they use the tense in conversation, and then students will play Cabezas Arriba (Heads Up) with a Google Doc that is displayed on the ITV. Students have to describe the words behind the student (can't see word) using the target language.
Can You See What I See? 5 to 8
(0 stars, 3 ratings)
In this lesson, students will take digital pictures to represent various forms of energy and the steps involved in energy transfers and transformations. They will then create a Rebus story that can be solved using these pictures. This activity will bring to life a science concept that is usually difficult to see and understand.
Cherokee Unit- Lesson 1: Cherokee Religion and Culture 7 to 8
(0 stars, 1 ratings)
In this unit, students will learn about the beliefs, practices and traditions of Native American groups in North Carolina, specifically the Cherokee people, and explain how European explorers and settlers impacted these groups.
Confusing Buzz Words 9 to 12
(0 stars, 1 ratings)
Students learn about trending technology words.
Context Clues 4 to 8
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This lesson helps teach context clue skills to enhance a reader's inference skills and vocabulary.
Create a Greener Place - Podcast 3 to 12
(0 stars, 2 ratings)
Students are asked to research and use slass instruction to create a 3-5 minute Podcast about making the world a Greener Place.
Create a News Program 3 to 12
(0 stars, 1 ratings)
Students will create their very own news program complete with commercials. They will explore writing, reporting, operating a video camera, and using digital tools such as chroma-key. This lesson will spark their interest in reporting facts and writing for a purpose.
Create and Respond to a Music Video 4 to 5
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Student will create a Music Video by performing a song, create choreography for the video, create props, coodinate the performance, and respond to theirs and others performances.
Creating a Digital Newspaper P-K to 5
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Lesson plan for creating a digital school newspaper. This includes some modifications for students with disabilities.
Creating A School News Network 9 to 12
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Students will create a TV Network where they will produce programming for the school and the school's website. This programming will include daily announcements, video shorts regarding special programs, projects, and events at the school.
Electricity - how it works and how we measure and pay for it! 6 to 12
What is electricity, and where can we see it in our daily lives. This lesson is primarily informational, providing an easy-to-understand description of electricity and how it is literally all around us.
Electronic Poetry Project 6 to 12
(0 stars, 1 ratings)
The Electronic Poetry Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. Student-driven, project-based learning enhances lasting knowledge rather that just momentary learning.
Facebook: The Developers of the Atomic Theory 8 to 12
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Using the website "MyFakeWall.com" students will develop a facebook type page with friend comments and status updates on the development of the atomic theory.
Famous Classmates! K to 2
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As a way to get to know each other, the children become reporters, photographers, and movie producers to interview each other as they become "Famous First Graders." Learning to work as a team to interview the famous person and then produce a short movie helps establish a cooperative climate in our classroom. I guide the children as they create the roles and then help them learn the skills needed for their job. Part of the classroom is set up to look like an arrival area for famous people, like movie stars or the President.
GPS Treasure Hunt for Knowledge 6 to 8
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Working in groups, students will walk around the school community and stop off at 10 areas to complete a task related to what is being taught in the classroom.
Harriet Tubman and the Underground Railroad 2 to 6
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Students work in small groups. They will use IPads to complete graphic organizers with an app called Skaffl. The teacher can assess one group on her account while sitting with another group.
How Much does it Cost Project 7 to 9
(0 stars, 2 ratings)
In this project, students investigate pricing schemes for various entry fees and determine which is the better option depending on their situation.
Integrated Video Technology 9 to 12
(0 stars, 1 ratings)
Students will utilize camcorders, digital cameras, editing software, and different types of media to create a Mother's Day video. They will reinforce previously learned objectives.
Integrating Technology for At-Risk Learners for the Pythagorean Theorem 8 to 8
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This lesson plan was developed for at risk 8th Graders at a Title 1 school who exhibit deficiencies in geometry, specifically the Pythagorean Theorem.
Introduction to Coding 5 to 8
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Students will be able to establish a positive attitude towards building and not just consuming technology. Students will be able to perform using logical reasoning while learning the fundamentals of coding.
iThink: iWrite 2 to 5
(0 stars, 2 ratings)
Kids will create a story using the Story Kit app for the iPad. They will share their stories with the class using Airplay on our Apple TV.
Keynote Digital Parts of Speech 9 to 12
(0 stars, 1 ratings)
We use Keynote from iLife '09 to write a super powerpoint for a parts of speech video
Live Lit/Arts Magazine P-K to 12
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The Live Lit/Arts Magazine is an evolving showplace for student writing and art. While traditional Literary magazines have been used as a once-a-year printed edition usually produced at a great expense and only purchased by participants, their parents, and their teachers, an electronic magazine will allow constant revisions and additions as students continue to produce new written and fine arts contributions.
Meteorologist For a Day! 4 to 7
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Students will use their knowledge of meteorology, weather forecasting, and weather maps to become meteorologists for a day!
Minor League Baseball Stadium 5 to 12
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Students will compare other small towns with minor league stadiums and budget, design, plan, fundraise, and build one for our town of Wentzville
Movement across the Cell Membrane using Multimedia 6 to 8
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Students will construct a model of the cell membrane and model how molecules move across the cell membrane through osmosis, diffusion, facilitated diffusion, and active and passive transport. They have a choice of technology or multimedia to complete this task.
