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Fables Live!


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Keywords: Flip Video, fables
Subject(s): Video, Autism, Dyslexia, Writing, Reading, English/Language Arts, Drama
Grades 6 through 8
NETS-S Standard:
  • Creativity and Innovation
  • Communication and Collaboration
  • Research and Information Fluency
  • Critical Thinking, Problem Solving, and Decision Making
  • Digital Citizenship
  • Technology Operations and Concepts
View Full Text of Standards
School: Montgomery Junior High School, Montgomery, TX
Planned By: Paige Wolf
Original Author: Paige Wolf, Montgomery
Discuss Aesop’s Fables
After reading a few of the Aesop’s Fables aloud, ask kids which ones they liked and why. Help them understand he moral at the end of each tale by asking:
1. What happens in the story? Who or what is the story about? What does the moral mean? Do you think you could live by the moral? In what situations in your life would it apply?


FABLE ACTIVITY

Purpose: Students will work to compose an original fable while at the same time learning about literary devices such as personification and alliteration.

Materials Needed:
Fables to read to class for examples
Pictures or examples of personification (animals in clothing, etc)
1 piece of construction or printer paper for each student
Markers, Crayons, Map pencils
Animal pictures for modified students to color

Step 1: Have students think of a lesson or moral they think the world needs to learn. Discuss different lessons the students have learned to start their brains thinking.

Step 2: Students will then think of an animal or two they would like to use in their fable as their main/supporting characters.

Step 3: Students will draw their animals, as best as they can, and give these animals, human characteristics by using personification (I.e.- going to work, talking, wearing clothes, making decisions)

Step 4: Students should then begin a rough draft of their story line. Remind them the parts of a story are the beginning, middle and end. Their story should be complete and teach a moral at the closing. Their story should use at least two examples of personification and one sentence containing alliteration.

Step 5: Combine the final drafts of the fable and the personification picture onto one sheet of paper to create an original fable.

Step 6: Students will perform their fables for the class and students will record each other using a Flip Video.

Step 7: Students will then edit their Flip Video to create a finished product.

Comments
Students can use Aesop's Fables to create scripts from as a modification.
Links: Link to Lion and Beetle Flip Video
Materials: Flip Video