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Lesson Plan Name Grades
Crawling, Walking, Talking, and QR Codes 9 to 12
(5.0 stars, 1 ratings)
Students use QR codes, phones, iPods, and cameras to learn about child development the first 12 months of life. Students used their electronic devices to scan QR codes and utilized the computer lab to create a video on Animoto and create a 3-D pop-up book on Zooburst from what they have learned on child development-physical, social, emotional, and intellectual.
Create Floor Plans in Excel 2 to 5
(5.0 stars, 1 ratings)
Students will identify geometric patterns, practice measuring and drawing to scale, find perimeters and areas, improve business application technology skills, incorporate algebra and geometry skills and learn to appreciate a variety of home types.
Creating a budget 9 to 12
(5.0 stars, 1 ratings)
Students will research their future career and future expenses to create a budget using a Chromebook. Students will create their budget plan on google documents.
Creating Presentations With Clip Art 3 to 12
(5.0 stars, 1 ratings)
Students will utilize clip art and various other picture and sound resources to create a presentation featuring a favorite animal from researched habitat.
Creative Color Wheel 9 to 12
(5.0 stars, 2 ratings)
Students will incorporate color theory with digital photography. Students will learn to hand paint a photograph using Adobe Photoshop CS3, while creating a creative color wheel.
Creative Videos for Basic Grammar Concepts K to 2
(5.0 stars, 4 ratings)
Using Flip Videos, students will teach and enhance classmates' knowledge about basic grammar concepts such as nouns, pronouns, proper nouns, adjectives, and action verbs.
Crikey! It’s a Part of Speech! 4 to 5
(5.0 stars, 1 ratings)
Students will call upon their inner Crocodile Hunter and go searching the school and school grounds “hunting” for examples of parts of speech. While “hunting” they will show how exciting learning about parts of speech can really be.
Crucible Library Web Quest 9 to 12
(5.0 stars, 1 ratings)
Students will conduct a web quest as an introductory activity to reading Arthur Miller's The Crucible.
Cryptid Zoo 4 to 6
(5.0 stars, 2 ratings)
Students will research a cryptid (mysterious animal) and then they will write a script for their creature using the facts they have learned. The children will illustrate their cryptid and take a digital photograph of their drawing to be uploaded to the computer. These drawings will be digitally animated using Blabberize and microphones.
Cultures and Cuisines WebQuest 9 to 12
(4.3 stars, 3 ratings)
Groups of Five are to select a country that they would like to learn more about. Research that country's environment, people, customs and characteristic foods. Prepare a report/display and present to the class.
Currency Act of 1764 4 to 5
(5.0 stars, 1 ratings)
Build a company and use two forms of currency to do business with other companies. The student or group of students with the most rice at the end of the game wins.
Daily Life: Recognizing Positive Social Behaviors 8 to 12
(5.0 stars, 1 ratings)
Activating schemata (1) Developing recognition of target vocabulary in context (2) Recognizing that multi syllabus words have different stress patterns. Recognizes target words and spoken context in isolation using appropriate technology when possible. Recognizes the stress pattern of target words.
Dakota Pipeline Lesson 11 to 12
(5.0 stars, 1 ratings)
This is an a unit that is geared towards students understanding the components of the Regents exam. The argumentative essay will focus on students reading and analyzing 4 different texts that examine multiple sides about the Dakota Access Pipeline debate. The essay will extend in students participating in a socratic seminar with their peers using respectful and accountable talk and fostering productive peer to peer discussion.
Dazzling Digital Poem Project ¨C 7th grade 7 to 10
(5.0 stars, 1 ratings)
7th grade students will take one of their original poems and create a digital poem on PowerPoint. This poem will include a student narration of poem, a collage of pictures representing their poem's ideas and background music.
Dear Future Writing Assignment 1 to 4
(5.0 stars, 1 ratings)
Students will be writing to future residents through a Time Capsule.
Defining the Difference Between Prokaryotic and Eukaryotic Cells--An alternative to direct instruction. 7 to 12
(5.0 stars, 2 ratings)
This inquiry based lesson plan helps students define the difference between prokaryotic and eukaryotic cells using microscopes (one equiped with a camera), a smart board and a powerpoint/pictures of prokaryotic and eukaryotic cells (slides).
Density 4 to 5
(5.0 stars, 1 ratings)
Using a SMART board, density is taught using definitions, SMART board interactive slides, experimentation, and video support.
Designing a School Garden 6 to 6
(5.0 stars, 1 ratings)
Students will use skills of geometry to design a school box garden.
Differentiated Tea Party: Important Groups in Feudal Japan 7 to 12
(5.0 stars, 2 ratings)
This lesson teaches the students the important groups that made up Feudal Japan, and the very different views that they had. The point of this lesson is to show the students the many changes that took place in Japan following Prince Shotoku's desire to open Japan's borders to other Asian influences.
Digital Black and White Photography 8 to 12
(5.0 stars, 2 ratings)
Using a projector, digital camera, laserjet printer and powerpoint, have students create contrast photos. Using the internet, students will discuss famous black and white photographers such as Ansel Adams, American Artist and Activist .
Digital Cameras and Numbers K to 1
(5.0 stars, 1 ratings)
Using digital cameras to take pictures of groups of numbers to practice grouping and counting.
Digital Doubles 1 to 2
(5.0 stars, 1 ratings)
Adding doubles is a great strategy for adding numbers and gaining number sense. First grade students will use virtual manipulatives to add doubles.
Digital Pen Pal K to 8
(5.0 stars, 2 ratings)
Partnering with Spanish students in our local area, the students at my school will be exchanging video messages, emails, and performances with each other to create a language learning community.
Digital Research Animal Project 1 to 2
(5.0 stars, 1 ratings)
Students will research an animal of choice and use an iPad app to create a trading card to inform peers of their new learning.
Digital Science Fair P-K to P-K
(5.0 stars, 1 ratings)
Students use various productivity applications and Internet sites to create a digital science fair presentation. The presentations will be shared with the school and community.
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