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Lesson Plan Name Grades
Tiger EV Technology to Improve Sustainability and Petroleum Dependency 6 to 12
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The Tiger EV project involves research, design, and construction of an all-electric vehicle. This three-wheeled vehicle is powered advanced battery and electric motor technology. Electrathon America registered EV cars compete all across the country with the goal of traveling the farthest distance in a given time, with a limited energy source. Our goals for this project are to: Increase students' and publics' awareness of the future of alternative energy transportation. Advancing the implementation of green technology in educational curriculums across the country using hands-on learning in the fields of electronics, aerodynamics, and materials usage, in a real life application.
Title: Digital Photo Storytelling on Five Senses, a project based learning activity by Mary Gore P-K to 2
Learning about the five senses is a very exciting and fun experience that students in the primary grades are eager to engage in as well as share with others, in and out of the classroom. Through digital photo storytelling project learners are able to document their experiences and take on various roles as they create a presentation project.This is a project based learning activity.
Topography: Know the topography of your neighborhood 6 to 8
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Students will examine the relationship between the topography of their neighborhood on digital topographic maps and the actual topography of their neighborhood. Students will walk around their neighborhood while taking pictures and videotaping the area to see how these compare to the topographic maps.
Tour of African History 3 to 11
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Students will explore African history by taking a gallery walk through an interactive museum, exploring Africa's geography and taking a virtual field trip.
Tour the Solar System 4 to 6
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The students in my computer class will create an animated tour of each planet in our solar system. The movie will take the viewer to each planet starting at the sun.
Tracking the Olympics 4 to 6
The children will discover how radio and TV announcers broadcast sports events while watching the Winter Olympics. The children work with teams on creating podcasts of the upcoming Winter Olympics
Tree Trekkers 4 to 5
Students will photograph, identify, classify and write about trees in their school yard, the immediate neighborhood and in their own neighborhood. The will publish a booklet and/or a slide show about their trees.
Trees For Trout! 4 to 4
Classroom project that incorporates forestry and fish to investigate the lifecycle of trout and the effects of forest practices on them.
TRI-SCI 1 Video Launch K to 4
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Student(s) will construct and fly a model rocket with a video camera onboard. Video will alos be made of the construction and shared with other students/grades.
Trout Fishing in the Connoquenessing Watershed 7 to 8
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This project involves allowing our students the capabilities to produce a trout fishing travel brochure for use by our local tourism board.
TV and Clickers to Increase Student Learning 9 to 12
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Using a classroom response system to check for understanding in real time throughout a class period and then adjust teaching as needed.
Tweets From The Rug K to 5
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First grade students will use a tablet to access our class twitter account to review topics learned in class, share class observations and communicate upcoming events. While using the tablet to access the twitter account students will also learn about making good choices while using social media.
Understanding light and sound through visual representations and robotics 3 to 5
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In this lesson, students will use robotics to learn about sensing and reacting to stimuli, particularly the input magnitude of light. They will make comparisons with what they have learned about the changes in magnitude of sound and how the human body senses and reacts to sound.
Using Cubelets to Create a Self-Driving Car 4 to 8
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Lesson Overview- The students will design and create robot car that will drive and steer with cubelet sensors triggered by the students hands. They will design and create a track with construction paper where the car will run. The students will then research the development of self-driving cars and compare their basic components to the components of the cars they created. The students will create a short video showcasing their cars and research.
Using Macs to Understand the Computer language K to 3
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Using macs along with other cd programs, students can learn various subject matter and feel secure while learning new information to use through out their lives.
Using Our Senses 1 to 1
We will go on a nature walk and use digital cameras to capture the things we learn about using our five senses.
Using Repeat Photography to Map Environmental Hazards 6 to 12
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Students will collect historical photos from libraries, newspapers and family collections for comparison to recent photos to be taken by the class. Students will compare photos to assess changes in landscape, industry and neighborhoods and blog their results.
Using Tablets for Project Based Learning in Science 6 to 6
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Students will be able to use net books, laptops, and digital cameras to successfully complete learning projects that meet expectations in our new CCSS as well as the forthcoming Next Generation Science Standards. Tablets will enable students to conduct necessary research as well as produce digital presentations that they will share with their classmates.
Using Technology to Create a Portfolio, One Letter At a Time 4 to 4
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Students will create a variety of written assignments, covering all subject areas, using Tool Factory Workshop. Throughout the year the students will write poems, essays, summaries, book reviews and they will create graphs, presentations, and spreadsheets to show their learning throughout the school year.
Using technology to engage students in science through inquiry research 11 to 12
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My students love to talk about the latest YouTube video so why not engage them through video based research projects? As a central part of an ethology (animal behavior) inquiry research project, my advanced biology students will be collecting data in small groups at a local zoo.
Using VR to explore and explain human impacts on the environment 6 to 8
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Students will utilize VR technology to explore human impacts on the environment, then create their own VR experience to teach others about the topic.
Video Vocab K to 2
To build background knowledge of unit vocabulary, students will create videos explaining the definition of new words that will be used in second grade Science units.
Virtual Field Guide 6 to 8
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Students will discover and photograph wildlife around campus. Students will create a field guide to be published on the school website.
Visualizing Vocabulary in an Ecosystem 6 to 6
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Learning about the pond ecosystem will be combined with a creative communication project, greatly enhanced by photographs taken with NEW DIGITAL CAMERAS!!
Vivid Visual Vocabulary 3 to 12
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The Vivid Visual Vocabulary Project is a student-generated, project-based learning experience in which students utilize technology to develop skills in research, writing, and creativity to produce weekly vocabulary presentation on root words. Expanding vocabulary enhances reading skills.
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