About Us
Our Team
Our Impact
FAQs
News
Contact Us
Corporate Programs

Exploring Ecosystems through Virtual Field Trips


Page Views: 14

Email This Lesson Plan to Me
Email Address:
Subscribe to Newsletter?
Log in to rate this plan!
Keywords: Ecosystem
Subject(s): Social Studies, Spelling, Grammar, Science, Writing, Speech and Language, Reading, Math, English/Language Arts
Grades K through 5
NETS-S Standard:
  • Creativity and Innovation
  • Communication and Collaboration
  • Research and Information Fluency
  • Critical Thinking, Problem Solving, and Decision Making
  • Digital Citizenship
  • Technology Operations and Concepts
View Full Text of Standards
School: Broward Estates Elem School, Ft Lauderdale, FL
Planned By: racquel JONES
Original Author: racquel JONES, Ft Lauderdale
Based Lesson Plan: Exploring Ecosystems through Virtual Field Trips
Grade Level: 3rd Grade
Subject Area: Science
Lesson Duration: 60 minutes
Technology Used: Virtual Reality (VR), Interactive Whiteboard, Google Earth, and Online Quiz Tools

Objective:
Students will explore various ecosystems (forest, ocean, desert, etc.) using virtual field trips, identifying key characteristics of each ecosystem and the plants and animals that live there. By the end of the lesson, students will:
1. Describe the features of different ecosystems.
2. Identify at least three plants and animals from each ecosystem.
3. Use digital tools to collaborate and share findings.
4. Complete an interactive quiz to demonstrate an understanding of the ecosystems.

Standards:
Florida State Science Standard SC.3.L.17.1: Identify the characteristics of ecosystems and how the organisms interact within these ecosystems.
ISTE Standard 6a: Students will use technology to explore, create, and communicate within a variety of environments.

Materials:
VR headsets or devices for each student (if available)
Interactive Whiteboard (for collaborative discussions)
Google Earth or an ecosystem exploration app
Online quiz tool (e.g., Kahoot! or Quizizz)
Ecosystem worksheets (digital version)

Lesson Procedure:
1. Engage (10 minutes)
Objective: Capture students’ attention and activate prior knowledge about ecosystems.
Start with a brief class discussion using an interactive whiteboard. Ask, “What do you know about ecosystems? Can you name any specific ecosystems (e.g., ocean, desert, forest)?”
Show an introductory video clip (1-2 minutes) of various ecosystems using YouTube or a similar platform to set the context.

Technology Integration: Use the interactive whiteboard to display the video and have students respond to questions on the screen.

2. Explore (25 minutes)
Objective: Students will use VR technology to virtually explore different ecosystems and identify plants, animals, and features of each ecosystem.
Divide the class into small groups, assigning each group a different ecosystem (forest, ocean, desert, etc.).
Each group will wear a VR headset or use tablets to access a virtual field trip to their designated ecosystem. For students without access to VR, they can use Google Earth to virtually explore ecosystems.
While exploring, students will take notes on a provided digital worksheet, identifying key characteristics of the ecosystem and naming at least three plants and animals found in it.

Technology Integration:
VR devices or tablets for immersive ecosystem exploration.
Google Earth or similar apps for students without VR headsets.
Digital worksheets for students to record their findings.

3. Explain (10 minutes)
Objective: Students will share their findings with the class and engage in a collaborative discussion.
After the virtual exploration, each group will present their ecosystem to the class. They will use the interactive whiteboard to showcase images of plants, animals, and other features they observed during the virtual field trip.
Encourage students to discuss how the animals adapt to their environments (e.g., a cactus in the desert, a fish in the ocean).
Technology Integration: Groups use the interactive whiteboard to share their findings and engage in discussion.

4. Elaborate (10 minutes)
Objective: Students will apply their knowledge through a fun, interactive quiz.
Use an online quiz tool like Kahoot! or Quizizz to create a quiz with questions based on the ecosystems they explored. The quiz will include multiple-choice and true/false questions such as:
"Which animal lives in a desert ecosystem?"
"What is the main characteristic of a forest ecosystem?"
Students will participate in the quiz individually or in pairs, answering questions in real-time.
Technology Integration: Kahoot! or Quizizz for a real-time, interactive quiz.

5. Evaluate (5 minutes)
Objective: Assess student understanding through quiz results and group participation.
Review the quiz results to gauge individual and group understanding.
Ask students to reflect on what they learned by answering a short prompt on their digital worksheets: "What was your favorite ecosystem, and what did you learn about it?"
Collect the digital worksheets for assessment.
Technology Integration: Online quiz results to track performance, digital worksheet reflections for assessment.

Differentiation:
For ELL Students: Provide bilingual digital worksheets with visual cues for animals and plants in different ecosystems.
For Students with ESE Needs: Provide extra time for VR exploration and use graphic organizers for note-taking.
For Advanced Students: Ask students to research additional ecosystems (e.g., tundra, rainforest) and share their findings in a brief digital presentation.

Assessment:
Formative: Participation in the virtual exploration and group presentations.
Summative: Results from the online quiz (Kahoot! or Quizizz), reflection on the digital worksheet.
Reflection Questions (for Teacher):
Did the technology enhance student engagement and understanding of the ecosystems?
Were students able to collaborate effectively using digital tools?
What adjustments would you make to improve the flow of the lesson or technology usage in future lessons?

Curriculum Relevance:
This lesson aligns with the 3rd-grade science standards for ecosystems and integrates technology by using virtual field trips and interactive quizzes. Students engage in active learning through exploration, presentation, and application of knowledge in a digital format, promoting both content knowledge and digital literacy.

Creativity and Fun:
This lesson incorporates immersive technology (VR), hands-on exploration, and interactive quizzes, making it both engaging and educational. The use of virtual field trips brings ecosystems to life in a way that is exciting and meaningful for students.
Comments
n/a
Cross-Curriculum Ideas
cience + Literacy
Ecosystem Story Writing:
Have students write a fictional story based on their virtual field trip experience, creating characters (plants or animals) that live in the ecosystem they explored. The students can write a narrative describing their character’s life in the ecosystem, incorporating the science facts they learned. This combines literacy with science, encouraging creativity while reinforcing scientific concepts.

Research Project:
Students can pick an ecosystem they explored and research a specific animal or plant species found there. They can create a short research report or digital presentation, focusing on facts about the animal/plant, the ecosystem it lives in, and how it survives. This can be submitted digitally using Google Docs or as a multimedia presentation.
Follow-Up
Ecosystem Collage or Digital Poster
Objective: Foster creativity while reinforcing knowledge.
Activity:

Students will create a digital collage or poster of an ecosystem, integrating images, facts, and key characteristics they learned. They can use software like Canva or Adobe Spark to design a poster that highlights the ecosystem's plants, animals, climate, and features.
Students can also add captions or brief descriptions to each element of their collage or poster.
Technology: Canva or Adobe Spark for creating digital posters/collages.
Extension: Print out or share digital versions of the posters to display in the classroom or school.
Materials: Elementary, Wacom Tablets, Headsets
Other Items: 13 tablets