Multi Media: Television Show Production 10 to 12
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OST class offered for students in grades 10-12. Introduction to multi-media production careers with partnership with local university students, radio station and cable TV.
NO NEED TO BE PUZZLED ABOUT ME 4 to 4
Integration of technology with the Language Arts curriculum—writing an acrostic poem. This is a great way of getting to know your classmates---great for the beginning of school year.
Novel Presentation/Book Sale 9 to 12
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This project is being used in a Reading Development class. The students were able to choose a novel of their choice to read and complete the project on.
P & P- " Portraits and Persepctive" Digital Photography for Kids 2 to 3
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Grade 2-3 students will be involved in a credential teacher led short term project that teaches the basic of digital photography using portraits and perspective practice lessons. Students will learn layout and design, captioning and title skills.
Parallel and Perpendicular lines in our world 9 to 11
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The students will collect real world examples of parallel and perpendicular lines and take pictures of them. Then the students will add a coordinate grid to the pictures and calculate the equations of the lines. Finally, the students will put together a presentation of their pictures, equations, and explanation of how the lines are related.
Personal PowerPoint 8 to 12
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Students will make a Personal PowerPoint and Present them in class. Students must fill out an outline and also present the powerpoint.
Photography Portrait Art Mural 9 to 12
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Students will use cameras to take portraits of each other, create a mural, and paint the mural within the school community within the leadership and social justice theme.
Portrait of a Year 7 to 12
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Using the Internet, you will investigate a year of the twentieth century. After researching the year, you will create an electronic image commemorating that year. You will select images from the Internet representing your research. Using graphics software, you will modify those images and place them together into a single image representing all you have learned of that year.
Probability- How Likely Is It? 5 to 6
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Students will use online manipulatives, Web 2.0 sites, Excel/spreadsheet software, Glogster.com, and a class wiki to conduct an experiment and communicate their results. This is a culminating activity/project for any probability unit in grades 5-6.
PROJECT H.O.P.E. (Highlighting Opportunities for Potential Employment) 4 to 5
This is an exciting Career Exploration Unit that allows students to integrate technology skills while researching various careers.
Public Service Announcement Project 5 to 12
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Using a digital media form, students will create a Public Service Announcement to inform peers on a topic of social interest or need. These PSA's will be shared through journalism or school mail to reach the target audience.
Research Project 8 to 12
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This is an 8th grade research lesson plan. Students research a variety of historical figures stemming from the film "Night At the Museum, Battle At the Smithsonian."
Rhetorical Analysis of Popular Media 9 to 12
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Students are to analyze the rhetorical appeals, strategies and devices found in popular media. Students assess how effective the media is at trying to persuade consumers.
Self Identity 9 to 12
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Students research into their experience, culture and life to create a self portrait learning facial proportions. Viewing a variety of artists with different interpretations of involving expression in their portraits.
Sharing Feelings in the Classroom P-K to P-K
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Preschool students will take pictures of peers and/or self after instruction on feelings in the classroom. Students will communicate how peers feel in the pictures taken.
Static Electricity Intro. 3 to 5
(0 stars, 2 ratings)
This is an introductory science lesson on static electricity. By the end of this lesson students will be able to explain what static electricity is and describe static electricity through examples.
Structures and Functions of plants and animals 4 to 4
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This lesson is part of a unit to meet grade 4 Life Science Standards, Structures and Processes. In this lesson, students will conduct research on various animals and or plants to determine what external structures support survival and growth. In addition, students will use technology to publish their findings to a blog and have the ability to comment and respond to other classmate’s blogs, learning from each other’s experiences.
Symmetry in Nature and Congruent Shapes All Around 2 to 2
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All students will work in groups to investigate nature and their surroundings to find symmetry in nature and congruent shapes all around. Students will take photos using a digital camera and help create a multimedia presentation of their geometric findings. Students will share the final project with their peers.
The Butterfly Effect P-K to P-K
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After studying the rise of Hitler and the Nazi regime, students are asked to think about the "butterfly effect" regarding negative events that happened in various countries because Hitler was the Fuhrer. This project begins with research, includes history, contains digital tools, incorporates fiction, and ends with a classroom presentation.
This is A Day in My Life: A Photo Essay 8 to 12
This project entails students creating a series of photos that show a day in their life, editing the images in Photoshop, and then posting them digitally.
Thorne Comm 6 to 8
Technology can help teachers communicate more effectively with parents. Photographic evidence of student's performance is very effective!
Time Capsule Essay (A Letter to Future Students) 2 to 4
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Dozier Elementary's Time Capsule Project Link shows all information @http://www.vrml.k12.la.us/dozier/eye/09_10/TimeCapsule09_10/projects.htm
Vivid Visual Vocabulary 3 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce weekly vocabulary presentation on root words. Expanding vocabulary enhances reading skills.
Vivid Visual Vocabulary K to 12
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Students will create weekly presentations of their vocabulary words utilizing Flip Cameras, iMovie and Powerpoint. Computer generated, student driven learning always leads to life-long knowledge, but making videos to enact vocabulary words in context is fun.
Vivid Visual Vocabulary 4 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce an audio/video presentation. As students share projects that are developed individually and through cooperative, small learning communities, they become both teacher and learner.
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