About Us
Our Team
Our Impact
FAQs
News
Contact Us
Corporate Programs

Digital Wish's IT Curriculum: Business Exploration - School Site License

Item #: 6558 | Grades 3-6
$199.00
Status: For schools with up to 250 students. Call (866) 344-7758 for larger school pricing.
*
*
*
*
*

Share/Bookmark
Based a federally funded project on implementation of 1:1 computing in 28 schools, Digital Wish designed a technology curriculum to comprehensively cover the NETS standards. See the complete series here.

In the Business Development Unit, students will brainstorm what makes a business successful, evaluate company websites, and create a business plan of their own. In the last two lessons of the unit, students will use Microsoft Publisher to create a brochure promoting their mock-company.

Business development is an important lesson for students to understand how our economy works, and in turn, how they manage their own finances later in life. If an eductor can tie future workforce training with classroom technology and real-life skills, the results are often astounding. Towns and cities want a strong economy, and most would like to see their students graduate and stay close to family, start companies, or just to be productive members of the community. With proper training at an early stage, students can become business-savvy, have a sharp eye for website detail, and learn how to communicate in a valuable work-related environment.

This unit is another way of gaining community support, where the town can see real-life skills develop quickly using modern technology and Web 2.0 applications. It is common to have students share ideas with relatives for improvement of their family business, or even to go on to create a plan to make their business dream a reality. Student collaboration works very well here, and students can find support and encouragement from fellow mock-businesses in the classroom (even promoting each other!).

This Unit contains an instructor preparation checklist and four important lessons:
  1. Business Exploration
  2. My Business Plan
  3. Brochure and Creation
  4. Sharing and Critique


Each lesson includes:
  • Introduction - An introduction provides the Rationale/Context of the lesson, correlation to NETS Standards, objectives, time and materials needed
  • Procedures- The Procedures section details the lesson plan, provides discussion points and teacher tips
  • Conclusion - The Conclusion section covers assessment, accomodations, and closure/connections
  • Quick Lesson Guide - The Quick Lesson Guide is your tool for quickly accessing all you'll need for the lesson including links to the presentations used during the lesson


Here's what you'll receive when ordering this Unit:
  • Full Color Curriculum Unit Book
  • CD-ROM and web portal access to:
  • Edit ready worksheets
  • Teacher's Quick Lesson Guides
  • Certificates of Success
  • Classroom-ready lesson presentations
  • Videos of actual lessons being taught in classrooms


Digital Wish Support Services

Digital Wish's experienced teaching trainers are available to assist you with implementing and personalizing the curriculum units to meet your needs. Contact [email protected] or call (888) 344-7758 for details.

The price of $199 is for schools under 250 students. If you are a larger school, please call (866) 344-7758 for pricing and additional materials.
This title is also a part of the following product suites:

Digital Wish's IT Curriculum Series - School Site LicenseGrades 3-6
Create a vibrant digital learning environment in your school and usher your teachers through the complex process of technology integration. Based on implementation of 1:1 computing in 27 schools, Digital Wish designed a technology curriculum based around the NETS standards. You'll also get comprehensive leadership and planning resources that will guide you through the challenges and obstacles associated with implementing 1:1 computing initiatives in any classroom. $995.00
Lesson Plan Name Grades
Fit or Fat? 6 to 8
Students will be involved in a Science and Health lessons that involve nutrition and exercise. They will create Healthy Snacks and exercise profiles for the class.
IPad Literacy: Engage and Enrich 21st Century Learners 2 to 3
Students will use the iPads as literature and reading response resources during partner or listen to reading. The teacher will use the iPad to formatively assess and keep track of student progress.
My Vision Is A Verb P-K to 12
Students will take a dream or vision that they desire to see come true and use the Zoo Burst and/or Story Jumper storytelling software to turn that dream or vision into a book. Students will also learn that work gives power to any vision.
A Book for Every Child 7 to 12
(5.0 stars, 1 ratings)
Students will self-select a book to read through accessing an eBook on the school's library website.
BOOM Learning 1 to 3
(5.0 stars, 2 ratings)
Boom Learning is a digital online program where students can access flashcards for all standards. They are interactive and give automatic feedback!
Blogging Books 5 to 12
(5.0 stars, 1 ratings)
Students would create a "blog" through Google sites where they would establish their theme. Each week they would write about their reading based on the lessons learned and current weekly lessons.
Family Artifact Research Project 6 to 8
(5.0 stars, 1 ratings)
The Family Artifact project is an introductory project for sixth graders to begin their life long journey of research, writing and presentation. The students will evaluate the differences between primary and secondary sources in both documents and artifacts.
Reading Stations 1 to 1
(5.0 stars, 2 ratings)
During Reader's Workshop, the students will be rotating through four different learning stations, completing one station a day for a week. The purpose of this is to incorporate more activities using technology into their everyday independent practice.
Technology social studies reading and language arts to special needs students using technology K to 5
(5.0 stars, 1 ratings)
This lesson will use our wishlists mimioboard bundle with voting system to help students gain knowledge in reading comprehension
Topic: Integrating Technology into the Classroom – Digital Storytelling P-K to 3
(5.0 stars, 1 ratings)
Students will be able to retell a story and demonstrate understanding of the parts of a fairy tale. Using apps, students will listen to or read a variety of fairy tales. At the end of the unit, students will video themselves recreating a favorite or original fairy tale.